Littlefoot Posted November 22, 2013 Group: Members Topic Count: 70 Topics Per Day: 0.01 Content Count: 203 Reputation: 1 Joined: 05/11/12 Last Seen: July 30, 2016 Share Posted November 22, 2013 { bonus bFlee, 15; bonus bFlee2, 6; if (readparam(bDex) >= 400 ) bLongAtkRate, 15; if (readparam(bInt) >= 400 ) { bonus2 bSkillAtk, "MG_COLDBOLT", 15; bonus2 bSkillAtk, "MG_FIREBOLT", 15; bonus2 bSkillAtk, "MG_LIGHTNINGBOLT", 15; }},{},{} I am using this item script for my custom item but it doesn't work. The desired effect should be: +15 flee +6 perfect dodge, if the wearer has 400 dex bows/music instruments dmg increase by 15% if wearer has 400 int magic bolts dmg increase by 10% Quote Link to comment Share on other sites More sharing options...
rans Posted November 22, 2013 Group: Members Topic Count: 104 Topics Per Day: 0.02 Content Count: 429 Reputation: 60 Joined: 08/19/12 Last Seen: May 1 Share Posted November 22, 2013 { bonus bFlee, 15; bonus bFlee2, 6; if (readparam(bDex) >= 400 ) {bLongAtkRate, 15;} if (readparam(bInt) >= 400 ) { bonus2 bSkillAtk, "MG_COLDBOLT", 15; bonus2 bSkillAtk, "MG_FIREBOLT", 15; bonus2 bSkillAtk, "MG_LIGHTNINGBOLT", 15; }},{},{} HI, not tested but you can try this hahaha 1 Quote Link to comment Share on other sites More sharing options...
LuLu Posted November 23, 2013 Group: Members Topic Count: 2 Topics Per Day: 0.00 Content Count: 398 Reputation: 131 Joined: 11/10/12 Last Seen: October 6, 2024 Share Posted November 23, 2013 (edited) +15 flee +6 perfect dodge, if the wearer has 400 dex bows/music instruments dmg increase by 15% if wearer has 400 int magic bolts dmg increase by 10% 1. bows/instruments. NOT Long Ranged attacks. 2. 10% bolt increase not 15%. try this. { bonus bFlee, 15; bonus bFlee2, 6; if (readparam(bDex) >= 400 ) { bonus2 bWeaponAtkRate,13,15; bonus2 bWeaponAtkRate,11,15; } if (readparam(bInt) >= 400 ) { bonus2 bSkillAtk, "MG_COLDBOLT", 10; bonus2 bSkillAtk, "MG_FIREBOLT", 10; bonus2 bSkillAtk, "MG_LIGHTNINGBOLT", 10; } },{},{} Edited November 23, 2013 by LuLu Quote Link to comment Share on other sites More sharing options...
Question
Littlefoot
I am using this item script for my custom item but it doesn't work. The desired effect should be:
+15 flee +6 perfect dodge, if the wearer has 400 dex bows/music instruments dmg increase by 15% if wearer has 400 int magic bolts dmg increase by 10%
Link to comment
Share on other sites
2 answers to this question
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.