Vincent Posted September 14, 2012 Group: Members Topic Count: 130 Topics Per Day: 0.03 Content Count: 528 Reputation: 18 Joined: 09/11/12 Last Seen: March 5, 2020 Share Posted September 14, 2012 Hello, my problem ist after i start my Server and try to connect to the Server there cam a message "Faild connect to the Server" Hier some info about my Server: Login Server screen [info]: SVN Revision: '1677312'. [info]: Server supports up to '4096' concurrent connections. [info]: Reading configuration file conf/login_athena.conf... [status]: set login_port : 6900 [info]: Console Silent Setting: 0 [info]: Reading configuration file conf/inter_athena.conf... [info]: Reading configuration file conf/import/inter_conf.txt... [info]: Finished reading conf/import/inter_conf.txt. [info]: Finished reading conf/inter_athena.conf. [info]: Reading configuration file conf/import/login_conf.txt... [info]: Finished reading conf/import/login_conf.txt. [info]: Finished reading conf/login_athena.conf. [info]: Reading the configuration file conf/subnet_athena.conf... [status]: Read information about 1 subnetworks. [info]: Initializing random number generator. [info]: Using account engine 'sql'. [status]: The login-server is ready (Server is listening on the port 6900). [info]: Connection request of the char-server 'Oldschool Ro' @ 91.67.194.108:612 1 (account: 'rootuser', pass: 'rootpassword', ip: '127.0.0.1') [Notice]: Authentication accepted (account: rootuser, id: 1, ip: 127.0.0.1) [status]: Connection of the char-server 'Oldschool Ro' accepted. [status]: Request for connection of rootuser (ip: 127.0.0.1). [Notice]: Authentication accepted (account: rootuser, id: 1, ip: 127.0.0.1) [status]: Connection of the account 'rootuser' accepted. [info]: Closed connection from '127.0.0.1'. Map Server [status]: Memory manager initialised: log/char-server_sql.exe.leaks rAthena Development Team presents ___ __ __ _____/ | / /_/ /_ ___ ____ ____ _ / ___/ /| |/ __/ __ \/ _ \/ __ \/ __ `/ / / / ___ / /_/ / / / __/ / / / /_/ / /_/ /_/ |_\__/_/ /_/\___/_/ /_/\__,_/ http://rathena.org/board/ [info]: SVN Revision: '1677312'. [info]: Server supports up to '4096' concurrent connections. [info]: Reading configuration file conf/char_athena.conf... [status]: Oldschool Ro server has been initialized [status]: Login server IP address : 127.0.0.1 -> 127.0.0.1 [status]: Character server IP address : 91.67.194.108 -> 91.67.194.108 [info]: Console Silent Setting: 0 [info]: Reading configuration file conf/import/char_conf.txt... [info]: Done reading conf/import/char_conf.txt. [info]: Done reading conf/char_athena.conf. [info]: Reading the configuration file conf/subnet_athena.conf... [status]: Read information about 1 subnetworks. [info]: Reading file conf/inter_athena.conf... [info]: Reading file conf/import/inter_conf.txt... [info]: Done reading conf/import/inter_conf.txt. [info]: Done reading conf/inter_athena.conf. [info]: Finished reading the char-server configuration. [info]: interserver initialize... [info]: reading file conf/inter_athena.conf... [status]: set char_server_ip : 127.0.0.1 [status]: set char_server_port : 3306 [status]: set char_server_id : root [status]: set char_server_pw : asd [status]: set char_server_db : rathena [info]: reading file conf/import/inter_conf.txt... [info]: done reading conf/import/inter_conf.txt. [info]: done reading conf/inter_athena.conf. [info]: Connect Character DB server.... (Character Server) [status]: Finished Reading GeoIP Database. [info]: Finished reading the inter-server configuration. [info]: Initializing char server. [info]: Begin Initializing....... [status]: Chars per Account: 'Unlimited'....... [info]: Finished initilizing....... [info]: char server initialized. [info]: Cleaning the 'char' table... [info]: Cleaning the 'guild' table... [info]: Cleaning the 'guild_member' table... [info]: End of char server initilization function. [info]: open port 6121..... [status]: The char-server is ready (Server is listening on the port 6121). [info]: Attempt to connect to login-server... [status]: Connecting to 127.0.0.1:6900 [status]: Connected to login-server (connection #2). [status]: Awaiting maps from map-server. [status]: Map-Server 0 connected: 804 maps, from IP 91.67.194.108 port 5121. [status]: Map-server 0 loading complete. [info]: Loaded guild castle (0 - guild 0) [info]: Loaded guild castle (1 - guild 0) [info]: Loaded guild castle (2 - guild 0) [info]: Loaded guild castle (3 - guild 0) [info]: Loaded guild castle (4 - guild 0) [info]: Loaded guild castle (5 - guild 0) [info]: Loaded guild castle (6 - guild 0) [info]: Loaded guild castle (7 - guild 0) [info]: Loaded guild castle (8 - guild 0) [info]: Loaded guild castle (9 - guild 0) [info]: Loaded guild castle (10 - guild 0) [info]: Loaded guild castle (11 - guild 0) [info]: Loaded guild castle (12 - guild 0) [info]: Loaded guild castle (13 - guild 0) [info]: Loaded guild castle (14 - guild 0) [info]: Loaded guild castle (15 - guild 0) [info]: Loaded guild castle (16 - guild 0) [info]: Loaded guild castle (17 - guild 0) [info]: Loaded guild castle (18 - guild 0) [info]: Loaded guild castle (19 - guild 0) [info]: Loaded guild castle (20 - guild 0) [info]: Loaded guild castle (21 - guild 0) [info]: Loaded guild castle (22 - guild 0) [info]: Loaded guild castle (23 - guild 0) [info]: Loaded guild castle (24 - guild 0) [info]: Loaded guild castle (25 - guild 0) [info]: Loaded guild castle (26 - guild 0) [info]: Loaded guild castle (27 - guild 0) [info]: Loaded guild castle (28 - guild 0) [info]: Loaded guild castle (29 - guild 0) [info]: Loaded guild castle (30 - guild 0) [info]: Loaded guild castle (31 - guild 0) [info]: Loaded guild castle (32 - guild 0) [info]: Loaded guild castle (33 - guild 0) [status]: Memory manager initialised: log/char-server_sql.exe.leaks rAthena Development Team presents ___ __ __ _____/ | / /_/ /_ ___ ____ ____ _ / ___/ /| |/ __/ __ \/ _ \/ __ \/ __ `/ / / / ___ / /_/ / / / __/ / / / /_/ / /_/ /_/ |_\__/_/ /_/\___/_/ /_/\__,_/ http://rathena.org/board/ [info]: SVN Revision: '1677312'. [info]: Server supports up to '4096' concurrent connections. [info]: Reading configuration file conf/char_athena.conf... [status]: Oldschool Ro server has been initialized [status]: Login server IP address : 127.0.0.1 -> 127.0.0.1 [status]: Character server IP address : 91.67.194.108 -> 91.67.194.108 [info]: Console Silent Setting: 0 [info]: Reading configuration file conf/import/char_conf.txt... [info]: Done reading conf/import/char_conf.txt. [info]: Done reading conf/char_athena.conf. [info]: Reading the configuration file conf/subnet_athena.conf... [status]: Read information about 1 subnetworks. [info]: Reading file conf/inter_athena.conf... [info]: Reading file conf/import/inter_conf.txt... [info]: Done reading conf/import/inter_conf.txt. [info]: Done reading conf/inter_athena.conf. [info]: Finished reading the char-server configuration. [info]: interserver initialize... [info]: reading file conf/inter_athena.conf... [status]: set char_server_ip : 127.0.0.1 [status]: set char_server_port : 3306 [status]: set char_server_id : root [status]: set char_server_pw : asd [status]: set char_server_db : rathena [info]: reading file conf/import/inter_conf.txt... [info]: done reading conf/import/inter_conf.txt. [info]: done reading conf/inter_athena.conf. [info]: Connect Character DB server.... (Character Server) [status]: Finished Reading GeoIP Database. [info]: Finished reading the inter-server configuration. [info]: Initializing char server. [info]: Begin Initializing....... [status]: Chars per Account: 'Unlimited'....... [info]: Finished initilizing....... [info]: char server initialized. [info]: Cleaning the 'char' table... [info]: Cleaning the 'guild' table... [info]: Cleaning the 'guild_member' table... [info]: End of char server initilization function. [info]: open port 6121..... [status]: The char-server is ready (Server is listening on the port 6121). [info]: Attempt to connect to login-server... [status]: Connecting to 127.0.0.1:6900 [status]: Connected to login-server (connection #2). [status]: Awaiting maps from map-server. [status]: Map-Server 0 connected: 804 maps, from IP 91.67.194.108 port 5121. [status]: Map-server 0 loading complete. [info]: Loaded guild castle (0 - guild 0) [info]: Loaded guild castle (1 - guild 0) [info]: Loaded guild castle (2 - guild 0) [info]: Loaded guild castle (3 - guild 0) [info]: Loaded guild castle (4 - guild 0) [info]: Loaded guild castle (5 - guild 0) [info]: Loaded guild castle (6 - guild 0) [info]: Loaded guild castle (7 - guild 0) [info]: Loaded guild castle (8 - guild 0) [info]: Loaded guild castle (9 - guild 0) [info]: Loaded guild castle (10 - guild 0) [info]: Loaded guild castle (11 - guild 0) [info]: Loaded guild castle (12 - guild 0) [info]: Loaded guild castle (13 - guild 0) [info]: Loaded guild castle (14 - guild 0) [info]: Loaded guild castle (15 - guild 0) [info]: Loaded guild castle (16 - guild 0) [info]: Loaded guild castle (17 - guild 0) [info]: Loaded guild castle (18 - guild 0) [info]: Loaded guild castle (19 - guild 0) [info]: Loaded guild castle (20 - guild 0) [info]: Loaded guild castle (21 - guild 0) [info]: Loaded guild castle (22 - guild 0) [info]: Loaded guild castle (23 - guild 0) [info]: Loaded guild castle (24 - guild 0) [info]: Loaded guild castle (25 - guild 0) [info]: Loaded guild castle (26 - guild 0) [info]: Loaded guild castle (27 - guild 0) [info]: Loaded guild castle (28 - guild 0) [info]: Loaded guild castle (29 - guild 0) [info]: Loaded guild castle (30 - guild 0) [info]: Loaded guild castle (31 - guild 0) [info]: Loaded guild castle (32 - guild 0) [info]: Loaded guild castle (33 - guild 0) clientinfo.xml <?xml version="1.0" encoding="euc-kr" ?> <clientinfo> <servicetype>korea</servicetype> <servertype>sakray</servertype> <connection> <display>Ragnarok</display> <balloon>the balloon</balloon> <desc>description</desc> <address>127.0.0.1</address> <port>6900</port> <version>26</version> <langtype>1</langtype> <registrationweb>flux.domain.com</registrationweb> <aid> <admin>2000000</admin> <admin>2000001</admin> <admin>2000002</admin> </aid> <loading> <image>loadingscreen01.jpg</image> </loading> </connection> </clientinfo> Quote Link to comment Share on other sites More sharing options...
Brynner Posted September 14, 2012 Group: Members Topic Count: 120 Topics Per Day: 0.02 Content Count: 1960 Reputation: 202 Joined: 01/08/12 Last Seen: 3 hours ago Share Posted September 14, 2012 are you hosting at your local computer?post your char_athena.conf, map_athena.conf and subnet_athena.conf Quote Link to comment Share on other sites More sharing options...
Vincent Posted September 14, 2012 Group: Members Topic Count: 130 Topics Per Day: 0.03 Content Count: 528 Reputation: 18 Joined: 09/11/12 Last Seen: March 5, 2020 Author Share Posted September 14, 2012 (edited) Yes its local. // Athena Character configuration file. // Note: "Comments" are all text on the right side of a double slash "//" // Whatever text is commented will not be parsed by the servers, and serves // only as information/reference. // Server Communication username and password. userid: rootuser passwd: rootpassword // Server name, use alternative character such as ASCII 160 for spaces. // NOTE: Do not use spaces or any of these characters which are not allowed in // Windows filenames \/:*?"<>| // ... or else guild emblems won't work client-side! server_name: Oldschool Ro // Wisp name for server: used to send wisp from server to players (between 4 to 23 characters) wisp_server_name: Server // Login Server IP // The character server connects to the login server using this IP address. // NOTE: This is useful when you are running behind a firewall or are on // a machine with multiple interfaces. login_ip: 127.0.0.1 // The character server listens on the interface with this IP address. // NOTE: This allows you to run multiple servers on multiple interfaces // while using the same ports for each server. //bind_ip: 127.0.0.1 // Login Server Port login_port: 6900 // Character Server IP // The IP address which clients will use to connect. // Set this to what your server's public IP address is. char_ip: 91.67.194.108 // Character Server Port char_port: 6121 //Time-stamp format which will be printed before all messages. //Can at most be 20 characters long. //Common formats: // %I:%M:%S %p (hour:minute:second 12 hour, AM/PM format) // %H:%M:%S (hour:minute:second, 24 hour format) // %d/%b/%Y (day/Month/year) //For full format information, consult the strftime() manual. //timestamp_format: [%d/%b %H:%M] //If redirected output contains escape sequences (color codes) stdout_with_ansisequence: no //Makes server output more silent by ommitting certain types of messages: //1: Hide Information messages //2: Hide Status messages //4: Hide Notice Messages //8: Hide Warning Messages //16: Hide Error and SQL Error messages. //32: Hide Debug Messages //Example: "console_silent: 7" Hides information, status and notice messages (1+2+4) console_silent: 0 // Console Commands // Allow for console commands to be used on/off // This prevents usage of >& log.file console: off // Type of server. // No functional side effects at the moment. // Displayed next to the server name in the client. // 0=normal, 1=maintenance, 2=over 18, 3=paying, 4=P2P char_maintenance: 0 // Enable or disable creation of new characters. // Now it is actually supported [Kevin] char_new: 1 // Display (New) in the server list. char_new_display: 0 // Maximum users able to connect to the server. Set to 0 for unlimited. max_connect_user: 0 // Group ID that is allowed to bypass the server limit of users. // Default: -1 = nobody (there are no groups with ID < 0) // See: conf/groups.conf gm_allow_group: -1 // How often should the server save all files? (In seconds) // Note: Applies to all data files on TXT servers. // On SQL servers, it applies to guilds (character save interval is defined on the map config) autosave_time: 60 // Display information on the console whenever characters/guilds/parties/pets are loaded/saved? save_log: yes // Start point, Map name followed by coordinates (x,y) start_point: new_1-1,53,111 // Starting weapon for new characters start_weapon: 1201 // Starting armor for new characters start_armor: 2301 // Starting zeny for new characters start_zeny: 0 // Size for the fame-lists fame_list_alchemist: 10 fame_list_blacksmith: 10 fame_list_taekwon: 10 // Guild earned exp modifier. // Adjusts taxed exp before adding it to the guild's exp. For example, if set // to 200, the guild receives double the player's taxed exp. guild_exp_rate: 100 // Name used for unknown characters unknown_char_name: Unknown // To log the character server? log_char: 1 // Allow or not identical name for characters but with a different case (upper/lower): // example: Test-test-TEST-TesT; Value: 0 not allowed (default), 1 allowed name_ignoring_case: no // Manage possible letters/symbol in the name of charater. Control character (0x00-0x1f) are never accepted. Possible values are: // NOTE: Applies to character, party and guild names. // 0: no restriction (default) // 1: only letters/symbols in 'char_name_letters' option. // 2: Letters/symbols in 'char_name_letters' option are forbidden. All others are possibles. char_name_option: 1 // Set the letters/symbols that you want use with the 'char_name_option' option. // Note: Don't add spaces unless you mean to add 'space' to the list. char_name_letters: abcdefghijklmnopqrstuvwxyz ABCDEFGHIJKLMNOPQRSTUVWXYZ1234567890 // How many Characters are allowed per Account ? (0 = disabled) chars_per_account: 0 // Restrict character deletion by BaseLevel // 0: no restriction (players can delete characters of any level) // -X: you can't delete chars with BaseLevel <= X // Y: you can't delete chars with BaseLevel >= Y // e.g. char_del_level: 80 (players can't delete characters with 80+ BaseLevel) char_del_level: 0 // Amount of time in seconds by which the character deletion is delayed. // Default: 86400 (24 hours) // NOTE: Requires client 2010-08-03aragexeRE or newer. char_del_delay: 86400 // What folder the DB files are in (item_db.txt, etc.) db_path: db import: conf/import/char_conf.txt //-------------------------------------------------------------- //rAthena Map-Server Configuration File //-------------------------------------------------------------- // Note: "Comments" are all text on the right side of a double slash "//" // Whatever text is commented will not be parsed by the servers, and serves // only as information/reference. //-------------------------------------------------------------- // Configuration Info //-------------------------------------------------------------- // Interserver communication passwords, set in account.txt (or equiv.) userid: rootuser passwd: rootpassword // Character Server IP // The map server connects to the character server using this IP address. // NOTE: This is useful when you are running behind a firewall or are on // a machine with multiple interfaces. char_ip: 127.0.0.1 // The map server listens on the interface with this IP address. // NOTE: This allows you to run multiple servers on multiple interfaces // while using the same ports for each server. //bind_ip: 127.0.0.1 // Character Server Port char_port: 6121 // Map Server IP // The IP address which clients will use to connect. // Set this to what your server's public IP address is. map_ip: 91.67.194.108 // Map Server Port map_port: 5121 //Time-stamp format which will be printed before all messages. //Can at most be 20 characters long. //Common formats: // %I:%M:%S %p (hour:minute:second 12 hour, AM/PM format) // %H:%M:%S (hour:minute:second, 24 hour format) // %d/%b/%Y (day/Month/year) //For full format information, consult the strftime() manual. //timestamp_format: [%d/%b %H:%M] //If redirected output contains escape sequences (color codes) stdout_with_ansisequence: no //Makes server log selected message types to a file in the /log/ folder //1: Log Warning Messages //2: Log Error and SQL Error messages. //4: Log Debug Messages //Example: "console_msg_log: 7" logs all 3 kinds //Messages logged by this overrides console_silent setting console_msg_log: 0 //Makes server output more silent by ommitting certain types of messages: //1: Hide Information messages //2: Hide Status messages //4: Hide Notice Messages //8: Hide Warning Messages //16: Hide Error and SQL Error messages. //32: Hide Debug Messages //Example: "console_silent: 7" Hides information, status and notice messages (1+2+4) console_silent: 0 //Where should the map data be read from? map_cache_file: db/map_cache.dat //Where should all database data be read from? db_path: db // Enable the @guildspy and @partyspy at commands? // Note that enabling them decreases packet sending performance. enable_spy: no // Read map data from GATs and RSWs in GRF files or a data directory // as referenced by grf-files.txt rather than from the mapcache? use_grf: no // Console Commands // Allow for console commands to be used on/off // This prevents usage of >& log.file console: off // Database autosave time // All characters are saved on this time in seconds (example: // autosave of 60 secs with 60 characters online -> one char is saved every // second) autosave_time: 300 // Min database save intervals (in ms) // Prevent saving characters faster than at this rate (prevents char-server // save-load getting too high as character-count increases) minsave_time: 100 // Apart from the autosave_time, players will also get saved when involved // in the following (add as needed): // 1: after every successful trade // 2: after every vending transaction // 4: after closing storage/guild storage. // 8: After hatching/returning to egg a pet. // 16: After successfully sending a mail with attachment // 32: After successfully submitting an item for auction // 64: After successfully get/delete/complete a quest // NOTE: These settings decrease the chance of dupes/lost items when there's a // server crash at the expense of increasing the map/char server lag. If your // server rarely crashes, but experiences interserver lag, you may want to set // these off. save_settings: 127 // Message of the day file, when a character logs on, this message is displayed. motd_txt: conf/motd.txt // When @help or @h is typed when you are a gm, this is displayed for helping new gms understand gm commands. help_txt: conf/help.txt help2_txt: conf/help2.txt charhelp_txt: conf/charhelp.txt // Maps: import: conf/maps_athena.conf import: conf/import/map_conf.txt // Subnet support file // Format is: // subnet: net-submask:char_ip:map_ip // you can add more than one subnet subnet: 255.255.255.0:192.168.0.100:192.168.0.100 Edited September 14, 2012 by King555 Quote Link to comment Share on other sites More sharing options...
Brynner Posted September 14, 2012 Group: Members Topic Count: 120 Topics Per Day: 0.02 Content Count: 1960 Reputation: 202 Joined: 01/08/12 Last Seen: 3 hours ago Share Posted September 14, 2012 Yes its local. // Athena Character configuration file. // Note: "Comments" are all text on the right side of a double slash "//" // Whatever text is commented will not be parsed by the servers, and serves // only as information/reference. // Server Communication username and password. userid: rootuser passwd: rootpassword // Server name, use alternative character such as ASCII 160 for spaces. // NOTE: Do not use spaces or any of these characters which are not allowed in // Windows filenames \/:*?"<>| // ... or else guild emblems won't work client-side! server_name: Oldschool Ro // Wisp name for server: used to send wisp from server to players (between 4 to 23 characters) wisp_server_name: Server // Login Server IP // The character server connects to the login server using this IP address. // NOTE: This is useful when you are running behind a firewall or are on // a machine with multiple interfaces. login_ip: 127.0.0.1 // The character server listens on the interface with this IP address. // NOTE: This allows you to run multiple servers on multiple interfaces // while using the same ports for each server. //bind_ip: 127.0.0.1 // Login Server Port login_port: 6900 // Character Server IP // The IP address which clients will use to connect. // Set this to what your server's public IP address is. char_ip: 91.67.194.108 // Character Server Port char_port: 6121 //Time-stamp format which will be printed before all messages. //Can at most be 20 characters long. //Common formats: // %I:%M:%S %p (hour:minute:second 12 hour, AM/PM format) // %H:%M:%S (hour:minute:second, 24 hour format) // %d/%b/%Y (day/Month/year) //For full format information, consult the strftime() manual. //timestamp_format: [%d/%b %H:%M] //If redirected output contains escape sequences (color codes) stdout_with_ansisequence: no //Makes server output more silent by ommitting certain types of messages: //1: Hide Information messages //2: Hide Status messages //4: Hide Notice Messages //8: Hide Warning Messages //16: Hide Error and SQL Error messages. //32: Hide Debug Messages //Example: "console_silent: 7" Hides information, status and notice messages (1+2+4) console_silent: 0 // Console Commands // Allow for console commands to be used on/off // This prevents usage of >& log.file console: off // Type of server. // No functional side effects at the moment. // Displayed next to the server name in the client. // 0=normal, 1=maintenance, 2=over 18, 3=paying, 4=P2P char_maintenance: 0 // Enable or disable creation of new characters. // Now it is actually supported [Kevin] char_new: 1 // Display (New) in the server list. char_new_display: 0 // Maximum users able to connect to the server. Set to 0 for unlimited. max_connect_user: 0 // Group ID that is allowed to bypass the server limit of users. // Default: -1 = nobody (there are no groups with ID < 0) // See: conf/groups.conf gm_allow_group: -1 // How often should the server save all files? (In seconds) // Note: Applies to all data files on TXT servers. // On SQL servers, it applies to guilds (character save interval is defined on the map config) autosave_time: 60 // Display information on the console whenever characters/guilds/parties/pets are loaded/saved? save_log: yes // Start point, Map name followed by coordinates (x,y) start_point: new_1-1,53,111 // Starting weapon for new characters start_weapon: 1201 // Starting armor for new characters start_armor: 2301 // Starting zeny for new characters start_zeny: 0 // Size for the fame-lists fame_list_alchemist: 10 fame_list_blacksmith: 10 fame_list_taekwon: 10 // Guild earned exp modifier. // Adjusts taxed exp before adding it to the guild's exp. For example, if set // to 200, the guild receives double the player's taxed exp. guild_exp_rate: 100 // Name used for unknown characters unknown_char_name: Unknown // To log the character server? log_char: 1 // Allow or not identical name for characters but with a different case (upper/lower): // example: Test-test-TEST-TesT; Value: 0 not allowed (default), 1 allowed name_ignoring_case: no // Manage possible letters/symbol in the name of charater. Control character (0x00-0x1f) are never accepted. Possible values are: // NOTE: Applies to character, party and guild names. // 0: no restriction (default) // 1: only letters/symbols in 'char_name_letters' option. // 2: Letters/symbols in 'char_name_letters' option are forbidden. All others are possibles. char_name_option: 1 // Set the letters/symbols that you want use with the 'char_name_option' option. // Note: Don't add spaces unless you mean to add 'space' to the list. char_name_letters: abcdefghijklmnopqrstuvwxyz ABCDEFGHIJKLMNOPQRSTUVWXYZ1234567890 // How many Characters are allowed per Account ? (0 = disabled) chars_per_account: 0 // Restrict character deletion by BaseLevel // 0: no restriction (players can delete characters of any level) // -X: you can't delete chars with BaseLevel <= X // Y: you can't delete chars with BaseLevel >= Y // e.g. char_del_level: 80 (players can't delete characters with 80+ BaseLevel) char_del_level: 0 // Amount of time in seconds by which the character deletion is delayed. // Default: 86400 (24 hours) // NOTE: Requires client 2010-08-03aragexeRE or newer. char_del_delay: 86400 // What folder the DB files are in (item_db.txt, etc.) db_path: db import: conf/import/char_conf.txt //-------------------------------------------------------------- //rAthena Map-Server Configuration File //-------------------------------------------------------------- // Note: "Comments" are all text on the right side of a double slash "//" // Whatever text is commented will not be parsed by the servers, and serves // only as information/reference. //-------------------------------------------------------------- // Configuration Info //-------------------------------------------------------------- // Interserver communication passwords, set in account.txt (or equiv.) userid: rootuser passwd: rootpassword // Character Server IP // The map server connects to the character server using this IP address. // NOTE: This is useful when you are running behind a firewall or are on // a machine with multiple interfaces. char_ip: 127.0.0.1 // The map server listens on the interface with this IP address. // NOTE: This allows you to run multiple servers on multiple interfaces // while using the same ports for each server. //bind_ip: 127.0.0.1 // Character Server Port char_port: 6121 // Map Server IP // The IP address which clients will use to connect. // Set this to what your server's public IP address is. map_ip: 91.67.194.108 // Map Server Port map_port: 5121 //Time-stamp format which will be printed before all messages. //Can at most be 20 characters long. //Common formats: // %I:%M:%S %p (hour:minute:second 12 hour, AM/PM format) // %H:%M:%S (hour:minute:second, 24 hour format) // %d/%b/%Y (day/Month/year) //For full format information, consult the strftime() manual. //timestamp_format: [%d/%b %H:%M] //If redirected output contains escape sequences (color codes) stdout_with_ansisequence: no //Makes server log selected message types to a file in the /log/ folder //1: Log Warning Messages //2: Log Error and SQL Error messages. //4: Log Debug Messages //Example: "console_msg_log: 7" logs all 3 kinds //Messages logged by this overrides console_silent setting console_msg_log: 0 //Makes server output more silent by ommitting certain types of messages: //1: Hide Information messages //2: Hide Status messages //4: Hide Notice Messages //8: Hide Warning Messages //16: Hide Error and SQL Error messages. //32: Hide Debug Messages //Example: "console_silent: 7" Hides information, status and notice messages (1+2+4) console_silent: 0 //Where should the map data be read from? map_cache_file: db/map_cache.dat //Where should all database data be read from? db_path: db // Enable the @guildspy and @partyspy at commands? // Note that enabling them decreases packet sending performance. enable_spy: no // Read map data from GATs and RSWs in GRF files or a data directory // as referenced by grf-files.txt rather than from the mapcache? use_grf: no // Console Commands // Allow for console commands to be used on/off // This prevents usage of >& log.file console: off // Database autosave time // All characters are saved on this time in seconds (example: // autosave of 60 secs with 60 characters online -> one char is saved every // second) autosave_time: 300 // Min database save intervals (in ms) // Prevent saving characters faster than at this rate (prevents char-server // save-load getting too high as character-count increases) minsave_time: 100 // Apart from the autosave_time, players will also get saved when involved // in the following (add as needed): // 1: after every successful trade // 2: after every vending transaction // 4: after closing storage/guild storage. // 8: After hatching/returning to egg a pet. // 16: After successfully sending a mail with attachment // 32: After successfully submitting an item for auction // 64: After successfully get/delete/complete a quest // NOTE: These settings decrease the chance of dupes/lost items when there's a // server crash at the expense of increasing the map/char server lag. If your // server rarely crashes, but experiences interserver lag, you may want to set // these off. save_settings: 127 // Message of the day file, when a character logs on, this message is displayed. motd_txt: conf/motd.txt // When @help or @h is typed when you are a gm, this is displayed for helping new gms understand gm commands. help_txt: conf/help.txt help2_txt: conf/help2.txt charhelp_txt: conf/charhelp.txt // Maps: import: conf/maps_athena.conf import: conf/import/map_conf.txt // Subnet support file // Format is: // subnet: net-submask:char_ip:map_ip // you can add more than one subnet subnet: 255.255.255.0:192.168.0.100:192.168.0.100 char_athena.conf // Login Server IP // The character server connects to the login server using this IP address. // NOTE: This is useful when you are running behind a firewall or are on // a machine with multiple interfaces. login_ip: 192.168.0.100 // The character server listens on the interface with this IP address. // NOTE: This allows you to run multiple servers on multiple interfaces // while using the same ports for each server. //bind_ip: 127.0.0.1 // Login Server Port login_port: 6900 // Character Server IP // The IP address which clients will use to connect. // Set this to what your server's public IP address is. char_ip: 192.168.0.100 // Character Server Port char_port: 6121 map_athena.conf // Character Server IP // The map server connects to the character server using this IP address. // NOTE: This is useful when you are running behind a firewall or are on // a machine with multiple interfaces. char_ip: 192.168.0.100 // The map server listens on the interface with this IP address. // NOTE: This allows you to run multiple servers on multiple interfaces // while using the same ports for each server. //bind_ip: 127.0.0.1 // Character Server Port char_port: 6121 // Map Server IP // The IP address which clients will use to connect. // Set this to what your server's public IP address is. map_ip: 192.168.0.100 // Map Server Port map_port: 5121 subnet_athena subnet: 255.0.0.0:192.168.0.100:192.168.0.100 and also for your clientinfo.xml use this ip. 192.168.0.100 since your server hosted at local computer. you must use your local ip connection. i thinks it 192.168.0.100 Quote Link to comment Share on other sites More sharing options...
Vincent Posted September 14, 2012 Group: Members Topic Count: 130 Topics Per Day: 0.03 Content Count: 528 Reputation: 18 Joined: 09/11/12 Last Seen: March 5, 2020 Author Share Posted September 14, 2012 (edited) Okey i Try to change the IPs. now comes a message "Reject from Server" And another question i have the xmkl file in the dater Folder in the GFR patched. must i remake the gfr? Edited September 14, 2012 by King555 Quote Link to comment Share on other sites More sharing options...
Brynner Posted September 14, 2012 Group: Members Topic Count: 120 Topics Per Day: 0.02 Content Count: 1960 Reputation: 202 Joined: 01/08/12 Last Seen: 3 hours ago Share Posted September 14, 2012 Okey i Try to change the IPs. now comes a message "Reject from Server" And another question i have the xmkl file in the dater Folder in the GFR patched. must i remake the gfr? xmkl? or xml? diff your client ReadDataFolderFirst and also don't forget the SkipPacketHeaderObfuscation. Quote Link to comment Share on other sites More sharing options...
Vincent Posted September 14, 2012 Group: Members Topic Count: 130 Topics Per Day: 0.03 Content Count: 528 Reputation: 18 Joined: 09/11/12 Last Seen: March 5, 2020 Author Share Posted September 14, 2012 sorry, i mean xml. And i have uncheck the box at ReadDataFolderFirst and SkipPacketHeaderObfuscation, during the diffprozess. So i dont know what the problem is. Quote Link to comment Share on other sites More sharing options...
Brynner Posted September 14, 2012 Group: Members Topic Count: 120 Topics Per Day: 0.02 Content Count: 1960 Reputation: 202 Joined: 01/08/12 Last Seen: 3 hours ago Share Posted September 14, 2012 just put a check there. if you uncheck it. you will disable it on your diff client. Quote Link to comment Share on other sites More sharing options...
Vincent Posted September 14, 2012 Group: Members Topic Count: 130 Topics Per Day: 0.03 Content Count: 528 Reputation: 18 Joined: 09/11/12 Last Seen: March 5, 2020 Author Share Posted September 14, 2012 Okey i do this... But same prob "Reject from Server" Here the message From the logserver: [status]: Memory manager initialised: log/login-server_sql.exe.leaks rAthena Development Team presents ___ __ __ _____/ | / /_/ /_ ___ ____ ____ _ / ___/ /| |/ __/ __ \/ _ \/ __ \/ __ `/ / / / ___ / /_/ / / / __/ / / / /_/ / /_/ /_/ |_\__/_/ /_/\___/_/ /_/\__,_/ http://rathena.org/board/ [info]: SVN Revision: '1677312'. [info]: Server supports up to '4096' concurrent connections. [info]: Reading configuration file conf/login_athena.conf... [status]: set login_port : 6900 [info]: Console Silent Setting: 0 [info]: Reading configuration file conf/inter_athena.conf... [info]: Reading configuration file conf/import/inter_conf.txt... [info]: Finished reading conf/import/inter_conf.txt. [info]: Finished reading conf/inter_athena.conf. [info]: Reading configuration file conf/import/login_conf.txt... [info]: Finished reading conf/import/login_conf.txt. [info]: Finished reading conf/login_athena.conf. [info]: Reading the configuration file conf/subnet_athena.conf... [status]: Read information about 1 subnetworks. [info]: Initializing random number generator. [info]: Using account engine 'sql'. [status]: The login-server is ready (Server is listening on the port 6900). [info]: Connection request of the char-server 'Oldschool Ro' @ 192.168.0.100:612 1 (account: 'rootuser', pass: 'rootpassword', ip: '192.168.0.100') [Notice]: Authentication accepted (account: rootuser, id: 1, ip: 192.168.0.100) [status]: Connection of the char-server 'Oldschool Ro' accepted. [status]: Request for connection of rootuser (ip: 192.168.0.100). [Notice]: Authentication accepted (account: rootuser, id: 1, ip: 192.168.0.100) [status]: Connection of the account 'rootuser' accepted. [info]: Closed connection from '192.168.0.100'. [status]: Char-server 'Oldschool Ro': authentication of the account 1 REFUSED (i p: 192.168.0.100). Quote Link to comment Share on other sites More sharing options...
Winz Posted September 15, 2012 Group: Members Topic Count: 22 Topics Per Day: 0.00 Content Count: 1479 Reputation: 174 Joined: 12/14/11 Last Seen: November 21, 2016 Share Posted September 15, 2012 what was the OldSchool RO's char-server Window texts? Quote Link to comment Share on other sites More sharing options...
Brynner Posted September 15, 2012 Group: Members Topic Count: 120 Topics Per Day: 0.02 Content Count: 1960 Reputation: 202 Joined: 01/08/12 Last Seen: 3 hours ago Share Posted September 15, 2012 Okey i do this... But same prob "Reject from Server" Here the message From the logserver: [status]: Memory manager initialised: log/login-server_sql.exe.leaks rAthena Development Team presents ___ __ __ _____/ | / /_/ /_ ___ ____ ____ _ / ___/ /| |/ __/ __ \/ _ \/ __ \/ __ `/ / / / ___ / /_/ / / / __/ / / / /_/ / /_/ /_/ |_\__/_/ /_/\___/_/ /_/\__,_/ http://rathena.org/board/ [info]: SVN Revision: '1677312'. [info]: Server supports up to '4096' concurrent connections. [info]: Reading configuration file conf/login_athena.conf... [status]: set login_port : 6900 [info]: Console Silent Setting: 0 [info]: Reading configuration file conf/inter_athena.conf... [info]: Reading configuration file conf/import/inter_conf.txt... [info]: Finished reading conf/import/inter_conf.txt. [info]: Finished reading conf/inter_athena.conf. [info]: Reading configuration file conf/import/login_conf.txt... [info]: Finished reading conf/import/login_conf.txt. [info]: Finished reading conf/login_athena.conf. [info]: Reading the configuration file conf/subnet_athena.conf... [status]: Read information about 1 subnetworks. [info]: Initializing random number generator. [info]: Using account engine 'sql'. [status]: The login-server is ready (Server is listening on the port 6900). [info]: Connection request of the char-server 'Oldschool Ro' @ 192.168.0.100:612 1 (account: 'rootuser', pass: 'rootpassword', ip: '192.168.0.100') [Notice]: Authentication accepted (account: rootuser, id: 1, ip: 192.168.0.100) [status]: Connection of the char-server 'Oldschool Ro' accepted. [status]: Request for connection of rootuser (ip: 192.168.0.100). [Notice]: Authentication accepted (account: rootuser, id: 1, ip: 192.168.0.100) [status]: Connection of the account 'rootuser' accepted. [info]: Closed connection from '192.168.0.100'. [status]: Char-server 'Oldschool Ro': authentication of the account 1 REFUSED (i p: 192.168.0.100). try to put a screenshots of your char, login and map server Quote Link to comment Share on other sites More sharing options...
Vincent Posted September 17, 2012 Group: Members Topic Count: 130 Topics Per Day: 0.03 Content Count: 528 Reputation: 18 Joined: 09/11/12 Last Seen: March 5, 2020 Author Share Posted September 17, 2012 (edited) Edit: So the pics are attached this are the logs after try to login and the message pop ups "reject from server" Edited September 17, 2012 by King555 Quote Link to comment Share on other sites More sharing options...
Brynner Posted September 17, 2012 Group: Members Topic Count: 120 Topics Per Day: 0.02 Content Count: 1960 Reputation: 202 Joined: 01/08/12 Last Seen: 3 hours ago Share Posted September 17, 2012 just attach the image here on rathena Quote Link to comment Share on other sites More sharing options...
sevenrosuport Posted September 17, 2012 Group: Members Topic Count: 52 Topics Per Day: 0.01 Content Count: 142 Reputation: 1 Joined: 07/08/12 Last Seen: December 26, 2018 Share Posted September 17, 2012 (edited) Let ip 127.0.0.1 host is that you can not change this address 127.0.0.1 and host is that you should leave it off with / /. / / char_ip: 91.67.194.108 Edited September 17, 2012 by sevenrosuport Quote Link to comment Share on other sites More sharing options...
Vincent Posted September 17, 2012 Group: Members Topic Count: 130 Topics Per Day: 0.03 Content Count: 528 Reputation: 18 Joined: 09/11/12 Last Seen: March 5, 2020 Author Share Posted September 17, 2012 (edited) changed the char_ip to // char_ip but still same prob. Have i use my Lanip oder Real IP at the char:ip? Edited September 17, 2012 by King555 Quote Link to comment Share on other sites More sharing options...
Brynner Posted September 17, 2012 Group: Members Topic Count: 120 Topics Per Day: 0.02 Content Count: 1960 Reputation: 202 Joined: 01/08/12 Last Seen: 3 hours ago Share Posted September 17, 2012 what langtype are you using? Quote Link to comment Share on other sites More sharing options...
Vincent Posted September 17, 2012 Group: Members Topic Count: 130 Topics Per Day: 0.03 Content Count: 528 Reputation: 18 Joined: 09/11/12 Last Seen: March 5, 2020 Author Share Posted September 17, 2012 i thing 8 or 1. note sure cant open my gfr file to look at the langtype. Quote Link to comment Share on other sites More sharing options...
Brynner Posted September 17, 2012 Group: Members Topic Count: 120 Topics Per Day: 0.02 Content Count: 1960 Reputation: 202 Joined: 01/08/12 Last Seen: 3 hours ago Share Posted September 17, 2012 because there is 1 langtype that are not supported on rathena. if you use that you can't connect to the server Quote Link to comment Share on other sites More sharing options...
Question
Vincent
Hello,
my problem ist after i start my Server and try to connect to the Server there cam a message "Faild connect to the Server"
Hier some info about my Server:
Login Server screen
Map Server
clientinfo.xml
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