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novice suit


cadz

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hi there anyone have this sprites that change your image to novice when you equip an items? its to old i can't find any downloads. thanks in advance =)

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{},{ changebase 0; },{ changebase Class; }

http://rathena.org/wiki/Custom_Items

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do i need to put in itemres etc etc?

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do i need to put in itemres etc etc?

Like idnum2itemdesctable.txt? Hmmm yes.. Or you can use the item_avail.txt here https://rathena.svn.sourceforge.net/svnroot/rathena/trunk/db/item_avail.txt

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I'm having sprite errors with novice suit, why?

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same problem.. 

 

i have also an error.. the sprite item of my novice is not found..

 

if you guys have novice suits sprites files.. please do share.. thanks.

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novice suit does not require a seperate Sprite since you already have novice job sprites in your data.grf .

All you need to do is make the item script like what Euphy has shown.

 

 

{},{ changebase 0; },{ changebase Class; }
http://rathena.org/wiki/Custom_Items

 

What kind of error are you getting. can you post a snapshot

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What kind of error are you getting. can you post a snapshot

 

error1_zpsbd28fe48.png

error2_zpsdb660fb9.png

 

here are my errors.. i think this errors is because of my lua files

here is my lua files code

 

accessoryid.lua

ACCESSORY_B_NOVICE_SUIT = 2051,
ACCESSORY_B_KNIGHT_SUIT = 2052,
ACCESSORY_B_MINISTREL_SUIT = 2053

 

accname.lua

[ACCESSORY_IDs.ACCESSORY_B_NOVICE_SUIT] = "_B_Novice_Suit",
[ACCESSORY_IDs.ACCESSORY_B_KNIGHT_SUIT] = "_B_Knight_Suit",
[ACCESSORY_IDs.ACCESSORY_B_MINISTREL_SUIT] = "_B_Ministrel_Suit"

 

item_db2.txt same with item_db.txt

19037,B_Novice_Suit,Costume Novice Suit,5,10,,100,,10,,0,0xFFFFFFFF,7,2,4096,,0,1,2051,{},{ changebase 4023; },{ changebase Class; }
19038,B_Knight_Suit,Costume Baby Knight Suit,5,10,,100,,0,,0,2147483647,7,2,4096,,0,0,2052,{},{ changebase 4030; },{ changebase Class; }
19039,B_Ministrel_Suit,Costume Baby Ministrel Suit,5,10,,100,,0,,0,2147483647,7,2,4096,,0,0,2053,{},{ changebase 4075; },{ changebase Class; }

 

 

 

hope you will figure out my problem.. thanks..

Edited by beanbean02
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normally when people make job suits they make use of the armor or garments. If you plan to use the suit as a headgear (which would be odd)

then you will need a sprite that shows up when wearing the suit like all other headgears or remove the entry from accname and accessoryid tables.

 

But honestly its better to just switch the equip position to something other than headgear. (the sprite change is done by the item script - it is not dependent on how client handles the equipment).

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