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Posted

I love how this isnt a 'flat map' which I'm really bad about always doing them.

This is probably one of my favorites from you so far, it's really nice. I also love the music D:!

Keep up the good work. * Cute custom Texture to show credits btw :( *

Posted (edited)

Its cute.

  • (+) Floor block levels
  • (+) Mountain levels (like 3 high levels on the map very cool)

  • (-) Town Style. This would be my personal opinion I know, but, I think that sometimes is good to focuss an unique style and build the entire map from that. I Just dont like "town mixings" the most of the cases (like rachel + alberta in this case). A little innotavion is allways welcome too.
  • (-) Mountain textures. Some are horizontaly, other vertically.

Overall its good. Around 9/10 I guess

Edited by Olrox
Posted

Thanks CC. [:

Yeah, got kinda distracted with that custom texture. It's the first I've ever made in Brow. xD

Its cute.

  • (+) Floor block levels
  • (+) Mountain levels (like 3 high levels on the map very cool)

  • (-) Town Style. This would be my personal opinion I know, but, I think that sometimes is good to focuss an unique style and build the entire map from that. I Just dont like "town mixings" the most of the cases (like rachel + alberta in this case). A little innotavion is allways welcome too.
  • (-) Mountain textures. Some are horizontaly, other vertically.

Overall its good. Around 9/10 I guess

Thanks for the feedback.

I can see what you mean by town mixings, I usually do my best to avoid that but it isn't always possible. Aldebaran for example doesn't have to many house-buildings, and I didn't want to make like 10 buildings with one or two of the same model. So I thought buildings that have a similar colour would be the best alternative. ><

As for the mountains; granted. But then again I used the exact mountain textures from Moscovia. So let's blame Gravity! Jk jk. ;p

Posted

It's not a custom model. :D

And yeah, I'm pretty disapointed as well that the shadings don't 'follow' floating/moving objects. Probably not possible with BE. >:

Posted

It's not a custom model. :D

And yeah, I'm pretty disapointed as well that the shadings don't 'follow' floating/moving objects. Probably not possible with BE. >:

Im not sure if it's the video quality or my eyes but the crystals seem a little distorted.. o_O oh.. I thought they were a custom xD

Posted (edited)

^There are no images, I'm showing the map through YouTube, all you gotta do is click the link *edit* I mean vid.

Edited by Najara

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