simplemhan Posted April 23, 2012 Posted April 23, 2012 i want to turn off the renewal thing and make it pre renewal, Im using latest svn Quote
ngek202 Posted April 23, 2012 Posted April 23, 2012 (edited) on your trunk/src/map/config/renewal.h Set: /// game renewal server mode /// (disable by commenting the line) /// /// leave this line to enable renewal specific support such as renewal formulas //#define RENEWAL << Comment /// renewal cast time /// (disable by commenting the line) /// /// leave this line to enable renewal casting time algorithms /// cast time is decreased by DEX * 2 + INT while 20% of the cast time is not reduced by stats. /// example: /// on a skill whos cast time is 10s, only 8s may be reduced. the other 2s are part of a /// "fixed cast time" which can only be reduced by specialist items and skills //#define RENEWAL_CAST << Comment /// renewal drop rate algorithms /// (disable by commenting the line) /// /// leave this line to enable renewal item drop rate algorithms /// while enabled a special modified based on the difference between the player and monster level is applied /// based on the http://irowiki.org/wiki/Drop_System#Level_Factor table //#define RENEWAL_DROP << Comment /// renewal exp rate algorithms /// (disable by commenting the line) /// /// leave this line to enable renewal item exp rate algorithms /// while enabled a special modified based on the difference between the player and monster level is applied //#define RENEWAL_EXP << Comment /// renewal cast time variable cast requirement /// /// this is the value required for no variable cast-time with stats. /// formula: (DEX * 2) + INT /// default: 530 #define RENEWAL_CAST_VMIN 530 Edited April 23, 2012 by ngek202 Quote
lengchaileo Posted May 8, 2012 Posted May 8, 2012 this only effect skills cast time or whole setting include drop rate , refine rate, attack and defend calculation ? after turn off can become eathena type pre renewal ? Quote
Magnetix Posted May 11, 2012 Posted May 11, 2012 You can read from from the file's comments what if does when you turn them off. As for pre-re, rA's pre-re is better since we are more updated and we have more bug fixes. Quote
Jhosef Posted May 26, 2012 Posted May 26, 2012 i want to ask if its only not to comment the Renewal Drop and Renewal EXP? Quote
iVal Posted May 27, 2012 Posted May 27, 2012 i want to ask if its only not to comment the Renewal Drop and Renewal EXP? Then your server would still use the Renewal Drop and exp system. http://rode-r.doddlercon.com/viewpage/d/3 Quote
Flaid Posted May 27, 2012 Posted May 27, 2012 You can change settings here too, https://rathena.svn.sourceforge.net/svnroot/rathena/trunk/src/map/config/renewal.h after changing something make sure to recompile. Quote
amauni Posted February 28, 2013 Posted February 28, 2013 on your trunk/src/map/config/renewal.h Set: /// game renewal server mode/// (disable by commenting the line)////// leave this line to enable renewal specific support such as renewal formulas//#define RENEWAL << Comment/// renewal cast time/// (disable by commenting the line)////// leave this line to enable renewal casting time algorithms/// cast time is decreased by DEX * 2 + INT while 20% of the cast time is not reduced by stats./// example:/// on a skill whos cast time is 10s, only 8s may be reduced. the other 2s are part of a/// "fixed cast time" which can only be reduced by specialist items and skills//#define RENEWAL_CAST << Comment/// renewal drop rate algorithms/// (disable by commenting the line)////// leave this line to enable renewal item drop rate algorithms/// while enabled a special modified based on the difference between the player and monster level is applied/// based on the http://irowiki.org/wiki/Drop_System#Level_Factor table//#define RENEWAL_DROP << Comment/// renewal exp rate algorithms/// (disable by commenting the line)////// leave this line to enable renewal item exp rate algorithms/// while enabled a special modified based on the difference between the player and monster level is applied//#define RENEWAL_EXP << Comment/// renewal cast time variable cast requirement////// this is the value required for no variable cast-time with stats./// formula: (DEX * 2) + INT/// default: 530#define RENEWAL_CAST_VMIN 530 the "<< Comment" u wrote... is it necessary to use that "<< Comment" only or we can add any comment at all? Quote
bertpatz Posted March 26, 2013 Posted March 26, 2013 on your trunk/src/map/config/renewal.h Set: /// game renewal server mode/// (disable by commenting the line)////// leave this line to enable renewal specific support such as renewal formulas//#define RENEWAL << Comment/// renewal cast time/// (disable by commenting the line)////// leave this line to enable renewal casting time algorithms/// cast time is decreased by DEX * 2 + INT while 20% of the cast time is not reduced by stats./// example:/// on a skill whos cast time is 10s, only 8s may be reduced. the other 2s are part of a/// "fixed cast time" which can only be reduced by specialist items and skills//#define RENEWAL_CAST << Comment/// renewal drop rate algorithms/// (disable by commenting the line)////// leave this line to enable renewal item drop rate algorithms/// while enabled a special modified based on the difference between the player and monster level is applied/// based on the http://irowiki.org/wiki/Drop_System#Level_Factor table//#define RENEWAL_DROP << Comment/// renewal exp rate algorithms/// (disable by commenting the line)////// leave this line to enable renewal item exp rate algorithms/// while enabled a special modified based on the difference between the player and monster level is applied//#define RENEWAL_EXP << Comment/// renewal cast time variable cast requirement////// this is the value required for no variable cast-time with stats./// formula: (DEX * 2) + INT/// default: 530#define RENEWAL_CAST_VMIN 530 the "<< Comment" u wrote... is it necessary to use that "<< Comment" only or we can add any comment at all? that's just an example , you can write anything Quote
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simplemhan
i want to turn off the renewal thing and make it pre renewal, Im using latest svn
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