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[Guide] The complete Browedit 3 & 586 tutorial.


Speedrun

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Browedit 3

Browedit 3 1 - Intro

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Browedit 3 2 - Setup

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Browedit 3 3 - Height Edit

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Browedit 3 4 - Texture Edit

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Browedit 3 5 - Object Edit

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Browedit 3 6 - Gat Edit

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Browedit 3 7 - Wall Edit

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Browedit 3 8 - Color Edit

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Browedit 3 9 - Lightmap

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Browedit 3 10 - Minimap

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Browedit 3 11 - Cinematic

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Browedit 586

Browedit 586 1 - Basic Tutorial Ragnarok Online Map Editor

*The map is available to download in Rathena, link in the video description.

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Subtitles in English and Portuguese.

Special thanks to @Taiga (PTBR Translation)

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1694047136_BroweditSubtitle.thumb.png.4b74045eff86478fe0e7139c327e8856.png

Browedit 586 2 - Basic & Intermediate Tutorial Ragnarok Online Map Editor

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Browedit 586 3 - Quick Tips: Navigation

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Browedit 586 4 - Quick Tips: Lightmaps

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Browedit 586 5 - Quick Tips: Mini Map

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Edited by Speedrun
Updating with Browedit 3 Tutorial
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Good tutorial!

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finally we have new tutorial for browedit 

thanks you bro

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It's a very good tutorial!
This should also be pinned /ok

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btw what purpose you must do quadtree before we save the map at the end?

 

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@LearningRO

Good question.

I know 3 reasons why some maps will have unwanted dark tiles when the character walks.

  • One is object under water.
  • One is the water level that isn't the always the same (specially if you change official RO maps).
  • and the third reason is that the map doesn't have calculated quadtree.

Now doesn't mean that the map will have the unwanted dark tiles, but if there is, this may be one of the reasons.

I hope that I have got your question answered.

Edited by Speedrun
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Awesome tutorial.
I'm waiting for the others.
Congratulations, bro!

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9 hours ago, Speedrun said:

@LearningRO

Good question.

I know 3 reasons why some maps will have unwanted dark tiles when the character walks.

  • One is object under water.
  • One is the water level that isn't the always the same (specially if you change official RO maps).
  • and the third reason is that the map doesn't have calculated quadtree.

Now doesn't mean that the map will have the unwanted dark tiles, but if there is, this may be one of the reasons.

I hope that I have got your question answered.

Thanks for the explanation.
Now I understand why you did that.
nice tips

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  • 2 weeks later...

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Nice Update man ... clearly and informative ?

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On 9/8/2021 at 2:05 PM, Mina-chan said:

It's a very good tutorial!
This should also be pinned /ok

I wish ? that this post gets pinned.

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thanks

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How do I render the clouds in the sky outside of the Juno map?

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