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Round Basis


caspa

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I would just like to know how to make a Per Round Basis Like

After The 1st Round

The Game Resets

Then Announce The 2nd Round Is About To Begin...

it is like this [ mapannounce "poring_c01", "Round "+ .round+1 * .round+1 +" For The Poring Catcher, STARTS", 0; ]

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you should at least tell

1. what is poring catcher - you want us guess what the event is just by telling the name ?

2. and how you want your round system be - after kill all poring or after event complete it restart itself ?

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every time a round finish it will add a +1 round so if round 1 is done round 2 will be announce...... i would also like to put this on you BG_emp script coz it does not work [ mapannounce "bat_a01", "Round "+ .round++ +" start!", 0; ] it only keeps saying round 0 start round 0 start then after that final round starts......

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This is because you didn't set what is .Round defined as and you have to put set .Round, .Round + 1; after every winner announce.

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you should show your script....we dont know how your script run...so we wont be able to provide corresponding answers...

we are not going to build the whole script here /swt

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