Ninjamon Posted March 4, 2013 Group: Members Topic Count: 113 Topics Per Day: 0.02 Content Count: 295 Reputation: 2 Joined: 03/06/12 Last Seen: November 4, 2014 Share Posted March 4, 2013 How can i reduce the ATK given on Level 5 EDP? Quote Link to comment Share on other sites More sharing options...
1 Playtester Posted March 7, 2013 Group: Developer Topic Count: 37 Topics Per Day: 0.01 Content Count: 897 Reputation: 248 Joined: 01/30/13 Last Seen: Yesterday at 09:07 AM Share Posted March 7, 2013 Yeah, that's why you change: #ifndef RENEWAL_EDP val3 = 50*(val1+1); //Damage increase (+50 +50*lv%) #endif To: #ifndef RENEWAL_EDP val3 = -25+50*val1; //Damage increase (-25+50*level) #endif But that's a kinda strange balance. Don't you want to half the damage increase?In that case it would be: #ifndef RENEWAL_EDP val3 = 25*(val1+1); //Damage increase (+25 +25*lv%) #endif 1 Quote Link to comment Share on other sites More sharing options...
Kyo Posted March 4, 2013 Group: Members Topic Count: 6 Topics Per Day: 0.00 Content Count: 90 Reputation: 12 Joined: 08/22/12 Last Seen: July 20, 2014 Share Posted March 4, 2013 Renewal or Pre-Renewal...? Quote Link to comment Share on other sites More sharing options...
Ninjamon Posted March 5, 2013 Group: Members Topic Count: 113 Topics Per Day: 0.02 Content Count: 295 Reputation: 2 Joined: 03/06/12 Last Seen: November 4, 2014 Author Share Posted March 5, 2013 Renewal or Pre-Renewal...? Pre renewal up up up Quote Link to comment Share on other sites More sharing options...
Mystery Posted March 6, 2013 Group: Members Topic Count: 94 Topics Per Day: 0.02 Content Count: 2192 Reputation: 253 Joined: 11/11/11 Last Seen: June 24, 2020 Share Posted March 6, 2013 How can i reduce the ATK given on Level 5 EDP? Have you tried viewing this topic? Quote Link to comment Share on other sites More sharing options...
Ninjamon Posted March 6, 2013 Group: Members Topic Count: 113 Topics Per Day: 0.02 Content Count: 295 Reputation: 2 Joined: 03/06/12 Last Seen: November 4, 2014 Author Share Posted March 6, 2013 I did but i want to change the ATK by (150+50*SkillLV) to 75+50*SkillLV Quote Link to comment Share on other sites More sharing options...
Emistry Posted March 6, 2013 Group: Forum Moderator Topic Count: 93 Topics Per Day: 0.02 Content Count: 10018 Reputation: 2369 Joined: 10/28/11 Last Seen: Sunday at 05:32 PM Share Posted March 6, 2013 trunk/src/map/status.c #ifndef RENEWAL_EDP val3 = 50*(val1+1); //Damage increase (+50 +50*lv%) #endif Quote Link to comment Share on other sites More sharing options...
Ninjamon Posted March 6, 2013 Group: Members Topic Count: 113 Topics Per Day: 0.02 Content Count: 295 Reputation: 2 Joined: 03/06/12 Last Seen: November 4, 2014 Author Share Posted March 6, 2013 trunk/src/map/status.c #ifndef RENEWAL_EDP val3 = 50*(val1+1); //Damage increase (+50 +50*lv%) #endif I am using pre renewal. Quote Link to comment Share on other sites More sharing options...
Playtester Posted March 6, 2013 Group: Developer Topic Count: 37 Topics Per Day: 0.01 Content Count: 897 Reputation: 248 Joined: 01/30/13 Last Seen: Yesterday at 09:07 AM Share Posted March 6, 2013 That code is the correct one. "ifndef" means "if not defined". Quote Link to comment Share on other sites More sharing options...
Ninjamon Posted March 6, 2013 Group: Members Topic Count: 113 Topics Per Day: 0.02 Content Count: 295 Reputation: 2 Joined: 03/06/12 Last Seen: November 4, 2014 Author Share Posted March 6, 2013 I only want to change ATK by (150+50*SkillLV) to 75+50*SkillLV Quote Link to comment Share on other sites More sharing options...
Ninjamon Posted March 8, 2013 Group: Members Topic Count: 113 Topics Per Day: 0.02 Content Count: 295 Reputation: 2 Joined: 03/06/12 Last Seen: November 4, 2014 Author Share Posted March 8, 2013 Yes i will make it half. I will try to follow this later Yeah, that's why you change: #ifndef RENEWAL_EDP val3 = 50*(val1+1); //Damage increase (+50 +50*lv%) #endif To: #ifndef RENEWAL_EDP val3 = -25+50*val1; //Damage increase (-25+50*level) #endif But that's a kinda strange balance. Don't you want to half the damage increase?In that case it would be: #ifndef RENEWAL_EDP val3 = 25*(val1+1); //Damage increase (+25 +25*lv%) #endif Does it means it reduces the damage buff into half? Quote Link to comment Share on other sites More sharing options...
Playtester Posted March 8, 2013 Group: Developer Topic Count: 37 Topics Per Day: 0.01 Content Count: 897 Reputation: 248 Joined: 01/30/13 Last Seen: Yesterday at 09:07 AM Share Posted March 8, 2013 val3 = -25+50*val1; Means: Level 1 - 25% more damage Level 2 - 75% more damage Level 3 - 125% more damage Level 4 - 175% more damage Level 5 - 225% more damage (3.25x normal damage) My suggestion: val3 = 25*(val1+1); Means: Level 1 - 50% more damage Level 2 - 75% more damage Level 3 - 100% more damage Level 4 - 125% more damage Level 5 - 150% more damage (2.5x normal damage) Quote Link to comment Share on other sites More sharing options...
Ninjamon Posted March 8, 2013 Group: Members Topic Count: 113 Topics Per Day: 0.02 Content Count: 295 Reputation: 2 Joined: 03/06/12 Last Seen: November 4, 2014 Author Share Posted March 8, 2013 val3 = -25+50*val1; Means: Level 1 - 25% more damage Level 2 - 75% more damage Level 3 - 125% more damage Level 4 - 175% more damage Level 5 - 225% more damage (3.25x normal damage) My suggestion: val3 = 25*(val1+1); Means: Level 1 - 50% more damage Level 2 - 75% more damage Level 3 - 100% more damage Level 4 - 125% more damage Level 5 - 150% more damage (2.5x normal damage) Anyways i am using pre renewal. is it the same? Quote Link to comment Share on other sites More sharing options...
Playtester Posted March 8, 2013 Group: Developer Topic Count: 37 Topics Per Day: 0.01 Content Count: 897 Reputation: 248 Joined: 01/30/13 Last Seen: Yesterday at 09:07 AM Share Posted March 8, 2013 Yes, the quoted source code only is for pre-renewal. Quote Link to comment Share on other sites More sharing options...
Ninjamon Posted March 8, 2013 Group: Members Topic Count: 113 Topics Per Day: 0.02 Content Count: 295 Reputation: 2 Joined: 03/06/12 Last Seen: November 4, 2014 Author Share Posted March 8, 2013 Yes, the quoted source code only is for pre-renewal. Done. Thank you sir Quote Link to comment Share on other sites More sharing options...
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Ninjamon
How can i reduce the ATK given on Level 5 EDP?
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