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Nokia

2 different effects

Question

hi, want to use 2 different effects for some items, one effect if woe is on and one if not, like this example:

{ bonus bMdef,50; bonus bUseSPrate,50; if woe on -> bonus bMdef,10; bonus bUseSPrate,10;},{},{}

how can i do this?

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6 answers to this question

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how should look the script if i add maps?

if( map == prontera || geffen ){ bonus script here };

Edited by Nokia
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hmm, its only working if i re - equip the item, example:

{ if( strcharinfo(3) == "payon" || strcharinfo(3) == "geffen" ) { bonus bAspdRate,5;} else { bonus bAspdRate,10; } },{},{}

wont work until i put the weapon off and on :/

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