WhatFT Posted February 12, 2014 Group: Members Topic Count: 142 Topics Per Day: 0.03 Content Count: 511 Reputation: 7 Joined: 02/15/12 Last Seen: April 11, 2014 Share Posted February 12, 2014 r17701 has too many changes, I got problems on almost all skills -.- How to fix the reflect damage of devotion? OLD - If magic was reflected then the reflected magic damage must passed on the paladin not on the caster itself... how to make it back to old one? Quote Link to comment Share on other sites More sharing options...
PonyVPS Posted February 13, 2014 Group: Members Topic Count: 1 Topics Per Day: 0.00 Content Count: 143 Reputation: 15 Joined: 12/25/13 Last Seen: February 13, 2019 Share Posted February 13, 2014 Hello, check this one http://rathena.googlecode.com/svn/trunk/conf/battle/skill.conf // Using 'old' behavior for devotion vs reflect damage? (Note 2)// Default is 0 (official). If 'devotion_rdamage' is > 0 (chance to devote the reflected damage),// when player with devotion attacks player with reflect damage ability (item bonus or skill),// the damage will be taken by the person who provides devotion instead the attacker.devotion_rdamage: 0 set it to 100 .. Quote Link to comment Share on other sites More sharing options...
WhatFT Posted February 13, 2014 Group: Members Topic Count: 142 Topics Per Day: 0.03 Content Count: 511 Reputation: 7 Joined: 02/15/12 Last Seen: April 11, 2014 Author Share Posted February 13, 2014 It only supports physical attacks not reflectedmagical damage Quote Link to comment Share on other sites More sharing options...
Erba Posted February 24, 2014 Group: Members Topic Count: 84 Topics Per Day: 0.02 Content Count: 550 Reputation: 9 Joined: 11/06/12 Last Seen: August 14, 2014 Share Posted February 24, 2014 bump Quote Link to comment Share on other sites More sharing options...
Blazing Spear Posted February 24, 2014 Group: Members Topic Count: 58 Topics Per Day: 0.01 Content Count: 208 Reputation: 1 Joined: 01/06/12 Last Seen: July 2, 2016 Share Posted February 24, 2014 you need to edit the source code SC_DEVOTION Quote Link to comment Share on other sites More sharing options...
Erba Posted February 27, 2014 Group: Members Topic Count: 84 Topics Per Day: 0.02 Content Count: 550 Reputation: 9 Joined: 11/06/12 Last Seen: August 14, 2014 Share Posted February 27, 2014 how? Quote Link to comment Share on other sites More sharing options...
freehit21 Posted May 8, 2014 Group: Members Topic Count: 19 Topics Per Day: 0.00 Content Count: 68 Reputation: 0 Joined: 08/27/13 Last Seen: August 21, 2015 Share Posted May 8, 2014 no answer? anyone? Quote Link to comment Share on other sites More sharing options...
Yasunari Ishibashi Posted August 22, 2014 Group: Members Topic Count: 49 Topics Per Day: 0.01 Content Count: 157 Reputation: 2 Joined: 01/06/12 Last Seen: August 25, 2014 Share Posted August 22, 2014 bump... Quote Link to comment Share on other sites More sharing options...
Quazy Posted February 12, 2015 Group: Members Topic Count: 12 Topics Per Day: 0.00 Content Count: 44 Reputation: 0 Joined: 11/21/13 Last Seen: April 10, 2021 Share Posted February 12, 2015 bump Quote Link to comment Share on other sites More sharing options...
Radian Posted February 12, 2015 Group: Members Topic Count: 162 Topics Per Day: 0.04 Content Count: 1546 Reputation: 192 Joined: 07/23/14 Last Seen: June 24, 2024 Share Posted February 12, 2015 Here's how see this on your trunk/conf/battle/skill.conf so this is the default settings for Devotion. // Using 'old' behavior for devotion vs reflect damage? (Note 2) // Default is 0 (official). If 'devotion_rdamage' is > 0 (chance to devote the reflected damage), // when player with devotion attacks player with reflect damage ability (item bonus or skill), // the damage will be taken by the person who provides devotion instead the attacker. devotion_rdamage: 0 // Officially, reflecting shield (SC_REFLECTDAMAGE) reflects physical damage by skill or normal attack. // But if the target is being devoted, it ONLY reflects the damage for melee skill. (Note 1) devotion_rdamage_skill_only: yes Now if you want to change it to reflect all even magic attacks. you need to do it like this First the chance of reflect. // Using 'old' behavior for devotion vs reflect damage? (Note 2) // Default is 0 (official). If 'devotion_rdamage' is > 0 (chance to devote the reflected damage), // when player with devotion attacks player with reflect damage ability (item bonus or skill), // the damage will be taken by the person who provides devotion instead the attacker. devotion_rdamage: 50 // < 50% chance of reflect Second is if you want to reflect also the magical skills. // Officially, reflecting shield (SC_REFLECTDAMAGE) reflects physical damage by skill or normal attack. // But if the target is being devoted, it ONLY reflects the damage for melee skill. (Note 1) devotion_rdamage_skill_only: yes // < set this to no if you want to reflect the physical & magical attacks. now the result of this changes are if a High Wizard(w/ Maya) magically attack by a Professor(w/ Devotion) there's a 50% chance that all the reflect damage will directly go to the paladin. Quote Link to comment Share on other sites More sharing options...
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WhatFT
r17701 has too many changes, I got problems on almost all skills -.-
How to fix the reflect damage of devotion?
OLD - If magic was reflected then the reflected magic damage must passed on the paladin not on the caster itself...
how to make it back to old one?
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