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Closed connection from '127.0.01' Help Please


benormal

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i got this problem how can i fix this ?

 

v3c5g.jpg

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check clientinfo.xml in data folder or incorrect mmo.h.

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Here is my mmo and clientinfo are attached

ro.rar

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use this clientinfo.xml and this hexed http://svn6.assembla.com/svn/ClientSide/Diff_Project/kRO/RagexeRE/2012/2012-04-10aRagexeRE.rar

<?xml version="1.0" encoding="euc-kr" ?>
<clientinfo>
<desc>Ragnarok Client Information - International Version</desc>
<servicetype>korea</servicetype>
<servertype>primary</servertype>
<connection>
<display>Server</display> 
<desc>Server</desc>
<balloon>Server</balloon>
<address>127.0.0.1</address> 
<port>6900</port> 
<version>31</version>
<langtype>18</langtype>
<aid>
<admin>200000</admin>
</aid>
</connection></clientinfo>
Edited by Envolvents
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use this clientinfo.xml and this hexed http://svn6.assembla.com/svn/ClientSide/Diff_Project/kRO/RagexeRE/2012/2012-04-10aRagexeRE.rar

<?xml version="1.0" encoding="euc-kr" ?>
<clientinfo>
<desc>Ragnarok Client Information - International Version</desc>
<servicetype>korea</servicetype>
<servertype>primary</servertype>
<connection>
<display>Server</display> 
<desc>Server</desc>
<balloon>Server</balloon>
<address>127.0.0.1</address> 
<port>6900</port> 
<version>31</version>
<langtype>18</langtype>
<aid>
<admin>200000</admin>
</aid>
</connection></clientinfo>

Still same problem :/

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what client date are you using? make sure that your client date matches your mmo.h

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what client date are you using? make sure that your client date matches your mmo.h

 

2012-04-04aRagexeRE

 

and mmo

 

#ifndef PACKETVER

    #define PACKETVER 20120404

    //#define PACKETVER 20120410

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why not use 2012-04-10 instead. check your packet_ver. make sure that 2012-04-04 is in your packet_ver and clientinfo.

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why not use 2012-04-10 instead. check your packet_ver. make sure that 2012-04-04 is in your packet_ver and clientinfo.

i tried with 2012-04-10 too still same problem :/

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check your packet_ver. make sure that 2012-04-04 is in your packet_ver and clientinfo.

 

EDIT. make sure that your packet_ver matches the

<version>31</version>

in your clientinfo.xml

Edited by LuLu
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check your packet_ver. make sure that 2012-04-04 is in your packet_ver and clientinfo.

 

EDIT. make sure that your packet_ver matches the

<version>31</version>

in your clientinfo.xml

//2012-04-04aRagexeRE

 

on packet_db

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read edit

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read edit

<display>Ragnarok</display>

      <balloon>the balloon</balloon>

      <desc>description</desc>

      <address>127.0.0.1</address>

      <port>6900</port>

      <version>31</version>

      <langtype>1</langtype>

 

it this right ?

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NO.

packet_ver for 2012-04-04 is not in the default packet list.

try to use 2012-04-10 instead with packet_ver: 30.

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packet_db for //2012-04-10aRagexeRE

clientinfo.xml for <version>30</version>

i used 2012-04-10 client

and i'm using data_v3.0 made by Alexandria

 

Still same problem where am i doing wrong?

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mmo.h check. 2012-04-10 now. not 2012-04-04

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mmo.h check. 2012-04-10 now. not 2012-04-04

i already fixed this

 

#define PACKETVER 20120410

    //#define PACKETVER 20120410

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did you recompile?


also make sure you use 127.0.0.1 in map_athena.conf

// Character Server IP
// The map server connects to the character server using this IP address.
// NOTE: This is useful when you are running behind a firewall or are on
// a machine with multiple interfaces.
//char_ip: 127.0.0.1

// Map Server IP
// The IP address which clients will use to connect.
// Set this to what your server's public IP address is.
//map_ip: 127.0.0.1

and

char_athena.conf

// Login Server IP
// The character server connects to the login server using this IP address.
// NOTE: This is useful when you are running behind a firewall or are on
// a machine with multiple interfaces.
//login_ip: 127.0.0.1

// Character Server IP
// The IP address which clients will use to connect.
// Set this to what your server's public IP address is.
//char_ip: 127.0.0.1
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did you recompile?

with microsoft visual studio i did it now still same :/

 

did you recompile?

also make sure you use 127.0.0.1 in map_athena.conf

// Character Server IP
// The map server connects to the character server using this IP address.
// NOTE: This is useful when you are running behind a firewall or are on
// a machine with multiple interfaces.
//char_ip: 127.0.0.1

// Map Server IP
// The IP address which clients will use to connect.
// Set this to what your server's public IP address is.
//map_ip: 127.0.0.1
and

char_athena.conf

// Login Server IP
// The character server connects to the login server using this IP address.
// NOTE: This is useful when you are running behind a firewall or are on
// a machine with multiple interfaces.
//login_ip: 127.0.0.1

// Character Server IP
// The IP address which clients will use to connect.
// Set this to what your server's public IP address is.
//char_ip: 127.0.0.1

 

char_athena

 

 

// Login Server IP

// The character server connects to the login server using this IP address.
// NOTE: This is useful when you are running behind a firewall or are on
// a machine with multiple interfaces.
login_ip: 127.0.0.1
 
// The character server listens on the interface with this IP address.
// NOTE: This allows you to run multiple servers on multiple interfaces
// while using the same ports for each server.
//bind_ip: 127.0.0.1
 
// Login Server Port
login_port: 6900
 
// Character Server IP
// The IP address which clients will use to connect.
// Set this to what your server's public IP address is.
char_ip: 85.102.11.224
 
// Character Server Port
char_port: 6121
 
map_athena
 

 

char_ip: 127.0.0.1

 
// The map server listens on the interface with this IP address.
// NOTE: This allows you to run multiple servers on multiple interfaces
// while using the same ports for each server.
//bind_ip: 127.0.0.1
 
// Character Server Port
char_port: 6121
 
// Map Server IP
// The IP address which clients will use to connect.
// Set this to what your server's public IP address is.
map_ip: 85.102.11.224
 
// Map Server Port
map_port: 5121
 
When i use the IPs that u said, runserver is not working and gives different errors and when i use 127.0.0.1 instead my IPv4 in subnet_athena i can see the character select screen but when i click to enter the game it gives same error, maybe the problem is here?

 

Edited by benormal
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Is this problem solved? from the screenshot above, I see:

 

saved password: 12345678

entered password:123455678

 

? or maybe I'm not connected with this?

 

wait, if you're testing in your own computer, change the ips to 127.0.0.1 first.

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Is this problem solved? from the screenshot above, I see:

 

saved password: 12345678

entered password:123455678

 

? or maybe I'm not connected with this?

 

wait, if you're testing in your own computer, change the ips to 127.0.0.1 first.

 

Yes i'm testing in my computer and i changed all ips to 127.0.0.1 now i got error reject from server (3) and still writing closed connection from 127.0.0.1 on sql screen :/ this saved password and entered password where are they i couldnt find

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Is this problem solved? from the screenshot above, I see:

 

saved password: 12345678

entered password:123455678

 

? or maybe I'm not connected with this?

 

wait, if you're testing in your own computer, change the ips to 127.0.0.1 first.

 

Yes i'm testing in my computer and i changed all ips to 127.0.0.1 now i got error reject from server (3) and still writing closed connection from 127.0.0.1 on sql screen :/ this saved password and entered password where are they i couldnt find

 

It's referring to your character login. It's just saying you entered the password "123455678" for the account "exi1992" which was wrong. It's not your issue :P

I'm having the same issue with my private local server, I just noticed this thread after making mine even though I used the site search beforehand xD

Edited by Stilhart
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Yeah i'm having the same trouble, what was funny though was my clientinfo.xml had packetver: 26 and allowed me to do a pin and into the character selection then kicked me out when i recorrected it with 45 and compiled that what i did right after changing all ip's to 127.0.0.1 in the char_athena and map_athena and also subnet so no ones alone and im using 2011-03-15aRagexeRE

Edited by devildos
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Yeah i'm having the same trouble, what was funny though was my clientinfo.xml had packetver: 26 and allowed me to do a pin and into the character selection then kicked me out when i recorrected it with 45 and compiled that what i did right after changing all ip's to 127.0.0.1 in the char_athena and map_athena and also subnet so no ones alone and im using 2011-03-15aRagexeRE

 

you don't have to use packetver 45. it's too high. I use 2011-03-15 and set packetver to default (my server's max: 39, 2013-06-05 (Shakto)) and it's fine.

BTW, packetver 26 stands for 2010-11-24aRagexeRE, which is not compatible anymore with 2011-03-15. packetver 27 may be

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Ah ok thanks for the info, i'm still learning all the basic's as i was having a lot of trouble getting my client to work with the kRO files at the time but managed to get it working in the end just had to play about with it and reading up so i have managed to sort it out so far just changing the lub to lua now.

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