Lenya Posted February 12, 2013 Group: Members Topic Count: 21 Topics Per Day: 0.00 Content Count: 59 Reputation: 0 Joined: 01/25/13 Last Seen: March 16, 2013 Share Posted February 12, 2013 Hi, I've got a problem .... I use iteminfo.lub (cskroption.lub = same) and I removed all errors expect this on game running: How I can fix this ? °~° Quote Link to comment Share on other sites More sharing options...
Lelouch vi Britannia Posted February 12, 2013 Group: Members Topic Count: 45 Topics Per Day: 0.01 Content Count: 715 Reputation: 84 Joined: 01/05/12 Last Seen: April 10, 2023 Share Posted February 12, 2013 Are you using iteminfo.lub or cskroption.lub ? Quote Link to comment Share on other sites More sharing options...
Lenya Posted February 12, 2013 Group: Members Topic Count: 21 Topics Per Day: 0.00 Content Count: 59 Reputation: 0 Joined: 01/25/13 Last Seen: March 16, 2013 Author Share Posted February 12, 2013 cskroption.lub Everything works fine till I insert my custom item desciptions ^^ Quote Link to comment Share on other sites More sharing options...
Dastgir Posted February 12, 2013 Group: Members Topic Count: 26 Topics Per Day: 0.01 Content Count: 331 Reputation: 63 Joined: 11/29/11 Last Seen: Saturday at 10:21 AM Share Posted February 12, 2013 Post ur custom item iteminfo part. Maybe you haven't put number in slot or classnum Quote Link to comment Share on other sites More sharing options...
Lenya Posted February 12, 2013 Group: Members Topic Count: 21 Topics Per Day: 0.00 Content Count: 59 Reputation: 0 Joined: 01/25/13 Last Seen: March 16, 2013 Author Share Posted February 12, 2013 Here the Custom Part that I've written ~ : Klick me! Quote Link to comment Share on other sites More sharing options...
Lelouch vi Britannia Posted February 12, 2013 Group: Members Topic Count: 45 Topics Per Day: 0.01 Content Count: 715 Reputation: 84 Joined: 01/05/12 Last Seen: April 10, 2023 Share Posted February 12, 2013 (edited) Post ur custom item iteminfo part. Maybe you haven't put number in slot or classnum If you leave the slotCount and ClassNum in 0 you cannot get any problems with it. try this ---> Click Here! Edited February 12, 2013 by Lelouch vi Britannia Quote Link to comment Share on other sites More sharing options...
Lenya Posted February 13, 2013 Group: Members Topic Count: 21 Topics Per Day: 0.00 Content Count: 59 Reputation: 0 Joined: 01/25/13 Last Seen: March 16, 2013 Author Share Posted February 13, 2013 Omg Thank you! What did you changed? Quote Link to comment Share on other sites More sharing options...
Lelouch vi Britannia Posted February 13, 2013 Group: Members Topic Count: 45 Topics Per Day: 0.01 Content Count: 715 Reputation: 84 Joined: 01/05/12 Last Seen: April 10, 2023 Share Posted February 13, 2013 (edited) Omg Thank you! What did you changed? Well i just check everything if its in correct order and i only seen 1 error [22007] = { unidentifiedDisplayName = "Goldraum Pass", unidentifiedResourceName = "ÅëÇàÁõ", unidentifiedDescriptionName = { "Mit diesem Pass wird benötigt um in den Goldraum einzutreten.", "^ffffff_^000000", "Gewicht : ^777777 0^000000", }, identifiedDisplayName = "Goldraum Pass", identifiedResourceName = "ÅëÇàÁõ", identifiedDescriptionName = { "Mit diesem Pass wird benötigt um in den Goldraum einzutreten.", "^ffffff_^000000", "Gewicht : ^777777 0^000000", }, }, it has no itemCount and ClassNum and changed into this [22007] = { unidentifiedDisplayName = "Goldraum Pass", unidentifiedResourceName = "ÅëÇàÁõ", unidentifiedDescriptionName = { "Mit diesem Pass wird benötigt um in den Goldraum einzutreten.", "^ffffff_^000000", "Gewicht : ^777777 0^000000", }, identifiedDisplayName = "Goldraum Pass", identifiedResourceName = "ÅëÇàÁõ", identifiedDescriptionName = { "Mit diesem Pass wird benötigt um in den Goldraum einzutreten.", "^ffffff_^000000", "Gewicht : ^777777 0^000000", }, slotCount = 0, ClassNum = 0 }, you can also use THIS or THIS for adding custom items in an easy way and also follow this structure format for itemInfo.lub/lua [itemID] = { unidentifiedDisplayName = "read the table name", unidentifiedResourceName = "sprite/act/texture filename when unidentified", unidentifiedDescriptionName = { "read", "the", "table", "name", }, identifiedDisplayName = "read the table name", identifiedResourceName = "sprite/act/texture filename when identified", identifiedDescriptionName = { "read", "the", "table", "name", }, slotCount = 0~4, ClassNum = viewID if headgear/weapon/robes(garment) put 0 if not for headgear's viewID see accessoryid.lua for weapon's viewID see weapontable.lua for garment's viewID see spriterobeid.lua }, Edited February 13, 2013 by Lelouch vi Britannia Quote Link to comment Share on other sites More sharing options...
Neo-Mind Posted February 13, 2013 Group: Members Topic Count: 22 Topics Per Day: 0.00 Content Count: 806 Reputation: 221 Joined: 03/13/12 Last Seen: September 17, 2024 Share Posted February 13, 2013 (edited) Edit -nevermind- its fixed Edited February 13, 2013 by mindstream Quote Link to comment Share on other sites More sharing options...
Question
Lenya
Hi,
I've got a problem ....
I use iteminfo.lub (cskroption.lub = same) and I removed all errors expect this on game running:
How I can fix this ? °~°
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