Lelouch vi Britannia Posted February 14, 2012 Posted February 14, 2012 can i have a little question about the New GM, Commands & Permissions system .how can i add commands for normal player like @alootid ,@autoloot ,@at ,@mi ,@duel and other commands coz im a lil bit confused . Quote
integral Posted February 17, 2012 Posted February 17, 2012 In your conf/groups.conf Look for this groups: ( { id: 0 /* group 0 is the default group for every new account */ name: "Player" level: 0 inherit: ( /*empty list*/ ) commands: { /* no commands by default */ Then add this. alootid: true autoloot: true autotrade: true mobinfo: true So it will look like this, groups: ( { id: 0 /* group 0 is the default group for every new account */ name: "Player" level: 0 inherit: ( /*empty list*/ ) commands: { /* no commands by default */ alootid: true autoloot: true autotrade: true mobinfo: true You can find the rest of the commands inside the groups.conf Quote
Vietlubu Posted February 19, 2012 Posted February 19, 2012 (edited) How to give some commands for normal player? Edited February 20, 2012 by Brian *merged topics Quote
Emistry Posted February 19, 2012 Posted February 19, 2012 edit conf/atcommand_conf forget changed already Quote
Vietlubu Posted February 19, 2012 Posted February 19, 2012 (edited) edit conf/atcommand_conf atcommand_athena.conf /* Atcommands and charcommands configuration file */ /* The symbol that will be used to recognize commands. You can set any one character except: - control-characters (0x00-0x1f), - '%' (party chat symbol) - '$' (guild chat symbol) - '/' (client commands symbol) atcommand_symbol represents @commands used locally. charcommand_symbol represents #commands used on other players. */ atcommand_symbol : "@" charcommand_symbol: "#" /* Command aliases You can define aliases for any command. Aliases work just like original command. Format is <commandname>: ["<alias>", ...] */ aliases: { mobinfo: ["monsterinfo", "mi"] iteminfo: ["ii"] time: ["date", "serverdate", "servertime"] autotrade: ["at"] help: ["h"] jumpto: ["goto", "warpto"] mount: ["mountpeco"] who: ["whois"] npctalk: ["npctalkc"] gvgon: ["gpvpon"] gvgoff: ["gpvpoff"] jobchange: ["job"] load: ["return"] warp: ["rura", "mapmove"] dye: ["ccolor"] hairstyle: ["hstyle"] haircolor: ["hcolor"] monster: ["spawn"] blvl: ["lvup", "blevel", "baselvl", "baselvup", "baselevel", "baselvlup"] jlvl: ["jlevel", "joblvl", "joblvup", "joblevel", "joblvlup"] glvl: ["glevel", "guildlvl", "guildlvup", "guildlevel", "guildlvlup"] allskill: ["allskills", "skillall", "skillsall"] allstats: ["allstat", "statall", "statsall"] ban: ["banish"] unban: ["unbanish"] unjail: ["discharge"] homlevel: ["hlvl", "hlevel", "homlvl", "homlvup"] homevolution: ["homevolve"] mutearea: ["stfu"] monsterignore: ["battleignore"] raise: ["revive"] kill: ["die"] } /* Commands help file */ help: { @include "conf/help.txt" } Edited February 24, 2012 by Emistry Codeboxed Content Quote
Emistry Posted February 19, 2012 Posted February 19, 2012 just put whatever "word" you want for the command and recompile ur server then it is done... For Example mutearea: ["stfu"] change to mutearea: ["stfu","mute","shutup"] then in game you should be able to use @mute / @shutup correct if i am wrong~ 1 Quote
Vietlubu Posted February 19, 2012 Posted February 19, 2012 thanks for help, but i want give all player Group 0 some commands Group 99 (GM) can use all commands Quote
Brian Posted February 20, 2012 Posted February 20, 2012 edit conf/atcommand_conf forget changed already The new file is /conf/groups.conf Quote
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Lelouch vi Britannia
can i have a little question about the New GM, Commands & Permissions system .how can i add commands for normal player like @alootid ,@autoloot ,@at ,@mi ,@duel and other commands coz im a lil bit confused .
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