Brynner Posted April 16, 2013 Posted April 16, 2013 how to disable @monster command for gm below level 99 and gm level 2 on using it inside town? Quote
Jarek Posted April 16, 2013 Posted April 16, 2013 atcommand.c ACMD_FUNC(monster) ... memset(name, '\0', sizeof(name)); memset(monster, '\0', sizeof(monster)); memset(atcmd_output, '\0', sizeof(atcmd_output)); + if((pc_get_group_level(sd) < 99) && (map[sd->bl.m].flag.town)) + return -1; if (!message || !*message) { ... Quote
Brynner Posted April 16, 2013 Author Posted April 16, 2013 thanks. how can add message just like this? You can not use @monster inside towns. Quote
PewN Posted April 16, 2013 Posted April 16, 2013 @brynner .... clif_displaymessage(fd, "Your message"); return -1; on the top of return -1 Quote
Brynner Posted April 16, 2013 Author Posted April 16, 2013 (edited) @brynner .... clif_displaymessage(fd, "Your message"); return -1; on the top of return -1 thanks for this but still have some missing bracket. if((pc_get_group_level(sd) < 99) && (map[sd->bl.m].flag.town)) { clif_displaymessage(fd, "Your message"); return -1; } Edited April 16, 2013 by Brynner Quote
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Brynner
how to disable @monster command for gm below level 99 and gm level 2 on using it inside town?
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