Snow Posted February 11, 2013 Group: Members Topic Count: 10 Topics Per Day: 0.00 Content Count: 141 Reputation: 34 Joined: 05/30/12 Last Seen: August 2, 2020 Share Posted February 11, 2013 (edited) File Name: New Main Chat system without source File Submitter: Snow File Submitted: 11 Feb 2013 File Category: Utilities Content Author: StaR-o Since I personally prefer rAmods #main chat system instead of the @main chat system, we tried a simple script to emulate this. Players can whisper to npc:main (instead of #main) and use it as normal. GMs can message two commands (as of now, more could be added) .ban (charname) mutes target character's account from #main indefinitely .unban (charname) removes ban. System is turned off by sending "off" to npc:main. Send any other (non-command) message or "on" to activate. Suggest any other commands if you have them Click here to download this file Edited November 5, 2013 by Snow 1 Quote Link to comment Share on other sites More sharing options...
Olrox Posted February 11, 2013 Group: Members Topic Count: 87 Topics Per Day: 0.02 Content Count: 1335 Reputation: 933 Joined: 10/26/11 Last Seen: November 19, 2023 Share Posted February 11, 2013 I love it you will have to show how it works to me trough teamviewer~ Quote Link to comment Share on other sites More sharing options...
Snow Posted February 11, 2013 Group: Members Topic Count: 10 Topics Per Day: 0.00 Content Count: 141 Reputation: 34 Joined: 05/30/12 Last Seen: August 2, 2020 Author Share Posted February 11, 2013 or you take your gm accont to look on it ingame xD Quote Link to comment Share on other sites More sharing options...
Emistry Posted February 12, 2013 Group: Forum Moderator Topic Count: 93 Topics Per Day: 0.02 Content Count: 10018 Reputation: 2369 Joined: 10/28/11 Last Seen: Sunday at 05:32 PM Share Posted February 12, 2013 did you missed something ? if(callfunc("checkPermission","2,3,4,5,6,7,8,10,11,99")) { i didnt saw any checkPermission function inside it.. O.O ? btw...New Main Chat System ? isnt that it's still the same except with ban features...?? Quote Link to comment Share on other sites More sharing options...
Snow Posted February 12, 2013 Group: Members Topic Count: 10 Topics Per Day: 0.00 Content Count: 141 Reputation: 34 Joined: 05/30/12 Last Seen: August 2, 2020 Author Share Posted February 12, 2013 did you missed something ? if(callfunc("checkPermission","2,3,4,5,6,7,8,10,11,99")) { i didnt saw any checkPermission function inside it.. O.O ? btw...New Main Chat System ? isnt that it's still the same except with ban features...?? oh damnd, you are right lol i added it now sowwie and the purpose of this, is just to get rid of @main in front of each line :| Quote Link to comment Share on other sites More sharing options...
windston Posted March 7, 2013 Group: Members Topic Count: 22 Topics Per Day: 0.00 Content Count: 53 Reputation: 1 Joined: 03/06/12 Last Seen: March 17, 2021 Share Posted March 7, 2013 Is it possible to add different channels using these system, such as #vending or #pvp and players could only turn on the channels they want using npc:"channel" on. Quote Link to comment Share on other sites More sharing options...
Luciar Posted March 11, 2013 Group: Members Topic Count: 5 Topics Per Day: 0.00 Content Count: 177 Reputation: 21 Joined: 01/31/12 Last Seen: March 8, 2020 Share Posted March 11, 2013 If you make the source modifications required to add an additional channel you could use a duplicate of this NPC. But this script alone cannot add additional channels. Quote Link to comment Share on other sites More sharing options...
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