Gidz Cross Posted April 23, 2014 Group: Members Topic Count: 133 Topics Per Day: 0.03 Content Count: 686 Reputation: 89 Joined: 04/07/14 Last Seen: Friday at 08:06 AM Share Posted April 23, 2014 Well yeah. Its about PRE-RE item_db and RE item_db. Are they using the same item script? If so is it okay for me to use the RE/item_db.txt on my server which is uses PRE-RE folder? Because im building Renewal server with pre renewal formulas. Quote Link to comment Share on other sites More sharing options...
sandbox Posted April 24, 2014 Group: Members Topic Count: 38 Topics Per Day: 0.01 Content Count: 949 Reputation: 174 Joined: 06/12/12 Last Seen: April 29 Share Posted April 24, 2014 No they are not, RE item_db uses the new atk/def/matk, etc. formula. 1 Quote Link to comment Share on other sites More sharing options...
Gidz Cross Posted April 24, 2014 Group: Members Topic Count: 133 Topics Per Day: 0.03 Content Count: 686 Reputation: 89 Joined: 04/07/14 Last Seen: Friday at 08:06 AM Author Share Posted April 24, 2014 I see. The reason why i want to use the RE/item_db is because those effin' mechanic asking for UNKNOWN ITEM which i find at RE/Item_db. Tch. How complicated this it. Quote Link to comment Share on other sites More sharing options...
sandbox Posted April 24, 2014 Group: Members Topic Count: 38 Topics Per Day: 0.01 Content Count: 949 Reputation: 174 Joined: 06/12/12 Last Seen: April 29 Share Posted April 24, 2014 You can could try to copy them manually one by one xD 1 Quote Link to comment Share on other sites More sharing options...
Gidz Cross Posted April 24, 2014 Group: Members Topic Count: 133 Topics Per Day: 0.03 Content Count: 686 Reputation: 89 Joined: 04/07/14 Last Seen: Friday at 08:06 AM Author Share Posted April 24, 2014 Yeah. Thats what im doing right now. Thanks! We'll be posting more bugs i found. For example the Rebellion class cant wear my modified DSET. Arrrg. Quote Link to comment Share on other sites More sharing options...
sandbox Posted April 24, 2014 Group: Members Topic Count: 38 Topics Per Day: 0.01 Content Count: 949 Reputation: 174 Joined: 06/12/12 Last Seen: April 29 Share Posted April 24, 2014 Check the upper part XD if you want it equippable by all class, make it like the job and upper > 0xFFFFFFFF,32 Quote Link to comment Share on other sites More sharing options...
Gidz Cross Posted April 26, 2014 Group: Members Topic Count: 133 Topics Per Day: 0.03 Content Count: 686 Reputation: 89 Joined: 04/07/14 Last Seen: Friday at 08:06 AM Author Share Posted April 26, 2014 (edited) Check the upper part XD if you want it equippable by all class, make it like the job and upper > 0xFFFFFFFF,32 Oh! So 32 is the corrent number. Im using 15 and 18. I'll try it right now. ======================================================= Tried already. Still my rebellion cannot wear the D.Helm. Edited April 26, 2014 by gidzdlcrz Quote Link to comment Share on other sites More sharing options...
sandbox Posted April 27, 2014 Group: Members Topic Count: 38 Topics Per Day: 0.01 Content Count: 949 Reputation: 174 Joined: 06/12/12 Last Seen: April 29 Share Posted April 27, 2014 Did he meet the required level? o_O Quote Link to comment Share on other sites More sharing options...
Pneuma Posted April 27, 2014 Group: Members Topic Count: 82 Topics Per Day: 0.02 Content Count: 846 Reputation: 138 Joined: 02/26/14 Last Seen: March 7, 2018 Share Posted April 27, 2014 Did he meet the required level? o_O Isnt the mask for Every type 63? 1 Quote Link to comment Share on other sites More sharing options...
sandbox Posted April 27, 2014 Group: Members Topic Count: 38 Topics Per Day: 0.01 Content Count: 949 Reputation: 174 Joined: 06/12/12 Last Seen: April 29 Share Posted April 27, 2014 Oh I forgot they were changed since the third jobs, well based on the structure, he can just use 7 as upper for it to be equippable.. Not sure what's his problem. Quote Link to comment Share on other sites More sharing options...
Gidz Cross Posted April 27, 2014 Group: Members Topic Count: 133 Topics Per Day: 0.03 Content Count: 686 Reputation: 89 Joined: 04/07/14 Last Seen: Friday at 08:06 AM Author Share Posted April 27, 2014 (edited) Im going to try it again. so 63 is the correct number. One moment. Well this is my DHELM 5808,Diabolus_Helmet,Dark Bacilium,4,20,,250,,5,,1,0xFFFFFFFF,64,2,256,,0,1,364,{},{},{} My rebellion still cannot wear it. I wonder whats wrong. But i have a custom wing and i am able to wear it. 32002,Fusion_Wings,Fusion Wings,4,20,,100,,0,,0,0xFFFFFFFE,63,2,1,,0,0,1200,{}{}{} ========================================================= Wooops edit. I can wear it now by putting 63 instead of 64.So the only mistake here is the upper code. Hmmmmm. Strange. Can you guys give me a link about upper codes. I have using iDB to know what are the values. And the maximum values are 15 only. Edited April 27, 2014 by gidzdlcrz Quote Link to comment Share on other sites More sharing options...
Pneuma Posted April 27, 2014 Group: Members Topic Count: 82 Topics Per Day: 0.02 Content Count: 846 Reputation: 138 Joined: 02/26/14 Last Seen: March 7, 2018 Share Posted April 27, 2014 (edited) Im going to try it again. so 63 is the correct number. One moment. Well this is my DHELM 5808,Diabolus_Helmet,Dark Bacilium,4,20,,250,,5,,1,0xFFFFFFFF,64,2,256,,0,1,364,{},{},{} My rebellion still cannot wear it. I wonder whats wrong. But i have a custom wing and i am able to wear it. 32002,Fusion_Wings,Fusion Wings,4,20,,100,,0,,0,0xFFFFFFFE,63,2,1,,0,0,1200,{}{}{} ========================================================= Wooops edit. I can wear it now by putting 63 instead of 64. So the only mistake here is the upper code. Hmmmmm. Strange. Can you guys give me a link about upper codes. I have using iDB to know what are the values. And the maximum values are 15 only. Class: Equippable upper-types. Uses the following bitmasks: 1: Normal classes (no Baby/Transcendent/Third classes) 2: Transcedent classes (no Transcedent-Third classes) 4: Baby classes (no Third-Baby classes) 8: Third classes (no Transcedent-Third or Third-Baby classes) 16: Transcedent-Third classes 32: Third-Baby classes ^From the rAthena/doc folder You add all the value together that you want to use. All = 63; Non-3rd = 7; Only 3rd = 56 Edited April 27, 2014 by Pneuma 1 Quote Link to comment Share on other sites More sharing options...
Gidz Cross Posted April 27, 2014 Group: Members Topic Count: 133 Topics Per Day: 0.03 Content Count: 686 Reputation: 89 Joined: 04/07/14 Last Seen: Friday at 08:06 AM Author Share Posted April 27, 2014 Thanks sir!!! ==================================== Oh I forgot they were changed since the third jobs, well based on the structure, he can just use 7 as upper for it to be equippable.. Not sure what's his problem. Yup! This works alright. Using PRE RENEWAL. You have to use 63 if RENEWAL. Quote Link to comment Share on other sites More sharing options...
Question
Gidz Cross
Well yeah. Its about PRE-RE item_db and RE item_db.
Are they using the same item script? If so is it okay for me to use the RE/item_db.txt on my server which is uses PRE-RE folder?
Because im building Renewal server with pre renewal formulas.
Link to comment
Share on other sites
12 answers to this question
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.