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Unknow item when Custom new item


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Posted (edited)

idnum2itemdesctable.txt

11237#

Tai Soi!

Defense :^777777 2^000000

Equipped on :^777777 Upper^000000

Weight :^777777 1^000000

Applicable Job :^777777 Every Job^000000

Spriter :^777777 Wolfeh^000000

#

idnum2itemdisplaynametable.txt

11237#Wolf_Ears#

idnum2itemresnametable

11237#Wolf_Ears#

accessoryid.lua

ACCESSORY_WOLF_EARS = 1000,

accname.lua

[ACCESSORY_IDs.ACCESSORY_WOLF_EARS] = "_Wolf_Ears",

Edit item_db2.txt

11237,Wolf_Ears,Wolf Ears,5,1000,50,1,,1,,,0xFFFFFFFF,15,2,256,,,1,1000,{},{},{}

Reload all!

I use Client 10-4-2012 and uncheck two lines: read lua ... and read data...

i use my own GRF too!

Custom Item from link: http://rathena.org/b...2256-wolf-ears/ ( data.zip )

Edited by zhaosin

11 answers to this question

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Posted

you mentioned....

your client doesnt read LUA files....

but you are still using LUA ??

accessoryid.lua
accname.lua

compile / save both LUA files to LUB files and add it into your GRF.

Posted

I tried this in my local server and it works fine. I used the same item id and view id too. One issue i got was that there was an underscore missing in the sprite file names for female and male (instead of ³²_Wolf_Ears, the zip file contains the name ³²Wolf_Ears )

Here's a snapshot => 281wxep.png

One more thing i noticed is that you haven't mentioned num2item*.txt files. Make sure you have updated them as well.

Can you post a snap of the exact issue you are getting.

Posted (edited)
[ACCESSORY_IDs.ACCESSORY_WOLF_EARS] = "_Wolf_Ears",

That was actually the problem, I never use underscores. :) Adding them works too though.

Should look like this:

[ACCESSORY_IDs.ACCESSORY_WOLF_EARS] = "Wolf_Ears",

Edited by Wolfeh

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