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Skill Message ("Skill Name !")


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Posted (edited)

I'm not sure but I found this in skill.cpp.

	case TF_HIDING:
	case ST_CHASEWALK:
	case KO_YAMIKUMO:
		if (tsce)
		{
			clif_skill_nodamage(src,bl,skill_id,-1,status_change_end(bl, type, INVALID_TIMER)); //Hide skill-scream animation.
			map_freeblock_unlock();
			return 0;
		}

Peopleperson49

Edited by Peopleperson49
  • MVP 1
Posted (edited)

Yeah, but i wanted to know where does it come from in the source?

Where in the source states that whenever you cast a skill there should pop a message with the skill name?


How come when you cast "Hide" for example there isn't this kind of message?


Is it client-side?

Edited by tokola

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