Heartbreak Posted June 12, 2014 Group: Members Topic Count: 15 Topics Per Day: 0.00 Content Count: 63 Reputation: 0 Joined: 12/02/12 Last Seen: July 26, 2014 Share Posted June 12, 2014 (edited) how can i fix this ? it seems that the character is teleporting.. =/http://youtu.be/yNpj0p764Vo all I wanted was a no-delay asura.. so i edited skill_cast_db.txt here's my current setting: //-- CH_SOULCOLLECT 401,2000,0,0,600000,0,0//-- MO_EXPLOSIONSPIRITS 270,0,0,0,180000,0,0//-- MO_EXTREMITYFIST 271,4000:3500:3000:2500:2000,3000:2500:2000:1500:1000,0,0,300000,0 Edited June 12, 2014 by Heartbreak Quote Link to comment Share on other sites More sharing options...
0 Kido Posted June 12, 2014 Group: Members Topic Count: 127 Topics Per Day: 0.03 Content Count: 1445 Reputation: 164 Joined: 08/17/13 Last Seen: July 11, 2019 Share Posted June 12, 2014 Hmm i think that's how it works, i mean, no error at all but, if you wish to return it to the normality you may look at this if pre-re https://github.com/rathena/rathena/blob/master/db/pre-re/skill_cast_db.txt#L411 if re https://github.com/rathena/rathena/blob/master/db/re/skill_cast_db.txt#L408 Quote Link to comment Share on other sites More sharing options...
0 Winz Posted June 13, 2014 Group: Members Topic Count: 22 Topics Per Day: 0.00 Content Count: 1479 Reputation: 174 Joined: 12/14/11 Last Seen: November 21, 2016 Share Posted June 13, 2014 As I know, it's caused because you disabled effects (/effect). that's all. Quote Link to comment Share on other sites More sharing options...
0 Heartbreak Posted June 16, 2014 Group: Members Topic Count: 15 Topics Per Day: 0.00 Content Count: 63 Reputation: 0 Joined: 12/02/12 Last Seen: July 26, 2014 Author Share Posted June 16, 2014 no.. i mean.. usually for asura.. the character slides from one sell to another.. but for this one, it's as if it's teleporting to the other side.. =/ Quote Link to comment Share on other sites More sharing options...
0 Kido Posted June 16, 2014 Group: Members Topic Count: 127 Topics Per Day: 0.03 Content Count: 1445 Reputation: 164 Joined: 08/17/13 Last Seen: July 11, 2019 Share Posted June 16, 2014 no.. i mean.. usually for asura.. the character slides from one sell to another.. but for this one, it's as if it's teleporting to the other side.. =/ hmm i don't see the problem, maybe is for the free cast, but, if you think it's a bug you should report it in the bug report section o: http://rathena.org/board/tracker/ for me, i see it working good o: Quote Link to comment Share on other sites More sharing options...
0 Winz Posted June 18, 2014 Group: Members Topic Count: 22 Topics Per Day: 0.00 Content Count: 1479 Reputation: 174 Joined: 12/14/11 Last Seen: November 21, 2016 Share Posted June 18, 2014 @Heartbreak: /effects Quote Link to comment Share on other sites More sharing options...
0 Heartbreak Posted June 18, 2014 Group: Members Topic Count: 15 Topics Per Day: 0.00 Content Count: 63 Reputation: 0 Joined: 12/02/12 Last Seen: July 26, 2014 Author Share Posted June 18, 2014 (edited) I have effects on.. it's just that.. it's not showing that huge sign after you do the asura.. seems like it's skipping that part.. =/this is what im talking about.. when people asura.. they usually slide and not like teleport on the other side.. Edited June 18, 2014 by Heartbreak Quote Link to comment Share on other sites More sharing options...
0 Kido Posted June 18, 2014 Group: Members Topic Count: 127 Topics Per Day: 0.03 Content Count: 1445 Reputation: 164 Joined: 08/17/13 Last Seen: July 11, 2019 Share Posted June 18, 2014 That's actually how it works, is doing fine, even the part of the letters, that's only when they cast it D: Quote Link to comment Share on other sites More sharing options...
0 Heartbreak Posted June 19, 2014 Group: Members Topic Count: 15 Topics Per Day: 0.00 Content Count: 63 Reputation: 0 Joined: 12/02/12 Last Seen: July 26, 2014 Author Share Posted June 19, 2014 (edited) please compare two videos.. skipping: sliding: Edited June 19, 2014 by Heartbreak Quote Link to comment Share on other sites More sharing options...
0 Kido Posted June 19, 2014 Group: Members Topic Count: 127 Topics Per Day: 0.03 Content Count: 1445 Reputation: 164 Joined: 08/17/13 Last Seen: July 11, 2019 Share Posted June 19, 2014 Hmmm isn't one of renewall and the other from pre-renewall ? i'm not too sure about this, i would wait for core dev., they should know o: so, bump (?) Quote Link to comment Share on other sites More sharing options...
0 Heartbreak Posted June 21, 2014 Group: Members Topic Count: 15 Topics Per Day: 0.00 Content Count: 63 Reputation: 0 Joined: 12/02/12 Last Seen: July 26, 2014 Author Share Posted June 21, 2014 im using pre-re.. please help me with this.. my players doesn't want skipping asura T_T Quote Link to comment Share on other sites More sharing options...
0 Heartbreak Posted June 23, 2014 Group: Members Topic Count: 15 Topics Per Day: 0.00 Content Count: 63 Reputation: 0 Joined: 12/02/12 Last Seen: July 26, 2014 Author Share Posted June 23, 2014 is there any fix on this ? =/ Quote Link to comment Share on other sites More sharing options...
0 Kido Posted June 23, 2014 Group: Members Topic Count: 127 Topics Per Day: 0.03 Content Count: 1445 Reputation: 164 Joined: 08/17/13 Last Seen: July 11, 2019 Share Posted June 23, 2014 hmm sorry honestly i don't know how to fix it, but, since oyu made a change for the skill i can just suggest you to return to your backup file and it should work as always (: Quote Link to comment Share on other sites More sharing options...
0 Heartbreak Posted June 24, 2014 Group: Members Topic Count: 15 Topics Per Day: 0.00 Content Count: 63 Reputation: 0 Joined: 12/02/12 Last Seen: July 26, 2014 Author Share Posted June 24, 2014 is it beause im using rathena ? is there any other rathena users who have sliding asura ? :< Quote Link to comment Share on other sites More sharing options...
0 Kido Posted June 24, 2014 Group: Members Topic Count: 127 Topics Per Day: 0.03 Content Count: 1445 Reputation: 164 Joined: 08/17/13 Last Seen: July 11, 2019 Share Posted June 24, 2014 is it beause im using rathena ? is there any other rathena users who have sliding asura ? :< lol no, i mean that the change you did maybe affected the skill, so i'm recommendin you to use default line of text, try it without changes (i'm talking about skill_cast_db) Quote Link to comment Share on other sites More sharing options...
0 Heartbreak Posted June 28, 2014 Group: Members Topic Count: 15 Topics Per Day: 0.00 Content Count: 63 Reputation: 0 Joined: 12/02/12 Last Seen: July 26, 2014 Author Share Posted June 28, 2014 i found a perfect explanation of my problem in youtube.. though there's still no fix for it.. here.. Quote Link to comment Share on other sites More sharing options...
0 Kido Posted June 28, 2014 Group: Members Topic Count: 127 Topics Per Day: 0.03 Content Count: 1445 Reputation: 164 Joined: 08/17/13 Last Seen: July 11, 2019 Share Posted June 28, 2014 i found a perfect explanation of my problem in youtube.. though there's still no fix for it.. here.. oh i see o: hmm then, seems like it's a bug, you should report it to the bug report section, but before that, make sure that efectivly it's a bug because in the time maybe they changed it o: Quote Link to comment Share on other sites More sharing options...
0 Cydh Posted July 6, 2014 Group: Developer Topic Count: 153 Topics Per Day: 0.03 Content Count: 2285 Reputation: 747 Joined: 06/16/12 Last Seen: February 21 Share Posted July 6, 2014 if want to compare that Asura slide between rA & eA, please try use same client ver, date, files. believe or not, eA & rA use same behavior, uisng unit_movepos() EDIT: except in eA skill_castend_damage_id(), that makes unit walking instead of moving if(unit_walktoxy(src, dx, dy, 2) && ud) { //Increase can't walk delay to not alter your walk path ud->canmove_tick = tick; speed = status_get_speed(src); for (i = 0; i < ud->walkpath.path_len; i ++) { if(ud->walkpath.path[i]&1) ud->canmove_tick+=7*speed/5; else ud->canmove_tick+=speed; } } Quote Link to comment Share on other sites More sharing options...
0 Kido Posted July 6, 2014 Group: Members Topic Count: 127 Topics Per Day: 0.03 Content Count: 1445 Reputation: 164 Joined: 08/17/13 Last Seen: July 11, 2019 Share Posted July 6, 2014 if want to compare that Asura slide between rA & eA, please try use same client ver, date, files. believe or not, eA & rA use same behavior, uisng unit_movepos() EDIT: except in eA skill_castend_damage_id(), that makes unit walking instead of moving if(unit_walktoxy(src, dx, dy, 2) && ud) { //Increase can't walk delay to not alter your walk path ud->canmove_tick = tick; speed = status_get_speed(src); for (i = 0; i < ud->walkpath.path_len; i ++) { if(ud->walkpath.path[i]&1) ud->canmove_tick+=7*speed/5; else ud->canmove_tick+=speed; } } so, what she would need to do to make the asura go as she wants o: ? Quote Link to comment Share on other sites More sharing options...
0 Cydh Posted July 6, 2014 Group: Developer Topic Count: 153 Topics Per Day: 0.03 Content Count: 2285 Reputation: 747 Joined: 06/16/12 Last Seen: February 21 Share Posted July 6, 2014 if want to compare that Asura slide between rA & eA, please try use same client ver, date, files. believe or not, eA & rA use same behavior, uisng unit_movepos() EDIT: except in eA skill_castend_damage_id(), that makes unit walking instead of moving if(unit_walktoxy(src, dx, dy, 2) && ud) { //Increase can't walk delay to not alter your walk path ud->canmove_tick = tick; speed = status_get_speed(src); for (i = 0; i < ud->walkpath.path_len; i ++) { if(ud->walkpath.path[i]&1) ud->canmove_tick+=7*speed/5; else ud->canmove_tick+=speed; } } so, what she would need to do to make the asura go as she wants o: ? maybe? I also wondering now, if Body relocation use ultra speed of unit_walktoxy() instead unit_movepos() I'll try play with this later. Quote Link to comment Share on other sites More sharing options...
0 Heartbreak Posted July 7, 2014 Group: Members Topic Count: 15 Topics Per Day: 0.00 Content Count: 63 Reputation: 0 Joined: 12/02/12 Last Seen: July 26, 2014 Author Share Posted July 7, 2014 please help me Quote Link to comment Share on other sites More sharing options...
0 Heartbreak Posted July 9, 2014 Group: Members Topic Count: 15 Topics Per Day: 0.00 Content Count: 63 Reputation: 0 Joined: 12/02/12 Last Seen: July 26, 2014 Author Share Posted July 9, 2014 up Quote Link to comment Share on other sites More sharing options...
0 Kido Posted July 11, 2014 Group: Members Topic Count: 127 Topics Per Day: 0.03 Content Count: 1445 Reputation: 164 Joined: 08/17/13 Last Seen: July 11, 2019 Share Posted July 11, 2014 let's wait until cydh or other dev. have some time to help in this, sorry for the late repply Quote Link to comment Share on other sites More sharing options...
0 Heartbreak Posted July 11, 2014 Group: Members Topic Count: 15 Topics Per Day: 0.00 Content Count: 63 Reputation: 0 Joined: 12/02/12 Last Seen: July 26, 2014 Author Share Posted July 11, 2014 oki.. thanks :< Quote Link to comment Share on other sites More sharing options...
0 Heartbreak Posted July 21, 2014 Group: Members Topic Count: 15 Topics Per Day: 0.00 Content Count: 63 Reputation: 0 Joined: 12/02/12 Last Seen: July 26, 2014 Author Share Posted July 21, 2014 up is this case hopeless ? please reply.. I need to know if switching to eathena is my only option to get sliding asura.. im losing a lot of players.. =/ Quote Link to comment Share on other sites More sharing options...
0 Kido Posted July 22, 2014 Group: Members Topic Count: 127 Topics Per Day: 0.03 Content Count: 1445 Reputation: 164 Joined: 08/17/13 Last Seen: July 11, 2019 Share Posted July 22, 2014 Hmm i don't know if this is how asura should work, if so what's the problem? sadly, you can only "fix" this with the help of a dev. try to contract someone or be patient until someone answers ): Quote Link to comment Share on other sites More sharing options...
Question
Heartbreak
how can i fix this ? it seems that the character is teleporting.. =/
http://youtu.be/yNpj0p764Vo
all I wanted was a no-delay asura..
so i edited skill_cast_db.txt
here's my current setting:
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