caspa Posted October 30, 2012 Group: Members Topic Count: 194 Topics Per Day: 0.04 Content Count: 499 Reputation: 3 Joined: 03/11/12 Last Seen: September 18, 2023 Share Posted October 30, 2012 I would just like to know how to make a Per Round Basis Like After The 1st Round The Game Resets Then Announce The 2nd Round Is About To Begin... it is like this [ mapannounce "poring_c01", "Round "+ .round+1 * .round+1 +" For The Poring Catcher, STARTS", 0; ] Quote Link to comment Share on other sites More sharing options...
AnnieRuru Posted October 30, 2012 Group: Members Topic Count: 18 Topics Per Day: 0.00 Content Count: 2044 Reputation: 682 Joined: 10/09/12 Last Seen: December 20, 2020 Share Posted October 30, 2012 you should at least tell 1. what is poring catcher - you want us guess what the event is just by telling the name ? 2. and how you want your round system be - after kill all poring or after event complete it restart itself ? Quote Link to comment Share on other sites More sharing options...
caspa Posted October 30, 2012 Group: Members Topic Count: 194 Topics Per Day: 0.04 Content Count: 499 Reputation: 3 Joined: 03/11/12 Last Seen: September 18, 2023 Author Share Posted October 30, 2012 every time a round finish it will add a +1 round so if round 1 is done round 2 will be announce...... i would also like to put this on you BG_emp script coz it does not work [ mapannounce "bat_a01", "Round "+ .round++ +" start!", 0; ] it only keeps saying round 0 start round 0 start then after that final round starts...... Quote Link to comment Share on other sites More sharing options...
Bin4ry Posted October 30, 2012 Group: Members Topic Count: 30 Topics Per Day: 0.01 Content Count: 782 Reputation: 82 Joined: 01/01/12 Last Seen: September 21, 2015 Share Posted October 30, 2012 This is because you didn't set what is .Round defined as and you have to put set .Round, .Round + 1; after every winner announce. Quote Link to comment Share on other sites More sharing options...
Emistry Posted October 31, 2012 Group: Forum Moderator Topic Count: 93 Topics Per Day: 0.02 Content Count: 10018 Reputation: 2369 Joined: 10/28/11 Last Seen: 11 hours ago Share Posted October 31, 2012 you should show your script....we dont know how your script run...so we wont be able to provide corresponding answers... we are not going to build the whole script here Quote Link to comment Share on other sites More sharing options...
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caspa
I would just like to know how to make a Per Round Basis Like
After The 1st Round
The Game Resets
Then Announce The 2nd Round Is About To Begin...
it is like this [ mapannounce "poring_c01", "Round "+ .round+1 * .round+1 +" For The Poring Catcher, STARTS", 0; ]
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