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why the damage of my char on EMP only 1?


RN1986

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why the damage of my char on EMP only 1?

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Emperiums, when renewal is enabled, have plant mode enabled (ie. every hit is 1 damage).

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ahh i see thank you...btw how to change it?

Edited by RN1986
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as i experience... i can see 1 damage everytime i'm in GVG map. but as i notice the damage is really not 1.

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bump

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Emperiums, when renewal is enabled, have plant mode enabled (ie. every hit is 1 damage).

ahh i see thank you...btw how to change it?

-as Xantara said when renewal is enabled. so i think you can disable the renewal mode.

located src/map/config/renewal.h

disable this line

/// leave this line to enable renewal specific support such as renewal formulas
#define RENEWAL

im not sure. ^^

Edited by v00m3r
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Why the renewal cast? I'm not sure i tried it just with Renewal and i got a compiling error :)

Just add // front of #define and renewal_cast

It's like this

#define RENEWAL

#define RENEWAL_CAST

Change it to this

//#define RENEWAL

//#define RENEWAL_CAST

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solved! thank you very much...

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excuse me i dont have renewal.h pls help i have encouter the same problem

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is there anyway to fix emperium attributes? or emp damage? thx

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@dhaisuke just change your

db/re/mob_db.txt

Find 1288,Emeperium(from db/re/mob_db.txt) then replace all of that with PRE-RENEWAL 1288,Emperium (from db/pre/mob_db.txt)

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