cadz Posted April 24, 2013 Posted April 24, 2013 (edited) hi there i would like to request how to edit / increase the base magic attack in src. im using rathena files thanks a lot in advance =) Edited April 24, 2013 by cadz Quote
Shakto Posted April 27, 2013 Posted April 27, 2013 (edited) battle.c //MATK_RATE scales the damage. 100 = no change. 50 is halved, 200 is doubled, etc #define MATK_RATE( a ) { ad.damage= ad.damage*(a)/100; } //Adds dmg%. 100 = +100% (double) damage. 10 = +10% damage #define MATK_ADDRATE( a ) { ad.damage+= ad.damage*(a)/100; } //Adds an absolute value to damage. 100 = +100 damage #define MATK_ADD( a ) { ad.damage+= a; } Edited April 27, 2013 by Shakto Quote
Vincent Posted April 24, 2013 Posted April 24, 2013 What you mean with base magic attack? From the Player he get with skilling INT? Quote
cadz Posted April 24, 2013 Author Posted April 24, 2013 (edited) computation of the int like in renewal 99 int only give 200+ magic attack then in pre-re give a huge magic attack or i want to make the matk computation in status.c like pre-re dunno where to edit there. Edited April 24, 2013 by cadz Quote
cadz Posted April 27, 2013 Author Posted April 27, 2013 anyone can help me how to increase the matk formula thanks a lot in advance... Quote
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cadz
hi there i would like to request how to edit / increase the base magic attack in src. im using rathena files thanks a lot in advance =)
Edited by cadz4 answers to this question
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