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Illusion Reset NPC


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Posted

If you don't want to show us your scripts, perhaps you could show us a snippet on how it would restrict players on doing Illusion Quest again (i.e. timers, variables being set upon completion, etc.)

Other than this, I am not sure how we can help you

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Posted
if (checkquest(12345, PLAYTIME) == 2) {
	mes "Quest expired, removed from player.";
	erasequest 12345;
}

if you're using the quest_db to check for expired quest to remove them,.

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Posted
On 2/1/2021 at 9:31 PM, Patskie said:

If you don't want to show us your scripts, perhaps you could show us a snippet on how it would restrict players on doing Illusion Quest again (i.e. timers, variables being set upon completion, etc.)

Other than this, I am not sure how we can help you

Hello thank, maybe i can give the whole quest database?

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Posted
14 hours ago, Emistry said:

if (checkquest(12345, PLAYTIME) == 2) {
	mes "Quest expired, removed from player.";
	erasequest 12345;
}

if you're using the quest_db to check for expired quest to remove them,.

Thank you @Emistry, can you give me more example like a example npc that use that function?

I want something  like a npc with options what kind of illusion dungeons you want to reset and all quest id are inserted to each selection after that players need illusion stone ( 5pccs ) in able to reset a specific illusion dungeon whole quest.

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