In 2023 and 2024 there is option to completely hide the damage sprites when you hit enemy. Is it possible to adapt that settings in lower exe's like perhaps an implementation to hide damage sprites via atcommand? Kinda like packetfilter but it filters the sprite damage only.
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Gidz Cross
In 2023 and 2024 there is option to completely hide the damage sprites when you hit enemy. Is it possible to adapt that settings in lower exe's like perhaps an implementation to hide damage sprites via atcommand? Kinda like packetfilter but it filters the sprite damage only.
Thanks!
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