Brynner Posted June 17, 2012 Posted June 17, 2012 how to implement this?using @battleignore command? for example. if i enter the box. my status is on automatically @battleignore. but when i go out the box. my status will be back to normal. Quote
1 QQfoolsorellina Posted June 22, 2012 Posted June 22, 2012 I have ever seen similar topic in Ea forums and use ~AnnieRuru~'s code battle.c in function int battle_check_target find //Alliance state takes precedence over enemy one. else if( state&BCT_ENEMY && strip_enemy && state&(BCT_SELF|BCT_PARTY|BCT_GUILD) ) state&=~BCT_ENEMY; and add after if ( map_getcell( src->m, src->x, src->y, CELL_CHKBASILICA ) || map_getcell( target->m, target->x, target->y, CELL_CHKBASILICA ) || map_getcell( s_bl->m, s_bl->x, s_bl->y, CELL_CHKBASILICA ) || map_getcell( t_bl->m, t_bl->x, t_bl->y, CELL_CHKBASILICA ) ) state &= ~BCT_ENEMY; 1 Quote
GM Zimtkeks Posted June 17, 2012 Posted June 17, 2012 (edited) use cell_basilica ^^ http://rathena.org/w...etcell#Examples If you use @battleignore it could be abused outside of this PvP Room! There are a lot ways to bypass an scriptcommand without self influence (Emergency Recall f.e.) Edited June 17, 2012 by GM Zimtkeks Quote
Brynner Posted June 18, 2012 Author Posted June 18, 2012 cell basilica is not working. because monster can attack you there. Quote
GM Zimtkeks Posted June 18, 2012 Posted June 18, 2012 (edited) since when ôO? Hm.. I usually thought it keeps you save from Monsters as well Edited June 18, 2012 by GM Zimtkeks Quote
Brynner Posted June 22, 2012 Author Posted June 22, 2012 since when ôO? Hm.. I usually thought it keeps you save from Monsters as well try to cast basilica then try to summon aggressive monster like mvp boss. they still attacking you even your inside the basilica Quote
Question
Brynner
how to implement this?using @battleignore command?
for example. if i enter the box. my status is on automatically @battleignore. but when i go out the box. my status will be back to normal.
5 answers to this question
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