asamjawa Posted February 26, 2014 Group: Members Topic Count: 1 Topics Per Day: 0.00 Content Count: 4 Reputation: 0 Joined: 02/12/14 Last Seen: September 2, 2014 Share Posted February 26, 2014 I'm looking for latest KOE script not iv try annieruru but they still can hit the emperium. Anyone ?. Quote Link to comment Share on other sites More sharing options...
Kido Posted February 28, 2014 Group: Members Topic Count: 127 Topics Per Day: 0.03 Content Count: 1445 Reputation: 164 Joined: 08/17/13 Last Seen: July 11, 2019 Share Posted February 28, 2014 sorry i can't understand you at all, can you elaborate more the topic please o: ? thanks o:! Quote Link to comment Share on other sites More sharing options...
Poseidon Posted February 28, 2014 Group: Members Topic Count: 25 Topics Per Day: 0.01 Content Count: 107 Reputation: 6 Joined: 12/09/11 Last Seen: May 9, 2017 Share Posted February 28, 2014 Annru has released a patch that you need to apply to your src files that will stop players hitting the emp if you go back to annrus topic you should find the patch Quote Link to comment Share on other sites More sharing options...
Kido Posted February 28, 2014 Group: Members Topic Count: 127 Topics Per Day: 0.03 Content Count: 1445 Reputation: 164 Joined: 08/17/13 Last Seen: July 11, 2019 Share Posted February 28, 2014 and what do you want? unpatch? modify so they can hit the emp o:? Quote Link to comment Share on other sites More sharing options...
WhatFT Posted February 28, 2014 Group: Members Topic Count: 142 Topics Per Day: 0.03 Content Count: 511 Reputation: 7 Joined: 02/15/12 Last Seen: April 11, 2014 Share Posted February 28, 2014 He means that, even the owner of the KoE can still attack the emp.. Quote Link to comment Share on other sites More sharing options...
Kido Posted February 28, 2014 Group: Members Topic Count: 127 Topics Per Day: 0.03 Content Count: 1445 Reputation: 164 Joined: 08/17/13 Last Seen: July 11, 2019 Share Posted February 28, 2014 ah o: why don't you post it so we can take a look o: ? lol thanks WhatFT Quote Link to comment Share on other sites More sharing options...
asamjawa Posted March 1, 2014 Group: Members Topic Count: 1 Topics Per Day: 0.00 Content Count: 4 Reputation: 0 Joined: 02/12/14 Last Seen: September 2, 2014 Author Share Posted March 1, 2014 db/castle_db.txt | 2 ++ src/map/battle.c | 7 +++++++ src/map/battle.h | 1 + 3 files changed, 10 insertions(+) diff --git a/db/castle_db.txt b/db/castle_db.txt index 12e222e..29bca74 100644 --- a/db/castle_db.txt +++ b/db/castle_db.txt @@ -72,3 +72,5 @@ 31,arug_cas03,Horn,Manager#arug_cas03,1 // kRO : Horn 32,arug_cas04,Gefn,Manager#arug_cas04,1 // kRO : Gefn 33,arug_cas05,Bandis,Manager#arug_cas05,1 // kRO : Bandis + +100,guild_vs1,King of Emperium Hill,koe,1 \ No newline at end of file diff --git a/src/map/battle.c b/src/map/battle.c index 1a04aef..f461be3 100644 --- a/src/map/battle.c +++ b/src/map/battle.c @@ -5901,6 +5901,13 @@ int battle_check_target( struct block_list *src, struct block_list *target,int f if( (s_bl = battle->get_master(src)) == NULL ) s_bl = src; + if ( s_bl->type == BL_PC && t_bl->type == BL_MOB ) { + TBL_PC *sd = BL_CAST( BL_PC, s_bl ); + if ( ( ( (TBL_MOB*)target )->class_ == 1288 && !strcmp( mapindex_id2name(sd->mapindex), "guild_vs1" ) ) && + ( sd->status.guild_id == mapreg->readreg( script->add_str("$koegid") ) || battle_getcurrentskill(src) > 0 ) ) + return 0; + } + if ( s_bl->type == BL_PC ) { switch( t_bl->type ) { case BL_MOB: // Source => PC, Target => MOB diff --git a/src/map/battle.h b/src/map/battle.h index 0fcef72..8d93cac 100644 --- a/src/map/battle.h +++ b/src/map/battle.h @@ -7,6 +7,7 @@ #include "../common/cbasetypes.h" #include "map.h" //ELE_MAX +#include "mapreg.h" /** * Declarations Sorry my English was really bad ... so the problem is when i'm applying this patch and compile i'm getting error on the console and the player still can hit/attack the emperium, is this the correct patch/code for rathena, cause i took it at Hercules forum or do i need to change it or modify it ? Quote Link to comment Share on other sites More sharing options...
Kido Posted March 1, 2014 Group: Members Topic Count: 127 Topics Per Day: 0.03 Content Count: 1445 Reputation: 164 Joined: 08/17/13 Last Seen: July 11, 2019 Share Posted March 1, 2014 oh god that's src DDD: i don't touch it a bit sorry pal you will have to wait a little for a dev. to take a look at it Quote Link to comment Share on other sites More sharing options...
AnnieRuru Posted March 4, 2014 Group: Members Topic Count: 18 Topics Per Day: 0.00 Content Count: 2044 Reputation: 682 Joined: 10/09/12 Last Seen: December 20, 2020 Share Posted March 4, 2014 http://rathena.org/board/topic/91479-how-to-change-the-time-of-koe-event-every-saturday/?p=240761 Quote Link to comment Share on other sites More sharing options...
asamjawa Posted March 5, 2014 Group: Members Topic Count: 1 Topics Per Day: 0.00 Content Count: 4 Reputation: 0 Joined: 02/12/14 Last Seen: September 2, 2014 Author Share Posted March 5, 2014 (edited) thanks and btw @AnnieRuru how to make it twice a week like tuesday and thursday start at 10 pm end at 11 pm sorry i am really newbie in scripting. edit this is my script am i do it right is on tuesday and thursday start at 8.30 pm end on 9.30 am i doing it right ? - script KoE -1,{ OnInit: disablenpc "The King#KoE"; disablenpc "Exit#KoE"; bindatcmd "koe", strnpcinfo(0)+"::OnCommand", 99,99; end; OnCommand: if ( compare( .@atcmd_parameters$, "on" ) ) goto L_start; else if ( compare( .@atcmd_parameters$, "off" ) ) goto L_end; else { dispbottom "type - '@koe on' to start the event"; dispbottom "type - '@koe off' to end the event"; } end; OnTue2030: OnThu2030: L_start: if ( .start ) end; gvgon "guild_vs1"; announce "The King of Emperium Hill has begun!", bc_all; .start = 1; enablenpc "The King#KoE"; disablenpc "Exit#KoE"; $koegid = 0; donpcevent "::OnRevKoE"; maprespawnguildid "guild_vs1", $koegid, 7; monster "guild_vs1",49,49,"EMPERIUM",1288,1,"KoE::OnEmpDead"; end; OnTue2130: OnThu2130: L_end: gvgoff "guild_vs1"; announce "The King of Emperium Hill is over!", bc_all; .start = 0; enablenpc "Exit#KoE"; disablenpc "The King#KoE"; killmonsterall "guild_vs1"; // maprespawnguildid "guild_vs1", $koegid, 6; end; OnEmpDead: $koegid = getcharid(2); announce "The current King of Emperium Hill is the ["+ strcharinfo(2) +"] guild.", bc_all; donpcevent "::OnRevKoE"; maprespawnguildid "guild_vs1", $koegid, 6; sleep 500; if ( .start ) monster "guild_vs1",49,49,"EMPERIUM",1288,1,"KoE::OnEmpDead"; end; } // KoE Entrance gonryun,159,107,4 script The King#KoE 58,{ mes "[The King]"; if ( !getcharid(2) ) { mes "You must have a guild to participate in the ^FF0000King of Emperium Hill Tournament^000000."; close; } mes "Hello."; mes "Would you like to participate in the ^FF0000King of Emperium Hill Tournament^000000?"; if ( select ( "Yes", "No" ) == 2 ) close; switch( rand(1,4) ){ case 1: warp "guild_vs1", 50, 88; end; case 2: warp "guild_vs1", 88, 50; end; case 3: warp "guild_vs1", 50, 11; end; case 4: warp "guild_vs1", 11, 50; end; } } // KoE Exit guild_vs1,49,56,5 script Exit#KoE 51,{ mes "[Exit]"; mes "See ya."; if ( getcharid(2) == $koegid ) getitem 13550, 100; close2; warp "Save",0,0; end; } // Flags guild_vs1,49,38,4 script King of Emperium Hill#1::koe_flag 722,{ if ( !$koegid ) end; mes "[King of Emperium Hill]"; mes "The Current King of Emperium Hill is the ["+ getguildname($koegid) +"] guild."; close; OnRevKoE: flagemblem $koegid; end; } guild_vs1,61,49,6 duplicate(koe_flag) King of Emperium Hill#2 722 guild_vs1,38,49,2 duplicate(koe_flag) King of Emperium Hill#3 722 guild_vs1,49,61,0 duplicate(koe_flag) King of Emperium Hill#4 722 guild_vs1 mapflag nobranch guild_vs1 mapflag nomemo guild_vs1 mapflag nopenalty guild_vs1 mapflag noreturn guild_vs1 mapflag nosave SavePoint guild_vs1 mapflag noteleport guild_vs1 mapflag gvg_noparty guild_vs1 mapflag nowarp guild_vs1 mapflag nowarpto guild_vs1 mapflag guildlock Edited March 6, 2014 by asamjawa Quote Link to comment Share on other sites More sharing options...
-1 balanar12321 Posted September 21, 2020 Group: Members Topic Count: 13 Topics Per Day: 0.00 Content Count: 20 Reputation: 0 Joined: 04/11/15 Last Seen: August 13, 2021 Share Posted September 21, 2020 Need Help in KOE Quote Link to comment Share on other sites More sharing options...
-1 balanar12321 Posted September 21, 2020 Group: Members Topic Count: 13 Topics Per Day: 0.00 Content Count: 20 Reputation: 0 Joined: 04/11/15 Last Seen: August 13, 2021 Share Posted September 21, 2020 20 hours ago, balanar12321 said: Need Help in KOE Someone know this? Quote Link to comment Share on other sites More sharing options...
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asamjawa
I'm looking for latest KOE script not iv try annieruru but they still can hit the emperium. Anyone ?.
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