Kudo Posted August 16, 2020 Group: Members Topic Count: 52 Topics Per Day: 0.01 Content Count: 129 Reputation: 0 Joined: 08/18/12 Last Seen: 4 hours ago Share Posted August 16, 2020 (edited) function script CustomBox { set .@Total,65; setarray .@P1[0],90,983,5; //Black Dyestuff setarray .@P2[0],91,981,5; //Violet Dyestuff setarray .@P3[0],93,13517,1; //YGGBOX setarray .@P4[0],94,12534,1; //YGGSEED setarray .@P5[0],80,3016,1; //HOKAGEHAT setarray .@P6[0],81,3696,1; //LUFFYHAT setarray .@P7[0],85,740,10; //PUPPET setarray .@P8[0],89,720,10; //AQUAMARINE setarray .@P9[0],87,14176,1; //ENRICHEDELU setarray .@P10[0],88,14177,1; //ENRICHEDORI setarray .@P11[0],60,50005,1; //PREMIUMCREDIT setarray .@P12[0],70,3676,1; //HOLLOWMASK setarray .@P13[0],75,3678,1; //ROBOEARS setarray .@P14[0],50,19130,1; //MAGICEYES setarray .@P15[0],51,5184,1; //CAPTAINSHAT setarray .@P16[0],52,8327,1; //EVOLVED POOPOO setarray .@P17[0],53,3782,1; //DARKLORDHELM setarray .@P18[0],54,18534,1; //FANCYPHANTOM setarray .@P19[0],55,5325,1; //ROBOEYE setarray .@P20[0],51,19176,1; //FALLENANGELBLESSING setarray .@P21[0],56,5517,1; //HAWKEYES setarray .@P22[0],57,3661,1; //DEVILING WINGS setarray .@P23[0],58,3000,1; //ANGELINGWINGS setarray .@P24[0],59,3001,1; //ARTICWINGS setarray .@P25[0],60,3003,1; //DEMONWINGS setarray .@P26[0],61,3005,1; //GARGOYLEWINGS setarray .@P27[0],62,3007,1; //PHOENIXWINGS setarray .@P28[0],63,3008,1; //TORNWINGS setarray .@P29[0],64,3002,1; //BLACKBUTTERFLYWING setarray .@P30[0],65,3009,1; //WHITEBUTTERFLYWING setarray .@P31[0],65,2726,1; //ICARUSWINGS setarray .@P32[0],40,7828,1; //BRAVERYBADGE setarray .@P33[0],41,45078,1; //NEKOHOOD setarray .@P34[0],42,20073,1; //MVPHAT setarray .@P35[0],43,rand(45066,45072),1; //BUNDANNA setarray .@P36[0],40,rand(45099,45101),1; //RUNES setarray .@P37[0],40,45084,1; //BLACKRUNES setarray .@P38[0],40,rand(45026,45028),1; //BLACKAURA-PINK setarray .@P39[0],40,rand(45062,45065),1; //BLACKAURA-WHITE setarray .@P40[0],20,rand(3515,3526),1; //DRAGONWEAPON setarray .@P41[0],20,28605,1; //DRAGONBOOK setarray .@P42[0],20,3536,1; //DRAGONSHURIKEN setarray .@P43[0],15,rand(45211,45214),1; //FUSHIONVALKYIRE setarray .@P44[0],10,rand(8032,8033),1; //DIABLOSPIRIT setarray .@P45[0],10,20727,1; //BRILLIANTGOLDEN setarray .@P46[0],9,82517,1; //INVOKERCAPE setarray .@P47[0],2,4549,1; //UPDMAYA setarray .@P48[0],3,4359,1; //SINXCARD setarray .@P49[0],3,4357,1; //LKCARD setarray .@P50[0],3,4361,1; //WSCARD setarray .@P51[0],3,4363,1; //HIGHPRIESTCARD setarray .@P52[0],3,4365,1; //HIGHWIZARDCARD setarray .@P53[0],5,4128,1; //GTB setarray .@P54[0],7,3742,1; //GOLDENSWORDAURA setarray .@P55[0],4,40016,1; //DRAGONRING setarray .@P56[0],5,rand(40006,40012),1; //DRAGONSET setarray .@P57[0],1,rand(4480,4504),1; //SEALED setarray .@P58[0],1,rand(4535,4544),1; //SEALED setarray .@P69[0],100,7227,rand(1,5); // TCG setarray .@P60[0],100,7227,rand(5,10); // TCG setarray .@P61[0],95,6767,rand(1,10); //MVPCOIN setarray .@P62[0],96,3100,rand(1,10); //CREDIT setarray .@P63[0],97,7608,rand(1,5); //LOTTITICKET setarray .@P64[0],96,6420,rand(1,10); //HOURLYCOIN setarray .@P65[0],2,rand(40033,40034),1; //VIPBOX do{ set .@i, rand(1,.@Total); }while( rand(1,100) > getd(".@P"+.@i+"[0]") ); for(set .@j,1; .@j<getarraysize(getd(".@P"+.@i)); set .@j,.@j+2) { getitem getd(".@P"+.@i+"["+.@j+"]"), getd(".@P"+.@i+"["+(.@j+1)+"]"); if (!.@k[0]) { set .@gz,.@i; setarray .@k[0], getd(".@P"+.@i+"["+.@j+"]"), getd(".@P"+.@i+"["+(.@j+1)+"]"); break; } } if( .@gz && .@gz <= 10 ) // 10% equal or below will announce announce "Congratulations! "+strcharinfo(0)+" just received "+getitemname(.@k[0])+" x "+.@k[1]+" From Supply Box",0; specialeffect2 248; end; } this is my script on random box can someone edit this script to get 10 random items instead of 1 only Edited August 16, 2020 by Patskie codebox Quote Link to comment Share on other sites More sharing options...
0 Kreustoo Posted August 16, 2020 Group: Members Topic Count: 34 Topics Per Day: 0.01 Content Count: 215 Reputation: 45 Joined: 05/03/13 Last Seen: May 21, 2023 Share Posted August 16, 2020 Hello, You can put a for around the logical that goes from 0 to 10 for(.@count = 0;.@count < 10;.@count++){ do{ set .@i, rand(1,.@Total); }while( rand(1,100) > getd(".@P"+.@i+"[0]") ); for(set .@j,1; .@j<getarraysize(getd(".@P"+.@i)); set .@j,.@j+2) { getitem getd(".@P"+.@i+"["+.@j+"]"), getd(".@P"+.@i+"["+(.@j+1)+"]"); if (!.@k[0]) { set .@gz,.@i; setarray .@k[0], getd(".@P"+.@i+"["+.@j+"]"), getd(".@P"+.@i+"["+(.@j+1)+"]"); break; } } if( .@gz && .@gz <= 10 ) // 10% equal or below will announce announce "Congratulations! "+strcharinfo(0)+" just received "+getitemname(.@k[0])+" x "+.@k[1]+" From Supply Box",0; specialeffect2 248; } Quote Link to comment Share on other sites More sharing options...
0 Kudo Posted August 16, 2020 Group: Members Topic Count: 52 Topics Per Day: 0.01 Content Count: 129 Reputation: 0 Joined: 08/18/12 Last Seen: 4 hours ago Author Share Posted August 16, 2020 4 hours ago, Kreustoo said: Hello, You can put a for around the logical that goes from 0 to 10 for(.@count = 0;.@count < 10;.@count++){ do{ set .@i, rand(1,.@Total); }while( rand(1,100) > getd(".@P"+.@i+"[0]") ); for(set .@j,1; .@j<getarraysize(getd(".@P"+.@i)); set .@j,.@j+2) { getitem getd(".@P"+.@i+"["+.@j+"]"), getd(".@P"+.@i+"["+(.@j+1)+"]"); if (!.@k[0]) { set .@gz,.@i; setarray .@k[0], getd(".@P"+.@i+"["+.@j+"]"), getd(".@P"+.@i+"["+(.@j+1)+"]"); break; } } if( .@gz && .@gz <= 10 ) // 10% equal or below will announce announce "Congratulations! "+strcharinfo(0)+" just received "+getitemname(.@k[0])+" x "+.@k[1]+" From Supply Box",0; specialeffect2 248; } sir.. the question is how can i do that? and where should i put the for loop can you do it for me sir? Quote Link to comment Share on other sites More sharing options...
0 Kreustoo Posted August 16, 2020 Group: Members Topic Count: 34 Topics Per Day: 0.01 Content Count: 215 Reputation: 45 Joined: 05/03/13 Last Seen: May 21, 2023 Share Posted August 16, 2020 In my answer there's already the loop, you just had to copy/paste to replace, but whatever: function script CustomBox { set .@Total,65; setarray .@P1[0],90,983,5; //Black Dyestuff setarray .@P2[0],91,981,5; //Violet Dyestuff setarray .@P3[0],93,13517,1; //YGGBOX setarray .@P4[0],94,12534,1; //YGGSEED setarray .@P5[0],80,3016,1; //HOKAGEHAT setarray .@P6[0],81,3696,1; //LUFFYHAT setarray .@P7[0],85,740,10; //PUPPET setarray .@P8[0],89,720,10; //AQUAMARINE setarray .@P9[0],87,14176,1; //ENRICHEDELU setarray .@P10[0],88,14177,1; //ENRICHEDORI setarray .@P11[0],60,50005,1; //PREMIUMCREDIT setarray .@P12[0],70,3676,1; //HOLLOWMASK setarray .@P13[0],75,3678,1; //ROBOEARS setarray .@P14[0],50,19130,1; //MAGICEYES setarray .@P15[0],51,5184,1; //CAPTAINSHAT setarray .@P16[0],52,8327,1; //EVOLVED POOPOO setarray .@P17[0],53,3782,1; //DARKLORDHELM setarray .@P18[0],54,18534,1; //FANCYPHANTOM setarray .@P19[0],55,5325,1; //ROBOEYE setarray .@P20[0],51,19176,1; //FALLENANGELBLESSING setarray .@P21[0],56,5517,1; //HAWKEYES setarray .@P22[0],57,3661,1; //DEVILING WINGS setarray .@P23[0],58,3000,1; //ANGELINGWINGS setarray .@P24[0],59,3001,1; //ARTICWINGS setarray .@P25[0],60,3003,1; //DEMONWINGS setarray .@P26[0],61,3005,1; //GARGOYLEWINGS setarray .@P27[0],62,3007,1; //PHOENIXWINGS setarray .@P28[0],63,3008,1; //TORNWINGS setarray .@P29[0],64,3002,1; //BLACKBUTTERFLYWING setarray .@P30[0],65,3009,1; //WHITEBUTTERFLYWING setarray .@P31[0],65,2726,1; //ICARUSWINGS setarray .@P32[0],40,7828,1; //BRAVERYBADGE setarray .@P33[0],41,45078,1; //NEKOHOOD setarray .@P34[0],42,20073,1; //MVPHAT setarray .@P35[0],43,rand(45066,45072),1; //BUNDANNA setarray .@P36[0],40,rand(45099,45101),1; //RUNES setarray .@P37[0],40,45084,1; //BLACKRUNES setarray .@P38[0],40,rand(45026,45028),1; //BLACKAURA-PINK setarray .@P39[0],40,rand(45062,45065),1; //BLACKAURA-WHITE setarray .@P40[0],20,rand(3515,3526),1; //DRAGONWEAPON setarray .@P41[0],20,28605,1; //DRAGONBOOK setarray .@P42[0],20,3536,1; //DRAGONSHURIKEN setarray .@P43[0],15,rand(45211,45214),1; //FUSHIONVALKYIRE setarray .@P44[0],10,rand(8032,8033),1; //DIABLOSPIRIT setarray .@P45[0],10,20727,1; //BRILLIANTGOLDEN setarray .@P46[0],9,82517,1; //INVOKERCAPE setarray .@P47[0],2,4549,1; //UPDMAYA setarray .@P48[0],3,4359,1; //SINXCARD setarray .@P49[0],3,4357,1; //LKCARD setarray .@P50[0],3,4361,1; //WSCARD setarray .@P51[0],3,4363,1; //HIGHPRIESTCARD setarray .@P52[0],3,4365,1; //HIGHWIZARDCARD setarray .@P53[0],5,4128,1; //GTB setarray .@P54[0],7,3742,1; //GOLDENSWORDAURA setarray .@P55[0],4,40016,1; //DRAGONRING setarray .@P56[0],5,rand(40006,40012),1; //DRAGONSET setarray .@P57[0],1,rand(4480,4504),1; //SEALED setarray .@P58[0],1,rand(4535,4544),1; //SEALED setarray .@P69[0],100,7227,rand(1,5); // TCG setarray .@P60[0],100,7227,rand(5,10); // TCG setarray .@P61[0],95,6767,rand(1,10); //MVPCOIN setarray .@P62[0],96,3100,rand(1,10); //CREDIT setarray .@P63[0],97,7608,rand(1,5); //LOTTITICKET setarray .@P64[0],96,6420,rand(1,10); //HOURLYCOIN setarray .@P65[0],2,rand(40033,40034),1; //VIPBOX for(.@count = 0;.@count < 10;.@count++){ do{ set .@i, rand(1,.@Total); }while( rand(1,100) > getd(".@P"+.@i+"[0]") ); for(set .@j,1; .@j<getarraysize(getd(".@P"+.@i)); set .@j,.@j+2) { getitem getd(".@P"+.@i+"["+.@j+"]"), getd(".@P"+.@i+"["+(.@j+1)+"]"); if (!.@k[0]) { set .@gz,.@i; setarray .@k[0], getd(".@P"+.@i+"["+.@j+"]"), getd(".@P"+.@i+"["+(.@j+1)+"]"); break; } } if( .@gz && .@gz <= 10 ) // 10% equal or below will announce announce "Congratulations! "+strcharinfo(0)+" just received "+getitemname(.@k[0])+" x "+.@k[1]+" From Supply Box",0; specialeffect2 248; } end; } Quote Link to comment Share on other sites More sharing options...
0 Kudo Posted August 16, 2020 Group: Members Topic Count: 52 Topics Per Day: 0.01 Content Count: 129 Reputation: 0 Joined: 08/18/12 Last Seen: 4 hours ago Author Share Posted August 16, 2020 (edited) 23 minutes ago, Kreustoo said: In my answer there's already the loop, you just had to copy/paste to replace, but whatever: function script CustomBox { set .@Total,65; setarray .@P1[0],90,983,5; //Black Dyestuff setarray .@P2[0],91,981,5; //Violet Dyestuff setarray .@P3[0],93,13517,1; //YGGBOX setarray .@P4[0],94,12534,1; //YGGSEED setarray .@P5[0],80,3016,1; //HOKAGEHAT setarray .@P6[0],81,3696,1; //LUFFYHAT setarray .@P7[0],85,740,10; //PUPPET setarray .@P8[0],89,720,10; //AQUAMARINE setarray .@P9[0],87,14176,1; //ENRICHEDELU setarray .@P10[0],88,14177,1; //ENRICHEDORI setarray .@P11[0],60,50005,1; //PREMIUMCREDIT setarray .@P12[0],70,3676,1; //HOLLOWMASK setarray .@P13[0],75,3678,1; //ROBOEARS setarray .@P14[0],50,19130,1; //MAGICEYES setarray .@P15[0],51,5184,1; //CAPTAINSHAT setarray .@P16[0],52,8327,1; //EVOLVED POOPOO setarray .@P17[0],53,3782,1; //DARKLORDHELM setarray .@P18[0],54,18534,1; //FANCYPHANTOM setarray .@P19[0],55,5325,1; //ROBOEYE setarray .@P20[0],51,19176,1; //FALLENANGELBLESSING setarray .@P21[0],56,5517,1; //HAWKEYES setarray .@P22[0],57,3661,1; //DEVILING WINGS setarray .@P23[0],58,3000,1; //ANGELINGWINGS setarray .@P24[0],59,3001,1; //ARTICWINGS setarray .@P25[0],60,3003,1; //DEMONWINGS setarray .@P26[0],61,3005,1; //GARGOYLEWINGS setarray .@P27[0],62,3007,1; //PHOENIXWINGS setarray .@P28[0],63,3008,1; //TORNWINGS setarray .@P29[0],64,3002,1; //BLACKBUTTERFLYWING setarray .@P30[0],65,3009,1; //WHITEBUTTERFLYWING setarray .@P31[0],65,2726,1; //ICARUSWINGS setarray .@P32[0],40,7828,1; //BRAVERYBADGE setarray .@P33[0],41,45078,1; //NEKOHOOD setarray .@P34[0],42,20073,1; //MVPHAT setarray .@P35[0],43,rand(45066,45072),1; //BUNDANNA setarray .@P36[0],40,rand(45099,45101),1; //RUNES setarray .@P37[0],40,45084,1; //BLACKRUNES setarray .@P38[0],40,rand(45026,45028),1; //BLACKAURA-PINK setarray .@P39[0],40,rand(45062,45065),1; //BLACKAURA-WHITE setarray .@P40[0],20,rand(3515,3526),1; //DRAGONWEAPON setarray .@P41[0],20,28605,1; //DRAGONBOOK setarray .@P42[0],20,3536,1; //DRAGONSHURIKEN setarray .@P43[0],15,rand(45211,45214),1; //FUSHIONVALKYIRE setarray .@P44[0],10,rand(8032,8033),1; //DIABLOSPIRIT setarray .@P45[0],10,20727,1; //BRILLIANTGOLDEN setarray .@P46[0],9,82517,1; //INVOKERCAPE setarray .@P47[0],2,4549,1; //UPDMAYA setarray .@P48[0],3,4359,1; //SINXCARD setarray .@P49[0],3,4357,1; //LKCARD setarray .@P50[0],3,4361,1; //WSCARD setarray .@P51[0],3,4363,1; //HIGHPRIESTCARD setarray .@P52[0],3,4365,1; //HIGHWIZARDCARD setarray .@P53[0],5,4128,1; //GTB setarray .@P54[0],7,3742,1; //GOLDENSWORDAURA setarray .@P55[0],4,40016,1; //DRAGONRING setarray .@P56[0],5,rand(40006,40012),1; //DRAGONSET setarray .@P57[0],1,rand(4480,4504),1; //SEALED setarray .@P58[0],1,rand(4535,4544),1; //SEALED setarray .@P69[0],100,7227,rand(1,5); // TCG setarray .@P60[0],100,7227,rand(5,10); // TCG setarray .@P61[0],95,6767,rand(1,10); //MVPCOIN setarray .@P62[0],96,3100,rand(1,10); //CREDIT setarray .@P63[0],97,7608,rand(1,5); //LOTTITICKET setarray .@P64[0],96,6420,rand(1,10); //HOURLYCOIN setarray .@P65[0],2,rand(40033,40034),1; //VIPBOX for(.@count = 0;.@count < 10;.@count++){ do{ set .@i, rand(1,.@Total); }while( rand(1,100) > getd(".@P"+.@i+"[0]") ); for(set .@j,1; .@j<getarraysize(getd(".@P"+.@i)); set .@j,.@j+2) { getitem getd(".@P"+.@i+"["+.@j+"]"), getd(".@P"+.@i+"["+(.@j+1)+"]"); if (!.@k[0]) { set .@gz,.@i; setarray .@k[0], getd(".@P"+.@i+"["+.@j+"]"), getd(".@P"+.@i+"["+(.@j+1)+"]"); break; } } if( .@gz && .@gz <= 10 ) // 10% equal or below will announce announce "Congratulations! "+strcharinfo(0)+" just received "+getitemname(.@k[0])+" x "+.@k[1]+" From Supply Box",0; specialeffect2 248; } end; } it works dude.. but theres another problem.. the script announce the 10% and up instead of 10% and below... and one thing is. if the announce is triggered it also announce in 10 times even if the i got the item 1 out of 10.. Edited August 16, 2020 by Kudo need to upload pics Quote Link to comment Share on other sites More sharing options...
0 Kudo Posted August 17, 2020 Group: Members Topic Count: 52 Topics Per Day: 0.01 Content Count: 129 Reputation: 0 Joined: 08/18/12 Last Seen: 4 hours ago Author Share Posted August 17, 2020 up... can somebody solved my problem?.. i just need to know why my script announce the 10% and up instead of 10% and below.. the script indicates that if( .@gz && .@gz <= 10 ) // 10% equal or below will announce so that means less than or equal to 10% right? but when i try to open the box sa 30% and above rate chance triggered the announce.. Quote Link to comment Share on other sites More sharing options...
0 Kudo Posted August 18, 2020 Group: Members Topic Count: 52 Topics Per Day: 0.01 Content Count: 129 Reputation: 0 Joined: 08/18/12 Last Seen: 4 hours ago Author Share Posted August 18, 2020 On 8/16/2020 at 11:50 PM, Kudo said: i already solved the 1st problem which is 10% and up will announcing instead of 10% and below.. i just need to place to 1% in the 1st array and so on... but still i cannot manage to solved my 2nd problem which is when you get 1 of the random items that chances are 10% and below.. it will announce, the problem is. it will repeat 10 times even though i only got 1 items from the 10 random bump~ Quote Link to comment Share on other sites More sharing options...
Question
Kudo
function script CustomBox { set .@Total,65; setarray .@P1[0],90,983,5; //Black Dyestuff setarray .@P2[0],91,981,5; //Violet Dyestuff setarray .@P3[0],93,13517,1; //YGGBOX setarray .@P4[0],94,12534,1; //YGGSEED setarray .@P5[0],80,3016,1; //HOKAGEHAT setarray .@P6[0],81,3696,1; //LUFFYHAT setarray .@P7[0],85,740,10; //PUPPET setarray .@P8[0],89,720,10; //AQUAMARINE setarray .@P9[0],87,14176,1; //ENRICHEDELU setarray .@P10[0],88,14177,1; //ENRICHEDORI setarray .@P11[0],60,50005,1; //PREMIUMCREDIT setarray .@P12[0],70,3676,1; //HOLLOWMASK setarray .@P13[0],75,3678,1; //ROBOEARS setarray .@P14[0],50,19130,1; //MAGICEYES setarray .@P15[0],51,5184,1; //CAPTAINSHAT setarray .@P16[0],52,8327,1; //EVOLVED POOPOO setarray .@P17[0],53,3782,1; //DARKLORDHELM setarray .@P18[0],54,18534,1; //FANCYPHANTOM setarray .@P19[0],55,5325,1; //ROBOEYE setarray .@P20[0],51,19176,1; //FALLENANGELBLESSING setarray .@P21[0],56,5517,1; //HAWKEYES setarray .@P22[0],57,3661,1; //DEVILING WINGS setarray .@P23[0],58,3000,1; //ANGELINGWINGS setarray .@P24[0],59,3001,1; //ARTICWINGS setarray .@P25[0],60,3003,1; //DEMONWINGS setarray .@P26[0],61,3005,1; //GARGOYLEWINGS setarray .@P27[0],62,3007,1; //PHOENIXWINGS setarray .@P28[0],63,3008,1; //TORNWINGS setarray .@P29[0],64,3002,1; //BLACKBUTTERFLYWING setarray .@P30[0],65,3009,1; //WHITEBUTTERFLYWING setarray .@P31[0],65,2726,1; //ICARUSWINGS setarray .@P32[0],40,7828,1; //BRAVERYBADGE setarray .@P33[0],41,45078,1; //NEKOHOOD setarray .@P34[0],42,20073,1; //MVPHAT setarray .@P35[0],43,rand(45066,45072),1; //BUNDANNA setarray .@P36[0],40,rand(45099,45101),1; //RUNES setarray .@P37[0],40,45084,1; //BLACKRUNES setarray .@P38[0],40,rand(45026,45028),1; //BLACKAURA-PINK setarray .@P39[0],40,rand(45062,45065),1; //BLACKAURA-WHITE setarray .@P40[0],20,rand(3515,3526),1; //DRAGONWEAPON setarray .@P41[0],20,28605,1; //DRAGONBOOK setarray .@P42[0],20,3536,1; //DRAGONSHURIKEN setarray .@P43[0],15,rand(45211,45214),1; //FUSHIONVALKYIRE setarray .@P44[0],10,rand(8032,8033),1; //DIABLOSPIRIT setarray .@P45[0],10,20727,1; //BRILLIANTGOLDEN setarray .@P46[0],9,82517,1; //INVOKERCAPE setarray .@P47[0],2,4549,1; //UPDMAYA setarray .@P48[0],3,4359,1; //SINXCARD setarray .@P49[0],3,4357,1; //LKCARD setarray .@P50[0],3,4361,1; //WSCARD setarray .@P51[0],3,4363,1; //HIGHPRIESTCARD setarray .@P52[0],3,4365,1; //HIGHWIZARDCARD setarray .@P53[0],5,4128,1; //GTB setarray .@P54[0],7,3742,1; //GOLDENSWORDAURA setarray .@P55[0],4,40016,1; //DRAGONRING setarray .@P56[0],5,rand(40006,40012),1; //DRAGONSET setarray .@P57[0],1,rand(4480,4504),1; //SEALED setarray .@P58[0],1,rand(4535,4544),1; //SEALED setarray .@P69[0],100,7227,rand(1,5); // TCG setarray .@P60[0],100,7227,rand(5,10); // TCG setarray .@P61[0],95,6767,rand(1,10); //MVPCOIN setarray .@P62[0],96,3100,rand(1,10); //CREDIT setarray .@P63[0],97,7608,rand(1,5); //LOTTITICKET setarray .@P64[0],96,6420,rand(1,10); //HOURLYCOIN setarray .@P65[0],2,rand(40033,40034),1; //VIPBOX do{ set .@i, rand(1,.@Total); }while( rand(1,100) > getd(".@P"+.@i+"[0]") ); for(set .@j,1; .@j<getarraysize(getd(".@P"+.@i)); set .@j,.@j+2) { getitem getd(".@P"+.@i+"["+.@j+"]"), getd(".@P"+.@i+"["+(.@j+1)+"]"); if (!.@k[0]) { set .@gz,.@i; setarray .@k[0], getd(".@P"+.@i+"["+.@j+"]"), getd(".@P"+.@i+"["+(.@j+1)+"]"); break; } } if( .@gz && .@gz <= 10 ) // 10% equal or below will announce announce "Congratulations! "+strcharinfo(0)+" just received "+getitemname(.@k[0])+" x "+.@k[1]+" From Supply Box",0; specialeffect2 248; end; }
this is my script on random box can someone edit this script to get 10 random items instead of 1 only
Edited by Patskiecodebox
Link to comment
Share on other sites
6 answers to this question
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.