Jump to content
  • 0

Kaite AoE


IsabelaFernandez

Question


  • Group:  Members
  • Topic Count:  145
  • Topics Per Day:  0.07
  • Content Count:  354
  • Reputation:   8
  • Joined:  04/16/18
  • Last Seen:  

The skill "Kaite" I made the changes in src/skill.cpp but it didn't work.

	if( sc->data[SC_KAITE] && (src->type == BL_PC || status_get_lv(src) <= 80)
#ifdef RENEWAL
		&& type // Does not reflect AoE
#endif
		) {
		// Kaite only works against non-players if they are low-level.
		// Kyomu doesn't disable Kaite, but the "skill fail chance" part of Kyomu applies to it.
		clif_specialeffect(bl, EF_ATTACKENERGY2, AREA);
		if( --sc->data[SC_KAITE]->val2 <= 0 )
			status_change_end(bl, SC_KAITE, INVALID_TIMER);
		return 2;
	}

I changed the return 2; to return 1; and continues not reflecting in area.

Link to comment
Share on other sites

2 answers to this question

Recommended Posts

  • 0

  • Group:  Members
  • Topic Count:  12
  • Topics Per Day:  0.00
  • Content Count:  155
  • Reputation:   51
  • Joined:  07/15/13
  • Last Seen:  

Is working fine for me, you made other modifications to skill? return 2 is kaite behaviour and return 1 is like maya effect.

What skills are you testing? i tested with storm gust.

Edited by EIysium
Link to comment
Share on other sites

  • 0

  • Group:  Members
  • Topic Count:  145
  • Topics Per Day:  0.07
  • Content Count:  354
  • Reputation:   8
  • Joined:  04/16/18
  • Last Seen:  

On 4/10/2022 at 10:18 PM, EIysium said:

Is working fine for me, you made other modifications to skill? return 2 is kaite behaviour and return 1 is like maya effect.

What skills are you testing? i tested with storm gust.

return 2 or 1 is the Maya effect for AoE? I tested it with storm gust too... I want it to reflect on skills in area

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Answer this question...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...