Peopleperson49 Posted February 25, 2014 Group: Members Topic Count: 219 Topics Per Day: 0.05 Content Count: 1181 Reputation: 141 Joined: 01/27/12 Last Seen: April 15 Share Posted February 25, 2014 (edited) I suggest that the source for the shop list be modified to not include the item number. Most players don't understand the items numbers and the name should be sufficient. Also, if you use the callshop script command for an itemshop it works fine however, it does not show the 'Item Shop List:' and what the item actually is. All other features of the itemshop works fine with callshop. Peopleperson49 www.ro-underground.com\ItemShop.bmp Edited February 25, 2014 by Peopleperson49 Link to comment Share on other sites More sharing options...
Brynner Posted February 25, 2014 Group: Members Topic Count: 120 Topics Per Day: 0.02 Content Count: 1960 Reputation: 202 Joined: 01/08/12 Last Seen: 14 minutes ago Share Posted February 25, 2014 (edited) uploading image works fine. make sure you put the proper link. just use image not url. Edited February 25, 2014 by Brynner Link to comment Share on other sites More sharing options...
Peopleperson49 Posted February 25, 2014 Group: Members Topic Count: 219 Topics Per Day: 0.05 Content Count: 1181 Reputation: 141 Joined: 01/27/12 Last Seen: April 15 Author Share Posted February 25, 2014 (edited) I guess I'm not sure how you did that, but thanks for the image. It kept telling me it did not support that format and after a while I got really frustrated! Any thoughts on my suggestions? I wasn't sure if it now showing the item when used in a callshop would be considered a bug, but it might just be one. Peopleperson49 Edited February 25, 2014 by Peopleperson49 Link to comment Share on other sites More sharing options...
Stolao Posted February 28, 2014 Group: Developer Topic Count: 48 Topics Per Day: 0.01 Content Count: 1443 Reputation: 344 Joined: 10/17/12 Last Seen: Sunday at 01:58 PM Share Posted February 28, 2014 Isn't item number there to tell items with same name apart? (Poor example as I don't have DB in front of me) ex. Godly sword (forget name ATM) also has a dagger version in the 12k number range with same name. Link to comment Share on other sites More sharing options...
Peopleperson49 Posted March 1, 2014 Group: Members Topic Count: 219 Topics Per Day: 0.05 Content Count: 1181 Reputation: 141 Joined: 01/27/12 Last Seen: April 15 Author Share Posted March 1, 2014 True that it does help in some cases for the time number since there are items such as weapons that have different number of slots. However if your making a items shop it tells you the item, and it should be something people can use in quanity. If you trading a godly sword for another item in the shop it really doesn't make sense, you should probably use a script for that. However if your trading a "server coin" for items its pretty obivious what the item is when it say so. Items shops should be items that people can hold lots of such as etc type items. There are not too many of them that have the same name but different versions and if you are making a cash shop you should use a special items that much be collected or donated for etc... I asked the players on my server and a lot of them didn't know what the number mean't they just thought it looked weird. However, they knew right away what a 'RoUG Coin' was. Aside from that I hope they fix the itemshop bugs when calling it with callshop! Peopleperson49 Link to comment Share on other sites More sharing options...
Aleos Posted March 6, 2014 Group: Development Manager Topic Count: 56 Topics Per Day: 0.01 Content Count: 732 Reputation: 525 Joined: 12/13/11 Last Seen: June 13, 2024 Share Posted March 6, 2014 If you don't want the item ID to show, just change the map_msg.conf to reflect it. 714: Item Shop List: %s (%d) to 714: Item Shop List: %s Link to comment Share on other sites More sharing options...
Peopleperson49 Posted March 7, 2014 Group: Members Topic Count: 219 Topics Per Day: 0.05 Content Count: 1181 Reputation: 141 Joined: 01/27/12 Last Seen: April 15 Author Share Posted March 7, 2014 Thanks man that worked perfectly! I never knew it was so easy to change. It looks so much better with the item number gone. Is there a way to remove the statement saying that you didn't have enough zeny if you don't have enough of the required item? It seems like a logical change for everybody. Peopleperson49 Link to comment Share on other sites More sharing options...
Aleos Posted March 19, 2014 Group: Development Manager Topic Count: 56 Topics Per Day: 0.01 Content Count: 732 Reputation: 525 Joined: 12/13/11 Last Seen: June 13, 2024 Share Posted March 19, 2014 It would be nice to change that but we can't. It's hard coded to the client. Link to comment Share on other sites More sharing options...
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