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Red Alert 3


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not anymore. I love red alert 2.

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2, :(

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I'm not following on the real strategy part.

  • RA3 emphasizes micromanagement much more than RA2 since most units having special abilities or alternate mode toggles.
  • RA3 punishes turtling, which means making more strategic plays against the enemy instead of leaving the enemy alone for 15 minutes.
  • Bots are much, much better in RA3. RA2's brutal is like RA3's medium and RA3's brutal is relentless.
  • Competitively, map control is so critical to this game. Ore nodes are all over the map and Ore collectors aren't as durable as before.

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i love rA

but not 3

rA and rA 2

do you have any screenshots

of your game with campaign? or skirmish?

:()

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I could make a few

I wound up frapsing a video of me Dojo rushing a Hard bot and decided that's dumb.

here's a good video

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damn that is really different from rA and rA 2

the process of building things is really good

and the mining building

better than rA 2

the graphics is totally awesome

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Each faction has a way they build structures.

Allies build by waiting for it to finish in the queue like in RA2. They tech up by upgrading the MCV or Command Hub then they have to build an Airfield/Defense Bureau to access all units.

Soviet structures are visible and targetable as it is being built. Soviet tech-ups apply to all structures once they build the Super Reactor and Battle Lab. The crane is in RA3 so Soviets can build up bases very quickly.

All Empire structures come out of the ConYard as units called Nanocores that can move and be unpacked anywhere. The drawback is that those units are 100% defenseless in core form and they take longer to build into a structure. Each empire barracks/factory (dojo/mecha bay) has to tech up individually (which takes time and they cannot produce units while upgrading) and build their tech structure (nanotech mainframe) to access all units. Empire does not have an Airbase structure since all of their air capable units have a ground form that they toggle to transform into the air form ( mecha tengu goes from anti infantry to anti air jet , striker vx goes from anti-air walker to anti surface helicopter, sea-wing goes from anti air to anti surface sky wing, etc )

--

Allies are strongest with air units. They are capable of strong harassment with Vindicators.

Soviets have a strong ground presence. The War Factory makes tanks that can handle just about any situation and their units excel at dedicated roles.

Empire has a good navy and units that are multi-purpose as some of them can transform.

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damn rA 3 looks really cool

i might get rA 3 if i get my new lappy since my current latest lappy is just i5 and geforce HD 512mb

imma get lappy that has better specs

soo cool~ ~_____~

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  • 1 month later...

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ra2 still

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i play ra3

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same here, i like the oLD RA's,

ra3 now is more like C2C,..

-

you guys know that there is RA3 Uprising?

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