if(fixed == 0) {
fixed = (int)time * 20 / 100; // fixed time
time = time * 80 / 100; // variable time
}
else if( fixed == 0 ) {
fixed = 0;
}
To this:
if( fixed == 0 && sd->class_&JOBL_THIRD){
fixed = (int)time * 20 / 100; // fixed time
time = time * 80 / 100; // variable time
}
if (!sd->class_&JOBL_THIRD) {// no fixed cast time
fixed = 0;
}
And then when I boot up the server, the map server crashes as soon as the char server connects. But I do not get any compile errors or warnings. Any idea why?
Question
michaelsoftman
I have changed this part of skill.c. From this:
To this:
And then when I boot up the server, the map server crashes as soon as the char server connects. But I do not get any compile errors or warnings. Any idea why?
Edited by michaelsoftman4 answers to this question
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