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[SOLVED] 3rd Job Costume With Payment


Question

Posted (edited)

hello everyone i would like to ask how to put payment "zeny" in this script thanks in advance

 

 

// Settings
set .mode, 1; // Set it as following: 0 - 2nd to 3rd class suits ; 

if (.mode == 0) goto normal;

normal:
mes "[suit Provider]";
mes "So, wanna change your appearance?";
menu "Change to Third class suit",thirdclass,"Reset appearance",reset;

thirdclass:
if(class == Job_Knight) { changebase 4060; close; end; }
if(class == Job_Assassin) { changebase 4065; close; end; }
if(class == Job_Crusader) { changebase 4073; close; end; }
if(class == Job_Blacksmith) { changebase 4064; close; end; }
if(class == Job_Alchemist) { changebase 4078; close; end; }
if(class == Job_Rouge) { changebase 4079; close; end; }
if(class == Job_Sage) { changebase 4074; close; end; }
if(class == Job_Dancer) { changebase 4076; close; end; }
if(class == Job_Monk) { changebase 4077; close; end; }
if(class == Job_Hunter) { changebase 4062; close; end; }
if(class == Job_Bard) { changebase 4075; close; end; }
if(class == Job_Wizard) { changebase 4061; close; end; }
if(class == Job_Priest) { changebase 4063; close; end; }
else { next; mes "[suit Provider]"; mes "I'm sorry, but your class is not supported."; close; end; }


reset:
changebase Class;
close;
end;

}

Edited by chadness

9 answers to this question

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  • 0
Posted (edited)
set .Fee,500000;

if(Zeny < .Fee){ npctalk "message"; end; }
if(class == Job_Knight) { set Zeny, Zeny - .Fee; changebase 4060; close; end; }
if(class == Job_Assassin) { set Zeny, Zeny - .Fee; changebase 4065; close; end; }
if(class == Job_Crusader) { set Zeny, Zeny - .Fee; changebase 4073; close; end; }

 

Edited by BeWan
  • 0
Posted (edited)

You can do also.
 

// Settings
set .mode, 1; // Set it as following: 0 - 2nd to 3rd class suits ; 
set .@price, 1000;	// Zeny required

if (.mode == 0) goto normal;
if (Zeny < .@price) goto Nozeny1;

normal:
mes "[suit Provider]";
mes "So, wanna change your appearance?";
menu "Change to Third class suit",thirdclass,"Reset appearance",reset;

Nozeny1:
	mes "[suit Provider]";
	mes "You need zeny to talk to me.";
	close;

thirdclass:
if(class == Job_Knight) { Zeny -= .@price; changebase 4060; close; end; }
if(class == Job_Assassin) {Zeny -= .@price; changebase 4065; close; end; }
if(class == Job_Crusader) { Zeny -= .@price; changebase 4073; close; end; }
if(class == Job_Blacksmith) { Zeny -= .@price; changebase 4064; close; end; }
if(class == Job_Alchemist) { Zeny -= .@price; changebase 4078; close; end; }
if(class == Job_Rouge) {Zeny -= .@price; changebase 4079; close; end; }
if(class == Job_Sage) { Zeny -= .@price; changebase 4074; close; end; }
if(class == Job_Dancer) { Zeny -= .@price; changebase 4076; close; end; }
if(class == Job_Monk) { Zeny -= .@price; changebase 4077; close; end; }
if(class == Job_Hunter) { Zeny -= .@price; changebase 4062; close; end; }
if(class == Job_Bard) { Zeny -= .@price; changebase 4075; close; end; }
if(class == Job_Wizard) { Zeny -= .@price; changebase 4061; close; end; }

 

Edited by Cookie-rae
  • Upvote 1
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Posted
17 minutes ago, BeWan said:

set .Fee = 500000;

if(Zeny < .Fee){ npctalk "message"; end; }
if(class == Job_Knight) { set Zeny, Zeny - .Fee; changebase 4060; close; end; }
if(class == Job_Assassin) { set Zeny, Zeny - .Fee; changebase 4065; close; end; }
if(class == Job_Crusader) { set Zeny, Zeny - .Fee; changebase 4073; close; end; }

 

thankyou ill try this

  • 0
Posted
40 minutes ago, BeWan said:

set .Fee,500000;

if(Zeny < .Fee){ npctalk "message"; end; }
if(class == Job_Knight) { set Zeny, Zeny - .Fee; changebase 4060; close; end; }
if(class == Job_Assassin) { set Zeny, Zeny - .Fee; changebase 4065; close; end; }
if(class == Job_Crusader) { set Zeny, Zeny - .Fee; changebase 4073; close; end; }

 

got error in the line

set .Fee,500000;

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