Yuka Posted June 2, 2014 Group: Members Topic Count: 100 Topics Per Day: 0.02 Content Count: 333 Reputation: 7 Joined: 03/01/14 Last Seen: May 6, 2020 Share Posted June 2, 2014 I tried it with Fire Endow and Crit and the damage is increased by x3 instead of x2. What and where do I need to edit the source code for this? I have never touched any skill source code btw.. Bump. Bump. Quote Link to comment Share on other sites More sharing options...
Emistry Posted June 2, 2014 Group: Forum Moderator Topic Count: 93 Topics Per Day: 0.02 Content Count: 10018 Reputation: 2369 Joined: 10/28/11 Last Seen: 18 hours ago Share Posted June 2, 2014 src/map/battle.c case ELE_FIRE: if( tsc->data[SC_SPIDERWEB]) { tsc->data[SC_SPIDERWEB]->val1 = 0; // free to move now if( tsc->data[SC_SPIDERWEB]->val2-- > 0 ) ratio += 200; // double damage <<--- edit the value here try value of 100 1 Quote Link to comment Share on other sites More sharing options...
Yuka Posted June 2, 2014 Group: Members Topic Count: 100 Topics Per Day: 0.02 Content Count: 333 Reputation: 7 Joined: 03/01/14 Last Seen: May 6, 2020 Author Share Posted June 2, 2014 src/map/battle.c case ELE_FIRE: if( tsc->data[SC_SPIDERWEB]) { tsc->data[SC_SPIDERWEB]->val1 = 0; // free to move now if( tsc->data[SC_SPIDERWEB]->val2-- > 0 ) ratio += 200; // double damage <<--- edit the value here try value of 100 Thanks. I did not change that to 200 btw, so it is x3 for every server running on rAthena? xD Quote Link to comment Share on other sites More sharing options...
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Yuka
I tried it with Fire Endow and Crit and the damage is increased by x3 instead of x2.
What and where do I need to edit the source code for this?
I have never touched any skill source code btw..
Bump.
Bump.
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