Dvrstle Posted May 16, 2012 Group: Members Topic Count: 125 Topics Per Day: 0.03 Content Count: 361 Reputation: 10 Joined: 12/30/11 Last Seen: January 3, 2016 Share Posted May 16, 2012 Help me on changing the fixed damage of hell plant to the original damage in pRO . . . in pRO, damage of hell plant is based on Int and level of bio canibalize. . . thanks in advance!! Quote Link to comment Share on other sites More sharing options...
malufett Posted May 16, 2012 Group: Members Topic Count: 9 Topics Per Day: 0.00 Content Count: 554 Reputation: 70 Joined: 04/04/12 Last Seen: November 8, 2013 Share Posted May 16, 2012 nothing to change it is already set break; case GN_HELLS_PLANT_ATK: md.damage = sstatus->int_ * 4 * skill_lv * (10 / (10 - pc_checkskill(sd,AM_CANNIBALIZE)));//Need accurate official formula. [Rytech] break; Quote Link to comment Share on other sites More sharing options...
Dvrstle Posted May 16, 2012 Group: Members Topic Count: 125 Topics Per Day: 0.03 Content Count: 361 Reputation: 10 Joined: 12/30/11 Last Seen: January 3, 2016 Author Share Posted May 16, 2012 but the damage in my server is fixed to 6k . . . Quote Link to comment Share on other sites More sharing options...
malufett Posted May 16, 2012 Group: Members Topic Count: 9 Topics Per Day: 0.00 Content Count: 554 Reputation: 70 Joined: 04/04/12 Last Seen: November 8, 2013 Share Posted May 16, 2012 try to compute by your self... but if your svn is not rA well then use the said formula above... Quote Link to comment Share on other sites More sharing options...
Dvrstle Posted May 16, 2012 Group: Members Topic Count: 125 Topics Per Day: 0.03 Content Count: 361 Reputation: 10 Joined: 12/30/11 Last Seen: January 3, 2016 Author Share Posted May 16, 2012 ahh ok . . . tnx a lot. . . Quote Link to comment Share on other sites More sharing options...
Loke Posted May 18, 2012 Group: Members Topic Count: 48 Topics Per Day: 0.01 Content Count: 174 Reputation: 6 Joined: 12/20/11 Last Seen: July 20, 2024 Share Posted May 18, 2012 (edited) Try this case GN_HELLS_PLANT_ATK: md.damage = ((sstatus->int_ * 25) + (status_get_lv(target) * 15) * skill_lv) * (10 / (10 - pc_checkskill(sd,AM_CANNIBALIZE))) - 25; break; Edited May 18, 2012 by Loke Quote Link to comment Share on other sites More sharing options...
Dvrstle Posted May 22, 2012 Group: Members Topic Count: 125 Topics Per Day: 0.03 Content Count: 361 Reputation: 10 Joined: 12/30/11 Last Seen: January 3, 2016 Author Share Posted May 22, 2012 TNX Quote Link to comment Share on other sites More sharing options...
Question
Dvrstle
Help me on changing the fixed damage of hell plant to the original damage in pRO . . .
in pRO, damage of hell plant is based on Int and level of bio canibalize. . .
thanks in advance!!
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