Brynner Posted June 14, 2012 Group: Members Topic Count: 120 Topics Per Day: 0.02 Content Count: 1960 Reputation: 202 Joined: 01/08/12 Last Seen: 13 hours ago Share Posted June 14, 2012 is anyone here know how to implement this? inside the pvp room. there will be a specific safe zone there. no battle for monster and player. screenshot was taken from the ordeal_1-2 map. Quote Link to comment Share on other sites More sharing options...
plankt Posted June 14, 2012 Group: Members Topic Count: 7 Topics Per Day: 0.00 Content Count: 130 Reputation: 43 Joined: 12/11/11 Last Seen: July 16, 2017 Share Posted June 14, 2012 See http://rathena.org/board/topic/65550-how-to-write-a-script-for-no-vending-on-streets-in-towns/ cell_basilica should work like that. Quote Link to comment Share on other sites More sharing options...
Brynner Posted June 14, 2012 Group: Members Topic Count: 120 Topics Per Day: 0.02 Content Count: 1960 Reputation: 202 Joined: 01/08/12 Last Seen: 13 hours ago Author Share Posted June 14, 2012 See http://rathena.org/b...reets-in-towns/ cell_basilica should work like that. can you gave me a sample? "ordeal_1-2", 146,146, 146,161 "ordeal_1-2", 161,161, 161,146 here are the coordinates Quote Link to comment Share on other sites More sharing options...
plankt Posted June 14, 2012 Group: Members Topic Count: 7 Topics Per Day: 0.00 Content Count: 130 Reputation: 43 Joined: 12/11/11 Last Seen: July 16, 2017 Share Posted June 14, 2012 Look at the example F0xxy gave. You just need to replace 'cell_novending' with 'cell_basilica' and 'dellar' with 'ordeal_1-2'. Quote Link to comment Share on other sites More sharing options...
Brynner Posted June 14, 2012 Group: Members Topic Count: 120 Topics Per Day: 0.02 Content Count: 1960 Reputation: 202 Joined: 01/08/12 Last Seen: 13 hours ago Author Share Posted June 14, 2012 (edited) i can still attack a player even i already put the coordinates. and also monster still attacking me. Edited June 14, 2012 by Brynner Quote Link to comment Share on other sites More sharing options...
plankt Posted June 14, 2012 Group: Members Topic Count: 7 Topics Per Day: 0.00 Content Count: 130 Reputation: 43 Joined: 12/11/11 Last Seen: July 16, 2017 Share Posted June 14, 2012 Please share the code you wrote. Quote Link to comment Share on other sites More sharing options...
Brynner Posted June 14, 2012 Group: Members Topic Count: 120 Topics Per Day: 0.02 Content Count: 1960 Reputation: 202 Joined: 01/08/12 Last Seen: 13 hours ago Author Share Posted June 14, 2012 - script Setcell#func -1,{ OnInit: setcell "ordeal_1-2",161,146,146,161,cell_basilica,1; end; } Quote Link to comment Share on other sites More sharing options...
F0xxy Posted June 14, 2012 Group: Members Topic Count: 3 Topics Per Day: 0.00 Content Count: 224 Reputation: 22 Joined: 03/23/12 Last Seen: April 21, 2020 Share Posted June 14, 2012 It won't work if the map is already set to pvp, in order to get this to work is removing the pvp map flag, setting the cell_basilica in the center and making 4 areas with cell_pvp: Quote Link to comment Share on other sites More sharing options...
Brynner Posted June 14, 2012 Group: Members Topic Count: 120 Topics Per Day: 0.02 Content Count: 1960 Reputation: 202 Joined: 01/08/12 Last Seen: 13 hours ago Author Share Posted June 14, 2012 what if i made my custom map flag? example. case CELL_PK. do you think it will work? Quote Link to comment Share on other sites More sharing options...
F0xxy Posted June 14, 2012 Group: Members Topic Count: 3 Topics Per Day: 0.00 Content Count: 224 Reputation: 22 Joined: 03/23/12 Last Seen: April 21, 2020 Share Posted June 14, 2012 The basilica area would be overlayered by the mapflag if I'm not mistaken, that would be like setting both PK and basilica in the same area... You can either use the other 4 squares as cell_pvp or cell_pk, up to you. Quote Link to comment Share on other sites More sharing options...
plankt Posted June 14, 2012 Group: Members Topic Count: 7 Topics Per Day: 0.00 Content Count: 130 Reputation: 43 Joined: 12/11/11 Last Seen: July 16, 2017 Share Posted June 14, 2012 It might work with mapflag pvp and instead of adding basilica, you remove cell_pvp in that area. Quote Link to comment Share on other sites More sharing options...
F0xxy Posted June 14, 2012 Group: Members Topic Count: 3 Topics Per Day: 0.00 Content Count: 224 Reputation: 22 Joined: 03/23/12 Last Seen: April 21, 2020 Share Posted June 14, 2012 It might work with mapflag pvp and instead of adding basilica, you remove cell_pvp in that area. Mapflags overlap cell_pvp, it doesn't work that way. Quote Link to comment Share on other sites More sharing options...
Question
Brynner
is anyone here know how to implement this?
inside the pvp room. there will be a specific safe zone there. no battle for monster and player.
screenshot was taken from the ordeal_1-2 map.
Link to comment
Share on other sites
11 answers to this question
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.