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No one is allowed to enter the chatroom if Battlegrounds hasn't started


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Posted

Hello,

I am using eamod and I have my own randomizer for the Battlegrounds where in they can join Battlegrounds even if it already started. It uses a chatroom to send people in the Battleground. What I want the script to do is kick the player inside the pub if the Battleground mode hasn't started yet.

Thank you.

bat_room,155,123,4    script    Rushb::RushbR_Random    852,{
   end;
OnInit:
   waitingroom "Rush Third",1,"Rushb::OnDoB_RushbR",1;
   end;
}

2 answers to this question

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Posted

Why not specify the second argument (user limit) to 0 to avoid users to join the pub and delete the recreate the pub (delwaitingroom - waitingroom) when the battleground start (and change the "user limit" to 1).

  • Upvote 2
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Posted

I'm assuming waitingroom_kickall() works...

OnDoB_RushbR: 
 if (// whatever var you use to determine if bg started) {
   waitingroom_kickall "Rushb::RushR_Random";
 }
 // other functions

Ack, KeyWorld's solution is better, I was thinking that as well though :)

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