HristDead Posted August 9, 2012 Posted August 9, 2012 Hi. I'm trying to implenty a custom monster/pokemon. Here's what I have: mob_db2: 2700,arcanine,Arcanine,Arcanine,91,804500,0,515160,417960,1,1938,3341,279,135,121,103,114,107,135,71,10,12,1,1,29,0x37B5,400,620,420,360,257580,10000,504,5000,719,500,0,0,1127,600,1125,950,1135,150,1128,400,5019,350,985,3200,1189,100,0,0,0,0,4137,1 mob_avail: 2700,2700,0 jobname.lua: [jobtbl.JT_arcanine] = "arcanine", npcidentity.lua ["JT_QUEST_CHEN"] = 2244, ["JT_arcanine"] = 2700, ["JT_MONSTER_LAST"] = 2245, and my sprite is in my sprite/¸ó½ºÅÍ folder. But i still gravity error each time I summon the monster. ;s Anyone know where i went wrong? Quote
Ryuuzaki Posted August 9, 2012 Posted August 9, 2012 (edited) I'm not sure but you could have a conflict with the JT_MONSTER_LAST and your selected monster ID. Try changing JT_MONSTER_LAST to 2701 and check if it works. BTW: Better try with @disguise, so you don't have to restart the server all the time Edited August 9, 2012 by shadowseph Quote
clydelion Posted August 9, 2012 Posted August 9, 2012 Verify if the client reads LUA. If no, you have to compile the LUA file to make it LUB. Quote
Ryuuzaki Posted August 9, 2012 Posted August 9, 2012 Verify if the client reads LUA. If no, you have to compile the LUA file to make it LUB. Or rename the file from 'filename.lua' to 'filename.lub' works without any problem too. Quote
HristDead Posted August 9, 2012 Author Posted August 9, 2012 I've compiled the .lua files into .lub Isn't that the same result? I'm using this client and revision, btw: http://www.eathena.ws/board/index.php?showtopic=271380 Maybe it's the client that's unable to read custom items? Quote
Okumura Posted August 10, 2012 Posted August 10, 2012 I have the same problem, but I get an error, just not what I should vee out the sprite according to the mob, I get a poring! : x Quote
Question
HristDead
Hi.
I'm trying to implenty a custom monster/pokemon.
Here's what I have:
mob_db2:
mob_avail:
jobname.lua:
npcidentity.lua
and my sprite is in my sprite/¸ó½ºÅÍ folder.
But i still gravity error each time I summon the monster. ;s
Anyone know where i went wrong?
6 answers to this question
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