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Hell Plant Damage - pRO Style


Dvrstle

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Help me on changing the fixed damage of hell plant to the original damage in pRO . . .

in pRO, damage of hell plant is based on Int and level of bio canibalize. . .

thanks in advance!!

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nothing to change it is already set

break;
case GN_HELLS_PLANT_ATK:
    md.damage = sstatus->int_ * 4 * skill_lv * (10 / (10 - pc_checkskill(sd,AM_CANNIBALIZE)));//Need accurate official formula. [Rytech]
break;

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but the damage in my server is fixed to 6k . . .

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try to compute by your self...

but if your svn is not rA well then use the said formula above...

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ahh ok . . . tnx a lot. . .

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Try this

case GN_HELLS_PLANT_ATK:

md.damage = ((sstatus->int_ * 25) + (status_get_lv(target) * 15) * skill_lv) * (10 / (10 - pc_checkskill(sd,AM_CANNIBALIZE))) - 25;

break;

Edited by Loke
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TNX

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