Capuche Posted July 12, 2013 Posted July 12, 2013 I suggest a reload npc (= unload npc/load npc - the script, not the path) on click (for gm) Your opinion? Quote
Brian Posted July 12, 2013 Posted July 12, 2013 I think it's the client that determines what's in the GM right-click menu. Quote
KoolKat29 Posted July 13, 2013 Posted July 13, 2013 (edited) and if the npc was unloaded, where can you possibly click to load it again? edit: Oh, it's a reload. sorry or just @reloadnpc <path_to_npc>/npc.txt will include every npc inside the script includiing the duplicates if the clicking option is client side only. Edited July 13, 2013 by KoolKat29 Quote
Emistry Posted July 13, 2013 Posted July 13, 2013 isnt that the GM menu enable GM to kill the NPC too ? Quote
Stolao Posted July 13, 2013 Posted July 13, 2013 isnt that the GM menu enable GM to kill the NPC too ? Yes it is, and its client side so this wouldn't be possible without hexing right? Quote
Patskie Posted July 16, 2013 Posted July 16, 2013 Nice! well if you kill the npc with right click then there is no way for you to load it unless you specify a path where the script resides which somehow a little bit hard. It will make the work easy if right click there is a menu like "Reload" then it will kill the target npc and will load automatically after a second or two or more... 1 Quote
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