caspa Posted October 30, 2012 Posted October 30, 2012 I would just like to know how to make a Per Round Basis Like After The 1st Round The Game Resets Then Announce The 2nd Round Is About To Begin... it is like this [ mapannounce "poring_c01", "Round "+ .round+1 * .round+1 +" For The Poring Catcher, STARTS", 0; ] Quote
AnnieRuru Posted October 30, 2012 Posted October 30, 2012 you should at least tell 1. what is poring catcher - you want us guess what the event is just by telling the name ? 2. and how you want your round system be - after kill all poring or after event complete it restart itself ? Quote
caspa Posted October 30, 2012 Author Posted October 30, 2012 every time a round finish it will add a +1 round so if round 1 is done round 2 will be announce...... i would also like to put this on you BG_emp script coz it does not work [ mapannounce "bat_a01", "Round "+ .round++ +" start!", 0; ] it only keeps saying round 0 start round 0 start then after that final round starts...... Quote
Bin4ry Posted October 30, 2012 Posted October 30, 2012 This is because you didn't set what is .Round defined as and you have to put set .Round, .Round + 1; after every winner announce. Quote
Emistry Posted October 31, 2012 Posted October 31, 2012 you should show your script....we dont know how your script run...so we wont be able to provide corresponding answers... we are not going to build the whole script here Quote
Question
caspa
I would just like to know how to make a Per Round Basis Like
After The 1st Round
The Game Resets
Then Announce The 2nd Round Is About To Begin...
it is like this [ mapannounce "poring_c01", "Round "+ .round+1 * .round+1 +" For The Poring Catcher, STARTS", 0; ]
4 answers to this question
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.