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Player Stuck At Endless Tower


PapaZola

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hello rA

me already try 3 times enter endless tower

but sometimes it stuck(cant enter portal) and to next level

im used original script from rA

https://rathena.svn.sourceforge.net/svnroot/rathena/trunk/npc/instances/EndlessTower.txt

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iROWiki says

  • Warning: Taming any monster or killing the last monster on a floor with a mercenary will cause the instance to not register the kill, and the portal to the next floor will not open.

are your players doing this?

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portal open but cant enter

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This bug happens when a player stoods in the portal spawn before killing the last monster in that floor...

No one can enter the portal.. xD

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I just went all the way to the top with no issues, but I cheated I made 5 diff test accounts logged them all in, got in and logged all but my main guy off, The only things I couldn't test are the things you can do with more then on person, like what the poster said before this post.

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This bug happens when a player stoods in the portal spawn before killing the last monster in that floor...

No one can enter the portal.. xD

maybe i will try again

thx all for reply

here some picture

2j5b49.jpg

vyr5tz.jpg

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So you tried what I have said?.. xD

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yeah

im not stay on portal

when portal opened still cant enter

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is there any errors showing on the map_server scren when you try to enter or when it appears? Check and see and post back.

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bump!!

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Hi I got the same issue as well. Anyone can shed a light please?

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my players never had errors there before, maybe this has not much to do but try to tell them to don't use mercenaries, catching monsters, pet monsters or breaking dead branch (if no mapflag setted lol)

 

maybe @reloadscript would help and then wait for the period of time to pass and try to enter again the tower (?)

 

dunno, check the map_server too if you find there any bugs

 

also check for the portal coords and for that level floor, there shouldn't be anything buggy unless you touched something o: i guess not or i hope so

 

good luck with it o:

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My suggestion is to put 'pushpc' command before enabling the warp points, to clear the spawn point from players.

Sometimes I got this issue too, the warp point doesn't work after all monsters are killed, just like what wakoko321 has said

 

This bug happens when a player stoods in the portal spawn before killing the last monster in that floor...

No one can enter the portal.. xD

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12,test OnTouch,86400,1@tower,13,384,1@tower
prontera,155,180,0	script	test	123,{
	if ( !getcharid(1) ) {
		mes "you must form a party";
		close;
	}
	if ( getstrlen( instance_mapname("1@tower") ) ) {
		if ( instance_mapname("1@tower") != "1@tower" ) {
			select "enter", "destroy";
			if ( @menu == 1 )
				instance_enter "test OnTouch";
			else
				instance_destroy;
			end;
		}
		else {
			mes "your party is running another instance";
			close;
		}
	}
	if ( instance_create( "test OnTouch" ) < 0 ) {
		mes "failed to create instance";
		close;
	}
	instance_enter "test OnTouch";
	end;
OnInit:
	bindatcmd "me", strnpcinfo(0)+"::Onaaa";
	end;
Onaaa:
	getmapxy .@map$, .@x, .@y, 0;
	dispbottom .@map$ +" "+ .@x +" "+ .@y;
	end;
}

1@tower,12,393,5	script	qwer	45,2,2,{
	end;
OnTouch_:
	warp "Save",0,0;
	end;
OnInstanceInit:
	getmapxy .map$, .x, .y, 1;
	monster .map$, .x, .y, "--ja--", 1002, 1, strnpcinfo(0)+"::Onaaa";
	disablenpc instance_npcname( strnpcinfo(0) );
	end;
Onaaa:
	warp .map$, .x, .y;
	setoption 0x4, 1; // tried to do cloak ... also can warp the other player
	sleep2 2000; // <-- change sleep2 into sleep ==> ERROR no player attach
	enablenpc instance_npcname( strnpcinfo(0) );
	end;
}
I've tried to replicate the problem

instead, I feel like its not caused by player standing on the portal

but rather the instance_npcname script command requires a RID attached ... which doesn't make any sense

I remember my old instance script allows *has_instance command without doing a RID attached ...

but this doesn't fit the description which say ... like in post#6 here

he kills until level 73 ?

Edited by AnnieRuru
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huh i believe that knowing the version and the script would be helpfull

 

@PapaZola have you touched the script o:?

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Sometimes I got this issue too, the warp point doesn't work after all monsters are killed, just like what wakoko321 has said

@nanaki

can you confirm this bug still exist after instance system rewrite ?

this topic is very old from 2012

I couldn't seem to be able to replicate this bug anymore

EDIT:

I've tried triple client,

all characters stands on the portal before the portal enablenpc itself

it still warps all my characters

also tested with some players has cloaking ... also no bug ...

... testing on rathena endless tower script atm ... same result

... I passed lvl73 ...

beaten whole script, no bug found

Edited by AnnieRuru
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Hmm until today, I haven't found that issue again, tested with 2013-08-07  /oh

Well if anyone hasn't found this issue again, this thread can be be closed to prevent confusion.

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