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Skills Increase


raemon23

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can you give me some examples of scripting in weapons putting Additional damage of bowling bash or any skills by 5% and additional 5% if the weapon is +10. Sorry for my bad english :)) Thanks :*

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{ if(getrefine()>=10) { bonus2 bSkillAtk,"KN_BOWLINGBASH",10; } else { bonus2 bSkillAtk,"KN_BOWLINGBASH",5; };  },{},{}

Edited by icabit
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Thanks! Can i just change the KN_BOWLINGBASH to other skills like Sharpshooting, Double Straif?

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trunk/doc/item_bonus.txt

bonus2 bSkillAtk,n,x;			Increase damage of skill n by x% (supports skill names)
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Thanks a lot!

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