Emistry Posted July 29, 2012 Group: Forum Moderator Topic Count: 93 Topics Per Day: 0.02 Content Count: 10018 Reputation: 2369 Joined: 10/28/11 Last Seen: 13 hours ago Share Posted July 29, 2012 File Name: Counting Game File Submitter: Emistry File Submitted: 29 Jul 2012 File Category: Games, Events, Quests Content Author: Emistry This is a Mini Game that required players / participants to count for the Correct Amount of Monster specific by NPC. The NPC will show a group of monsters specified by Scripts and will Select a Monster within it. All player have to do is .... calculate the Answer and SHOUT IT OUT !!! The Game will auto Restart if any Players killed 1 of these Monsters. Configuration : // Min. GM Level to access GM Panel set .GMLevel,80; // Game Location set .Map$,"prontera"; // Monster ID Lists setarray .MonsterList[0],1084,1085; // Winners Answer Delay ( Not advised for High Value ) set .Delay,10; // Spam Prevention ( Not advised for High Value ) set .Spam,3; // How many rounds set .MaxRound,2; // Area Coordination <x1>,<y1>,<x2>,<y2>; setarray .Coordinate,153,146,159,153; Reward : // Rewards ... setarray .Reward$[0], "#CASHPOINTS","100", "Zeny","100000", "7227","10", // "CustomVariable","100000", // "#CustomVariable","100000", "7539","100"; Reminder : Use those Monster that are NOT AGGRESIVE & CANT MOVE Otherwise, you server will flooded by Monsters. Click here to download this file 1 Quote Link to comment Share on other sites More sharing options...
GM Takumirai Posted July 29, 2012 Group: Members Topic Count: 69 Topics Per Day: 0.01 Content Count: 592 Reputation: 31 Joined: 11/14/11 Last Seen: July 29, 2015 Share Posted July 29, 2012 - Emistry is this fix already? - because the last time i download this player can state 123456789101112131415 - if they type like this the npc will recognize one of that number as correct.. Quote Link to comment Share on other sites More sharing options...
Emistry Posted July 29, 2012 Group: Forum Moderator Topic Count: 93 Topics Per Day: 0.02 Content Count: 10018 Reputation: 2369 Joined: 10/28/11 Last Seen: 13 hours ago Author Share Posted July 29, 2012 yes...should be fixed and spend some time read changelog next time.. and a little help from you guys ya.. if possible, post at my main topic here can ? 【 Emistry © 2012 】E-Scripts Collection so that i can easily view / provide support. ( i feel like it is easier to group it into a topic ) Quote Link to comment Share on other sites More sharing options...
Brynner Posted June 29, 2013 Group: Members Topic Count: 120 Topics Per Day: 0.02 Content Count: 1959 Reputation: 202 Joined: 01/08/12 Last Seen: 5 hours ago Share Posted June 29, 2013 @Emistry if the archer class use arrow shower. the monster will be moved to the other place.is there any script or command to disable them from knock back? or any other relocating cell? Quote Link to comment Share on other sites More sharing options...
Emistry Posted June 29, 2013 Group: Forum Moderator Topic Count: 93 Topics Per Day: 0.02 Content Count: 10018 Reputation: 2369 Joined: 10/28/11 Last Seen: 13 hours ago Author Share Posted June 29, 2013 @Emistry if the archer class use arrow shower. the monster will be moved to the other place.is there any script or command to disable them from knock back? or any other relocating cell? you can try set the monster into Boss Type ....Boss Type monster wont be able to knocked back by players.... Quote Link to comment Share on other sites More sharing options...
Brynner Posted June 29, 2013 Group: Members Topic Count: 120 Topics Per Day: 0.02 Content Count: 1959 Reputation: 202 Joined: 01/08/12 Last Seen: 5 hours ago Share Posted June 29, 2013 @Emistry if the archer class use arrow shower. the monster will be moved to the other place.is there any script or command to disable them from knock back? or any other relocating cell? you can try set the monster into Boss Type ....Boss Type monster wont be able to knocked back by players.... so i need to change it on mob_db? Quote Link to comment Share on other sites More sharing options...
Emistry Posted June 29, 2013 Group: Forum Moderator Topic Count: 93 Topics Per Day: 0.02 Content Count: 10018 Reputation: 2369 Joined: 10/28/11 Last Seen: 13 hours ago Author Share Posted June 29, 2013 yes Quote Link to comment Share on other sites More sharing options...
Brynner Posted June 30, 2013 Group: Members Topic Count: 120 Topics Per Day: 0.02 Content Count: 1959 Reputation: 202 Joined: 01/08/12 Last Seen: 5 hours ago Share Posted June 30, 2013 sir how can i make this event automatic start every 2hrs? Quote Link to comment Share on other sites More sharing options...
Emistry Posted June 30, 2013 Group: Forum Moderator Topic Count: 93 Topics Per Day: 0.02 Content Count: 10018 Reputation: 2369 Joined: 10/28/11 Last Seen: 13 hours ago Author Share Posted June 30, 2013 OnMinute00: if( gettime(3) % 2 == 0 ) end; OnClock0000: OnClock0200: OnClock0400: etc.. Quote Link to comment Share on other sites More sharing options...
Brynner Posted June 30, 2013 Group: Members Topic Count: 120 Topics Per Day: 0.02 Content Count: 1959 Reputation: 202 Joined: 01/08/12 Last Seen: 5 hours ago Share Posted June 30, 2013 OnMinute00: if( gettime(3) % 2 == 0 ) end; OnClock0000: OnClock0200: OnClock0400: etc.. where should i add this? Quote Link to comment Share on other sites More sharing options...
vonbad Posted July 26, 2013 Group: Members Topic Count: 15 Topics Per Day: 0.00 Content Count: 38 Reputation: 1 Joined: 07/27/12 Last Seen: January 17, 2023 Share Posted July 26, 2013 sir how can i make punishment to those who are interrupting the game? like sending them to prison for 30sec? Quote Link to comment Share on other sites More sharing options...
Emistry Posted July 27, 2013 Group: Forum Moderator Topic Count: 93 Topics Per Day: 0.02 Content Count: 10018 Reputation: 2369 Joined: 10/28/11 Last Seen: 13 hours ago Author Share Posted July 27, 2013 sir how can i make punishment to those who are interrupting the game? like sending them to prison for 30sec? edit this part.. OnKilled: mes "You will be punished upon killing these Monsters and interupt the Game."; set @Spam,30; Quote Link to comment Share on other sites More sharing options...
Exportforce Posted September 13, 2013 Group: Members Topic Count: 4 Topics Per Day: 0.00 Content Count: 13 Reputation: 0 Joined: 09/05/13 Last Seen: September 21, 2013 Share Posted September 13, 2013 Really funny idea. From READING (Didn't test it yet) I would be missing the following features: 1. Monsters unkillable On a more crowded server, you have allways some griefplayers that like to "disturb". So either the monsters should be unkillable, which would be the best way, or the killer of the monster should be jailed instantly. 2. Maybe as a second "version". The Monsters are shown for X seconds (Config) and after that all participants get a input box with the info what monster they have to count (yes afterwards). So every player only has ONE chance to answer. This limit is 5 seconds and the script will also remember the times the player needed. 3. Multiple Rounds Players have like 15 Minutes to "check-in". After that the game starts, as described in 2. The rounds are going as song as more than 1 player is active and not giving up. After 3 Rounds the game gets evil and the monsters summoned won't be in a square but randomly on the screen and every round after that one more monster is summoned. After every round everyone that did not guess right is out. If more than XX players guessed right (config) only the XX fastest ones stay. This gets narrowed down this way until only the big winner stays. Optional Rank 2-5 will get a small bonus too. Maybe after Round 10 always the slowest gets kicked. 4. Minimum Players To prevent abuse, there has to be a minimum of 10 players. Quote Link to comment Share on other sites More sharing options...
oxob Posted April 20, 2020 Group: Members Topic Count: 0 Topics Per Day: 0 Content Count: 4 Reputation: 1 Joined: 07/13/17 Last Seen: March 11 Share Posted April 20, 2020 Why I can't trigger the npc when shout the answer? Quote Link to comment Share on other sites More sharing options...
kidir90 Posted July 12, 2021 Group: Members Topic Count: 0 Topics Per Day: 0 Content Count: 1 Reputation: 0 Joined: 07/07/21 Last Seen: July 12, 2021 Share Posted July 12, 2021 how to make player mute 30sec if spam more that 3 time? Quote Link to comment Share on other sites More sharing options...
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