kronobr Posted September 14, 2020 Posted September 14, 2020 How to make this work? 7140,Seed_Of_Life,Seed of Life,0,600,,10,,,,,,,,,,,,,{ input .@input$; atcommand "@unjail " + .@input$ },{},{} An item that when used, the player puts the name of another and uses the command unjail. Quote
0 Poring King Posted September 14, 2020 Posted September 14, 2020 55 minutes ago, kronobr said: How to make this work? 7140,Seed_Of_Life,Seed of Life,0,600,,10,,,,,,,,,,,,,{ input .@input$; atcommand "@unjail " + .@input$ },{},{} An item that when used, the player puts the name of another and uses the command unjail. Create a function and call it on your item { call unjailfunction;},{ },{ } Quote
0 Emistry Posted September 14, 2020 Posted September 14, 2020 5 hours ago, kronobr said: How to make this work? 7140,Seed_Of_Life,Seed of Life,0,600,,10,,,,,,,,,,,,,{ input .@input$; atcommand "@unjail " + .@input$; },{},{} you almost did it, except the missing semi colon; Quote
0 kronobr Posted September 14, 2020 Author Posted September 14, 2020 1 hour ago, Emistry said: 7140,Seed_Of_Life,Seed of Life,0,600,,10,,,,,,,,,,,,,{ input .@input$; atcommand "@unjail " + .@input$; },{},{} you almost did it, except the missing semi colon; How should be? Im learning yet about that. Thanks. Quote
Question
kronobr
How to make this work?
7140,Seed_Of_Life,Seed of Life,0,600,,10,,,,,,,,,,,,,{ input .@input$; atcommand "@unjail " + .@input$ },{},{}
An item that when used, the player puts the name of another and uses the command unjail.
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