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Char cannot move after loading a map!


Question

Posted

I have a small glitch with the client. When you log in to the game or load maps the character cannot move. This doesn't happen everytime, but is frequent enough to be annoying expecially if you play in full screen mode. You can still open all menus or perform other features and is not a lag issue. To get around this issue you simply click off of the screen to another application or the desktop and then back into the game. You can then freely move. There are no errors and it happens on different platforms with different client versions. I hope somebody has a solution. Let me know if you need any specific testing done, thanks.

Peopleperson49

9 answers to this question

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Posted

I'm using a 2011 client (can look up the exact one when I get home), but I had the same problem when I was using the 2012-04 client. I will have to look at the diffs I use also when I get home. I'm not sure what the click delay issue is? Yesterday I went from Prontera to the tool shop and had to click off the screen and back on to move again. I could still open all the menus and stuff. Thanks for your reply.

Peopleperson49

Posted

Yes it does it in both windowed and full screen. When it happens in full screen I just close out of the game and log back in. I'm in 12 hour shiftwork right now so I havn't had time to do testing on it. My client is 2011-11-22aRagexeRE. The ra Toolkit gives me, RoUG.exe: 97563E017EED709B485BF6441E627E77. I'm not sure what that means or if it is what you wanted. I will give you more info when I get the chance. Thanks a lot!

Peopleperson49

Posted

Please show me what you've set for your packet_db and mmo.h; hopefully you set those correctly.

Most problems is the connectivity between client and server through the packets... and if the packets are incorrect then there's problems. Also, show me your clientinfo to show what you put for the version. I've used 2011 clients in the past and I personally never ran into this, so I'm unaware of what actually could be causing the issue.

On a side note, what did you diff your client with? What diffs did you use?

Posted

I checked and I have the correct packet_db entry and packet version for my client. I'm not sure about the db entries since I don't know what you mean there. I'm willing to experment if you wish. Mysterious I'm currently in 12 hour shiftwork so I will get all that info as soon as I get time. I really appreciate all of your help!

Peopleperson49

Posted (edited)

are you using the dinput.dll and dinput.ini ?

Do you got Skype ? then add me there nick = nightfire0110.

best way to find the error would be to look whith TeamViewer , its better to see it live :)

Edited by ossi0110

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