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Quests, Games: Alon Event


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Alon Event


Alon Event
Alon is a Tagalog translate from Wave


Alon Event is another Team Event and consist of 10 party member as a default. Player must be clean all monster in map
Round 1-4 is easy Wave , Round 5 is Bonus round & Final Round & Round 6-9 is the hard part

Good for High Rate Server & Mid rate server . Enjoy!

Do not claim as your own work. Removing my Author in script meaning you claiming my works!
466324070_screenHighRateServer024.thumb.jpg.2ca33bda2691f8872bd7cade085ea2e2.jpg


 

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No reward and end of event after 10 wave.

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16 hours ago, 3TAJIOH said:

No reward and end of event after 10 wave.


There is a reward on wave 10
 

OnWave10:
		set .wave1, .wave1 -1;
		if (.wave1 == 0) {
			announce "Yeehaaa !! We Beat ALL the Monster!!!",bc_map;
			sleep 5000;
			announce "Congratulation to Team [ "+getpartyname( getcharid(1) )+" ] who had just finished the Alon Event. ",0;
			for ( .@i = 0; .@i < $@partymembercount; .@i++ )
			getitem 7227, 1, $@partymemberaid[.@i];
			warpparty prontera,156,191,getcharid(1);
			set .AEventOpen,0;
			set .ARegister,0;
		}
		end;

 

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Thank you for this, how do i make this script like automated event that runs every 4 hours?

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12 minutes ago, AsurielRO said:

Thank you for this, how do i make this script like automated event that runs every 4 hours?

Find this

Add more OnClock Event Military format Check below how do i do it... By default i set it 2x a day during 8 AM and 8 PM  or you can change it too OnMinute Event

OnClock<hour><minute>:
OnMinute<minute>:
OnHour<hour>:
On<weekday><hour><minute>:
OnDay<month><day>:

This will execute when the server clock hits the specified date or time. Hours
and minutes are given in military time. ('0105' will mean 01:05 AM). Weekdays
are Sun,Mon,Tue,Wed,Thu,Fri,Sat. Months are 01 to 12, days are 01 to 31.
Remember the zero.


Example:
OnClock0800: // Event will start at 8:00 AM
OnClock0830: // Event will start at 8:30 AM
OnClock0835: // Event will start at 8:35 AM
 

OnClock0800:
OnClock2000:
		announce "Alon Event are now Open for Registration!",bc_all;
		set .AEventOpen,1;
		set .ARegister,0;
		end;
		
GM_Menu:
	mes "[ Alon Event ]";
	mes "What would you like to do";
	switch(select("Host this Event","Exit")){
			case 1:
					cutin "ma_tomas01",255;
					goto OnClock2000;
			case 2:
					close;
	}
OnInit:
	set .PartyMember,2;
	set .Map$,"pvp_n_1-5";
	
	// Dont try to edit this if you dont know what are you doing by Poring King
	set .AEventOpen,0;
	set .ARegister,0;
}

 

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12 hours ago, Poring King said:

Find this

Add more OnClock Event Military format Check below how do i do it... By default i set it 2x a day during 8 AM and 8 PM  or you can change it too OnMinute Event


OnClock<hour><minute>:
OnMinute<minute>:
OnHour<hour>:
On<weekday><hour><minute>:
OnDay<month><day>:

This will execute when the server clock hits the specified date or time. Hours
and minutes are given in military time. ('0105' will mean 01:05 AM). Weekdays
are Sun,Mon,Tue,Wed,Thu,Fri,Sat. Months are 01 to 12, days are 01 to 31.
Remember the zero.


Example:
OnClock0800: // Event will start at 8:00 AM
OnClock0830: // Event will start at 8:30 AM
OnClock0835: // Event will start at 8:35 AM
 


OnClock0800:
OnClock2000:
		announce "Alon Event are now Open for Registration!",bc_all;
		set .AEventOpen,1;
		set .ARegister,0;
		end;
		
GM_Menu:
	mes "[ Alon Event ]";
	mes "What would you like to do";
	switch(select("Host this Event","Exit")){
			case 1:
					cutin "ma_tomas01",255;
					goto OnClock2000;
			case 2:
					close;
	}
OnInit:
	set .PartyMember,2;
	set .Map$,"pvp_n_1-5";
	
	// Dont try to edit this if you dont know what are you doing by Poring King
	set .AEventOpen,0;
	set .ARegister,0;
}

 

Perfect thank you.

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Hi @Poring King

Thanks for this awesome script.

Any idea what could be causing this?

[Error]: WFIFOSET: Maximum write buffer size for client connection 4 exceeded, most likely caused by packet 0x08c8 (len=34, ip=127.0.0.1).
[Error]: WFIFOSET: Maximum write buffer size for client connection 4 exceeded, most likely caused by packet 0x0acc (len=18, ip=127.0.0.1).
[Error]: WFIFOSET: Maximum write buffer size for client connection 4 exceeded, most likely caused by packet 0x0acc (len=18, ip=127.0.0.1).
[Error]: WFIFOSET: Maximum write buffer size for client connection 4 exceeded, most likely caused by packet 0x00b6 (len=6, ip=127.0.0.1).
[Error]: WFIFOSET: Maximum write buffer size for client connection 4 exceeded, most likely caused by packet 0x00b6 (len=6, ip=127.0.0.1).

 

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@Snaehild

I face the same problem as you.

Through my simple test, I found the problem.

This problem is raised by attacking a specific monster whose Id is 1951.

So for a workaround, you can temporarily delete the monster in your script.

Changepoints as following.

1. Comment the code in your script.

monster "pvp_n_1-5",0,0,"--ja--",1951,10,"Alon Event Warper::OnWave1";

To 

// monster "pvp_n_1-5",0,0,"--ja--",1951,10,"Alon Event Warper::OnWave1";

2. Change the monster count in Wave1. 

Wave1:
		set .wave1,107;
		end;
To 

Wave1:
		set .wave1,97;
		end;

That's done.

This problem seems bug from rathena.

I have reported the bug to rathena.

You can track the issue https://github.com/rathena/rathena/issues/6082.

Enjoy that!

Edited by JefferyLimit
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That is cause of text file migration to yml 

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can you adjust to reactivate when the whole party dies? The event is locked with no way to enter.

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