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Posted (edited)

and if the npc was unloaded, where can you possibly click to load it again?

 

edit: Oh, it's a reload. sorry  /yawn

 

or just @reloadnpc <path_to_npc>/npc.txt

 

will include every npc inside the script includiing the duplicates if the clicking option is client side only.

Edited by KoolKat29
Posted

isnt that the GM menu enable GM to kill the NPC too ? /hmm

Yes it is, and its client side so this wouldn't be possible without hexing right?

Posted

Nice! well if you kill the npc with right click then there is no way for you to load it unless you specify a path where the script resides which somehow a little bit hard. It will make the work easy if right click there is a menu like "Reload" then it will kill the target npc and will load automatically after a second or two or more... 

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