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200 Deadbranch=1tcg


darking123

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i am requesting for a npc converter..but the player should input how many dead branch does he want...and the convertion should be 200=1tcg of 199=1tcg dead branch not enought,,, if 201=1tcg..200 only will be converted to 1=tcg

eathena svn

Edited by glemor123
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You can use my Quest Shop: trunk/npc/custom/quests/quest_shop.txt

...,{ callfunc "qshop",<shop ID>; }
...
   Add(<shop ID>,7227,1,0,0,604,200);

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You may try this one :

x,x,x,x script Unknown Trader 912,{
mes "[ Sarah ]";
mes "Hello, traveller!";
mes "How may I help you today?";
 menu "- Trade Stuff",L_Trade,
  "- Nothing",-;
mes "[ Sarah ]";
mes "Oh! Thank you...";
close;
L_Trade:
mes "[ Sarah ]";
mes "I will replace your 200 Deadbranch into 1 TCG!";
next;
mes "[ Sarah ]";
mes "Are you sure you want to exchange your stuff?";
next;
menu "- Yes",L_Yes,
 "- No",-;
mes "[ Sarah ]";
mes "Oh! Thank you...";
close;
L_Yes:
mes "[ Sarah ]";
if(countitem(DBID) < 200) goto L_Not;  // CHANGE DBID INTO Deadbranch Item ID
delitem DBID, 200;   // CHANGE DBID INTO Deadbranch Item ID
getitem TCGID, 1;   // CHANGE TCGID INTO TCG Item ID
mes "The trade is complete.";
close;
L_Not:
mes "[ Sarah ]";
mes "You do not have enought Deadbranch to complete this action.";
close;
}

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the problem in the script is..that player will click and click the npc if they have many deadbranch..which they are being annoyed

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