Snow Posted February 11, 2013 Posted February 11, 2013 (edited) File Name: New Main Chat system without source File Submitter: Snow File Submitted: 11 Feb 2013 File Category: Utilities Content Author: StaR-o Since I personally prefer rAmods #main chat system instead of the @main chat system, we tried a simple script to emulate this. Players can whisper to npc:main (instead of #main) and use it as normal. GMs can message two commands (as of now, more could be added) .ban (charname) mutes target character's account from #main indefinitely .unban (charname) removes ban. System is turned off by sending "off" to npc:main. Send any other (non-command) message or "on" to activate. Suggest any other commands if you have them Click here to download this file Edited November 5, 2013 by Snow 1 Quote
Olrox Posted February 11, 2013 Posted February 11, 2013 I love it you will have to show how it works to me trough teamviewer~ Quote
Snow Posted February 11, 2013 Author Posted February 11, 2013 or you take your gm accont to look on it ingame xD Quote
Emistry Posted February 12, 2013 Posted February 12, 2013 did you missed something ? if(callfunc("checkPermission","2,3,4,5,6,7,8,10,11,99")) { i didnt saw any checkPermission function inside it.. O.O ? btw...New Main Chat System ? isnt that it's still the same except with ban features...?? Quote
Snow Posted February 12, 2013 Author Posted February 12, 2013 did you missed something ? if(callfunc("checkPermission","2,3,4,5,6,7,8,10,11,99")) { i didnt saw any checkPermission function inside it.. O.O ? btw...New Main Chat System ? isnt that it's still the same except with ban features...?? oh damnd, you are right lol i added it now sowwie and the purpose of this, is just to get rid of @main in front of each line :| Quote
windston Posted March 7, 2013 Posted March 7, 2013 Is it possible to add different channels using these system, such as #vending or #pvp and players could only turn on the channels they want using npc:"channel" on. Quote
Luciar Posted March 11, 2013 Posted March 11, 2013 If you make the source modifications required to add an additional channel you could use a duplicate of this NPC. But this script alone cannot add additional channels. Quote
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