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All colours the same.


Sharpienero

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All of the colours are the same when using the stylist.

This is my script.

// +-------------------------------------------+
// | Advanced Stylist		 |
// +-------------------------------------------+
// | By: Hudelf		  |
// +-------------------------------------------+
// | Current Version: 2.1	   |
// +-------------------------------------------+
// | Description:		  |
// | This is the traditional stylist with  |
// | several new features. You can now scroll|
// | backwards or forwards, and save up to  |
// | three palettes while logged in    |
// +-------------------------------------------+
// | Changelog:		  |
// | 02/08/07 - 1.0 - Script finished   |
// | 06/04/07 - 2.0 - Rewrote entire script  |
// |	  Added new features  |
// | 11/07/07 - 2.1 - Changed var types   |
// |	    Fixed minor text issues |
// +-------------------------------------------+
xmas,142,118,6 script Stylist 914,{
set .@name$,"[^FF8000Stylist^000000]";
setarray .@max[1],300,251,24;  // Number of cloths, haircolors, hairstyles in client
setarray .@blacklist[0],188,143,261; // NPC will skip any cloth colors in this array.
	  //   Use for palettes that cause errors or just plain look bad.
	  //  Leave first value at 0 to disable.
setarray .@type[1],7,6,1;   // DO NOT EDIT
set .@style,0;

mes .@name$;
mes "I can change your appearance for you if you'd like.";
mes " ";
mes "Just choose what you'd like to change:";
next;
set .@s,select("Clothes color",
   "Hair color",
   "Hair style");

mes .@name$;
mes "Alright, how would you like to search?";
next;
menu "Start at the beginning",L_start,
 "Choose where to start",-;

// CHOOSE WHERE TO START =====================================================
mes .@name$;
mes "Alright, choose a style between ^0000FF0 and " +.@max[.@s]+ "^000000.";
next;
input .@style;

if (.@style < 0 || .@style > .@max[.@s]) {
 mes .@name$;
 mes "Style chosen is out of range.";
 close;
}
 L_start:
setarray @revert[1],getlook(.@type[.@s]),0,0;
mes .@name$;
mes "Alright here we go, starting at style ^007700" +.@style+ "^000000.";
next;

 // BEGINNING OF STYLE MENU LOOP ================================================
 L_menuloop:
if (.@blacklist[0]) {
 for (set .@f,0; .@f < getarraysize(.@blacklist); set .@f,.@f+1) {
  if (.@style == .@blacklist[.@f] && .@previous == 1 && .@s == 1) {
   message strcharinfo(0),"GM Message - Cloth " +.@style+ " was removed.";
   set .@style, .@style - 1;
   goto L_menuloop;
  } else if (.@style == .@blacklist[.@f] && .@s == 1) {
   message strcharinfo(0),"GM Message - Cloth " +.@style+ " was removed.";
   set .@style, .@style +1;
   goto L_menuloop;
  }
 }
}
setlook .@type[.@s],.@style;
mes "This is style number ^007700" +.@style+ "^000000.";

set .@next, .@style + 1;
set .@prev, .@style - 1;

// MAXIMUM MENU
if (.@style == .@max[.@s]) {
 set .@next,0;
 message strcharinfo(0),"Limit Reached";
}

// MINIMUM MENU ==============================================================
if (.@style == 0) {
 set .@prev,.@max[.@s];
 message strcharinfo(0),"Beginning Reached";
}

// PREVIOUS MENU =============================================================
if (.@previous) {
 menu "^FF0000Previous - " +.@prev+ "^000000",L_prev,
  "^0000FFNext - " +.@next+ "^000000",L_next,
  "Jump to",L_jump,
  "Save",L_save,
  "Load",L_load;
}

// DEFAULT MENU ==============================================================
menu "^0000FFNext - " +.@next+ "^000000",L_next,
 "^FF0000Previous - " +.@prev+ "^000000",L_prev,
 "Jump to",L_jump,
 "Save",L_save,
 "Load",L_load;

 L_next:
set .@previous,0;
set .@style, .@next;
goto L_menuloop;
 L_prev:
set .@previous,1;
set .@style, .@prev;
goto L_menuloop;

 L_jump:
next;
mes .@name$;
mes "Choose which style you'd like to jump to:";
next;
input .@style;
if (.@style < 0 || .@style > .@max[.@s]) {
 mes .@name$;
 mes "Style chosen is out of range.";
 close;
}
goto L_menuloop;

 L_save:
next;
mes .@name$;
mes "Choose which slot you'd like to save to:";
set .@x, select("Slot 1 - [" +@revert[1]+ "]",
 "Slot 2 - [" +@revert[2]+ "]",
 "Slot 3 - [" +@revert[3]+ "]");

setarray @revert[.@x], .@style;
goto L_menuloop;

 L_load:
next;
mes .@name$;
mes "Choose which slot you'd like to load from:";
set .@x, select("Slot 1 - [" +@revert[1]+ "]",
 "Slot 2 - [" +@revert[2]+ "]",
 "Slot 3 - [" +@revert[3]+ "]");

set .@style, @revert[.@x];
goto L_menuloop;
}

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Maybe it has to do with your palletes.

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Maybe it has to do with your palletes.

Yeah, but what would the issue be?

I haven't touched them at all.

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have you make sure your have installed the custom pallete ??

did your server client read the Correct GRF / Data Folder ?

did the client read your GRF / Data Folder ?

did you enabled the Custom Pallete from server setting there ?

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I would check your palettes as well, you can also edit the client.conf in conf/battle folder incase you changed anything in there.

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I would check your palettes as well, you can also edit the client.conf in conf/battle folder incase you changed anything in there.

Thank you, I forgot what I had just switched to rAthena and I only changed it in eAthena.

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