KazuyaX93 Posted August 8, 2012 Posted August 8, 2012 Hey Guys, I'ce created and installed a custom Map. Now I need Warps/Portals to reach my custom maps. How can I do this? Quote
0 fenermotta Posted June 5, 2021 Posted June 5, 2021 On 8/8/2012 at 4:56, KazuyaX93 said: ¿Dónde debo escribir esto? Did you find a solution to this? In all posts, there are always a half solution, they should leave the complete solution for future users. Quote
0 Angeluz Posted June 5, 2021 Posted June 5, 2021 here is an example https://github.com/rathena/rathena/blob/master/npc/warps/dungeons/abbey.txt //===== rAthena Script ======================================= //= Abbey Dungeon Warp Script //===== By: ================================================== //= $ephiroth //===== Current Version: ===================================== //= 1.0 //===== Compatible With: ===================================== //= rAthena Project //===== Description: ========================================= //= Warp Points for Abbey Dungeon //===== Additional Comments: ================================= //= 1.0 Initial version [$ephiroth] //============================================================ //= Abbey Dungeon ============================================ abbey01,51,9,0 warp namelesswarp0101 1,1,nameless_n,160,184 abbey01,87,122,0 warp namelesswarp4001 1,1,abbey01,13,201 abbey01,13,204,0 warp namelesswarp4002 1,1,abbey01,88,118 abbey01,321,102,0 warp namelesswarp4003 1,1,abbey02,149,11 abbey02,149,8,0 warp namelesswarp4004 1,1,abbey01,321,99 abbey02,149,290,0 warp namelesswarp4005 1,1,abbey03,119,8 abbey03,119,5,0 warp namelesswarp4006 1,1,abbey02,149,287 Quote
0 fenermotta Posted June 5, 2021 Posted June 5, 2021 Just now, Angeluz said: Aquí hay un ejemplo https://github.com/rathena/rathena/blob/master/npc/warps/dungeons/abbey.txt Yes, I understand that point, but what I don't understand is that if I have a custom map such as ASKALD, how do I create the warp to that map? I create a file with the name of the map and put askald, 107,215,0 warp ???? Quote
-1 Emistry Posted August 8, 2012 Posted August 8, 2012 http://rathena.org/wiki/Adding_a_Script#A_New_Script https://rathena.svn.sourceforge.net/svnroot/rathena/trunk/npc/warps/ ** Define a warp point <from map name>,<fromX>,<fromY>,<facing>%TAB%warp%TAB%<warp name>%TAB%<spanx>,<spany>,<to map name>,<toX>,<toY> This will define a warp NPC that will warp a player between maps, and while most arguments of that are obvious, some deserve special mention. SpanX and SpanY will make the warp sensitive to a character who didn't step directly on it, but walked into a zone which is centered on the warp from coordinates and is SpanX in each direction across the X axis and SpanY in each direction across the Y axis. Warp NPC objects also have a name, because you can use it to refer to them later with 'enablenpc'/'disablenpc' Facing of a warp object is irrelevant, it is not used in the code and all current scripts have a zero in there. 1 Quote
KazuyaX93 Posted August 8, 2012 Author Posted August 8, 2012 ** Define a warp point <from map name>,<fromX>,<fromY>,<facing>%TAB%warp%TAB%<warp name>%TAB%<spanx>,<spany>,<to map name>,<toX>,<toY> This will define a warp NPC that will warp a player between maps, and while most arguments of that are obvious, some deserve special mention. SpanX and SpanY will make the warp sensitive to a character who didn't step directly on it, but walked into a zone which is centered on the warp from coordinates and is SpanX in each direction across the X axis and SpanY in each direction across the Y axis. Warp NPC objects also have a name, because you can use it to refer to them later with 'enablenpc'/'disablenpc' Facing of a warp object is irrelevant, it is not used in the code and all current scripts have a zero in there. Where should I write this? Quote
Question
KazuyaX93
Hey Guys,
I'ce created and installed a custom Map.
Now I need Warps/Portals to reach my custom maps.
How can I do this?
5 answers to this question
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