Jump to content
  • 0

2 different effects


Question

Posted

hi, want to use 2 different effects for some items, one effect if woe is on and one if not, like this example:

{ bonus bMdef,50; bonus bUseSPrate,50; if woe on -> bonus bMdef,10; bonus bUseSPrate,10;},{},{}

how can i do this?

6 answers to this question

Recommended Posts

Posted

hmm, its only working if i re - equip the item, example:

{ if( strcharinfo(3) == "payon" || strcharinfo(3) == "geffen" ) { bonus bAspdRate,5;} else { bonus bAspdRate,10; } },{},{}

wont work until i put the weapon off and on :/

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Answer this question...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...